From Andre Normann, "with version 8504, I am not able to compile osgwrappers under Windows, because there are some DLL export macros missing. I fixed it and put the files in the attached zip file.

"
This commit is contained in:
Robert Osfield 2008-06-27 10:17:38 +00:00
parent 1a8017fecf
commit 9a80c331a2
2 changed files with 2 additions and 2 deletions

View File

@ -90,7 +90,7 @@ class OSGSHADOW_EXPORT ParallelSplitShadowMap : public ShadowTechnique
/**
* you can overwrite the fragment shader if you like to modify it yourself, own fragment shader can be used
*/
class FragmentShaderGenerator : public osg::Referenced {
class OSGSHADOW_EXPORT FragmentShaderGenerator : public osg::Referenced {
public:
/**
* generate the GLSL fragement shader

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@ -293,7 +293,7 @@ class OSGUTIL_EXPORT Optimizer
* of duplicated and flatten individually. This results in more static transforms
* being removed, but also means that more data is generated, and as a result may
* not always be the most appropriate flatten visitor to use.*/
class FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor : public BaseOptimizerVisitor
class OSGUTIL_EXPORT FlattenStaticTransformsDuplicatingSharedSubgraphsVisitor : public BaseOptimizerVisitor
{
public: