Added View::removeEventHandler(..) method and added check into addEventHandler() to prevent handlers being added twice.
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@ -117,6 +117,9 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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/** Add an EventHandler that adds handling of events to the View.*/
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void addEventHandler(osgGA::GUIEventHandler* eventHandler);
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/** Remove an EventHandler from View.*/
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void removeEventHandler(osgGA::GUIEventHandler* eventHandler);
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/** Get the View's list of EventHandlers.*/
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EventHandlers& getEventHandlers() { return _eventHandlers; }
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@ -357,7 +357,20 @@ void View::home()
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void View::addEventHandler(osgGA::GUIEventHandler* eventHandler)
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{
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_eventHandlers.push_back(eventHandler);
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EventHandlers::iterator itr = std::find(_eventHandlers.begin(), _eventHandlers.end(), eventHandler);
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if (itr == _eventHandlers.end())
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{
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_eventHandlers.push_back(eventHandler);
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}
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}
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void View::removeEventHandler(osgGA::GUIEventHandler* eventHandler)
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{
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EventHandlers::iterator itr = std::find(_eventHandlers.begin(), _eventHandlers.end(), eventHandler);
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if (itr != _eventHandlers.end())
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{
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_eventHandlers.erase(itr);
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}
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}
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void View::setCoordinateSystemNodePath(const osg::NodePath& nodePath)
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