Added command line option --overlay to turn on the use of an OverlayNode.
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669bd46d97
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@ -174,7 +174,7 @@ osg::Node* createMovingModel(const osg::Vec3& center, float radius)
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return model;
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}
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osg::Node* createModel()
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osg::Node* createModel(bool overlay)
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{
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osg::Vec3 center(0.0f,0.0f,0.0f);
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float radius = 100.0f;
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@ -184,14 +184,19 @@ osg::Node* createModel()
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osg::Node* baseModel = createBase(center-osg::Vec3(0.0f,0.0f,radius*0.5),radius);
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osg::Node* movingModel = createMovingModel(center,radius*0.8f);
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#if 1
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osgSim::OverlayNode* overlayNode = new osgSim::OverlayNode;
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overlayNode->setOverlaySubgraph(movingModel);
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overlayNode->addChild(baseModel);
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root->addChild(overlayNode);
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#else
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root->addChild(baseModel);
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#endif
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if (overlay)
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{
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osgSim::OverlayNode* overlayNode = new osgSim::OverlayNode;
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overlayNode->setContinousUpdate(true);
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overlayNode->setOverlaySubgraph(movingModel);
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overlayNode->addChild(baseModel);
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root->addChild(overlayNode);
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}
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else
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{
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root->addChild(baseModel);
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}
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root->addChild(movingModel);
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@ -225,6 +230,9 @@ int main( int argc, char **argv )
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return 1;
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}
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bool overlay = false;
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while (arguments.read("--overlay")) overlay = true;
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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@ -236,7 +244,7 @@ int main( int argc, char **argv )
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}
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// load the nodes from the commandline arguments.
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osg::Node* model = createModel();
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osg::Node* model = createModel(overlay);
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if (!model)
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{
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return 1;
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