How to debug tavis script when documentation is so spartan?

remotes/origin/Deprecated_master_20th_November_2022
Robert Osfield 8 years ago
parent 761dea8591
commit 99bb4b8d17

@ -36,7 +36,10 @@ matrix:
language: cpp
script:
- if [ ${COVERITY_SCAN_BRANCH} != 1 ]; then mkdir build; cd build; travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON .. ; make install -j 3; fi
- mkdir build
- cd build
- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
- make install -j 3
addons:
@ -46,9 +49,9 @@ addons:
# GitHub project metadata
# ** specific to your project **
project:
name: openscenegraph/osg
description: OpenSceneGraph
version: 3.5.x
name: openscenegraph/osg
description: OpenSceneGraph
version: 3.5.x
# Where email notification of build analysis results will be sent
notification_email: robert@openscenegraph.com

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