How to debug tavis script when documentation is so spartan?
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11
.travis.yml
11
.travis.yml
@ -36,7 +36,10 @@ matrix:
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language: cpp
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script:
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- if [ ${COVERITY_SCAN_BRANCH} != 1 ]; then mkdir build; cd build; travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON .. ; make install -j 3; fi
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- mkdir build
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- cd build
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- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
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- make install -j 3
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addons:
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@ -46,9 +49,9 @@ addons:
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# GitHub project metadata
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# ** specific to your project **
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project:
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name: openscenegraph/osg
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description: OpenSceneGraph
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version: 3.5.x
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name: openscenegraph/osg
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description: OpenSceneGraph
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version: 3.5.x
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# Where email notification of build analysis results will be sent
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notification_email: robert@openscenegraph.com
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