Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
parent
35d6cb812f
commit
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@ -23,7 +23,6 @@
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#include <osg/Geometry>
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#include <osg/Geometry>
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#include <osg/GLExtensions>
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#include <osg/GLExtensions>
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#include <osg/Node>
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#include <osg/Node>
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#include <osg/NodeCallback>
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#include <osg/Notify>
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#include <osg/Notify>
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#include <osg/observer_ptr>
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#include <osg/observer_ptr>
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#include <osg/Projection>
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#include <osg/Projection>
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@ -10,40 +10,41 @@ class PosterVisitor : public osg::NodeVisitor
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{
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{
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public:
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public:
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typedef std::set<std::string> PagedNodeNameSet;
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typedef std::set<std::string> PagedNodeNameSet;
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PosterVisitor();
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PosterVisitor();
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META_NodeVisitor( osgPoster, PosterVisitor );
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META_NodeVisitor( osgPoster, PosterVisitor );
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void insertName( const std::string& name )
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void insertName( const std::string& name )
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{ if ( _pagedNodeNames.insert(name).second ) _needToApplyCount++; }
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{ if ( _pagedNodeNames.insert(name).second ) _needToApplyCount++; }
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void eraseName( const std::string& name )
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void eraseName( const std::string& name )
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{ if ( _pagedNodeNames.erase(name)>0 ) _needToApplyCount--; }
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{ if ( _pagedNodeNames.erase(name)>0 ) _needToApplyCount--; }
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void clearNames() { _pagedNodeNames.clear(); _needToApplyCount = 0; _appliedCount = 0; }
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void clearNames() { _pagedNodeNames.clear(); _needToApplyCount = 0; _appliedCount = 0; }
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unsigned int getNumNames() const { return _pagedNodeNames.size(); }
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unsigned int getNumNames() const { return _pagedNodeNames.size(); }
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PagedNodeNameSet& getPagedNodeNames() { return _pagedNodeNames; }
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PagedNodeNameSet& getPagedNodeNames() { return _pagedNodeNames; }
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const PagedNodeNameSet& getPagedNodeNames() const { return _pagedNodeNames; }
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const PagedNodeNameSet& getPagedNodeNames() const { return _pagedNodeNames; }
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unsigned int getNeedToApplyCount() const { return _needToApplyCount; }
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unsigned int getNeedToApplyCount() const { return _needToApplyCount; }
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unsigned int getAppliedCount() const { return _appliedCount; }
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unsigned int getAppliedCount() const { return _appliedCount; }
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unsigned int inQueue() const { return _needToApplyCount>_appliedCount ? _needToApplyCount-_appliedCount : 0; }
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unsigned int inQueue() const { return _needToApplyCount>_appliedCount ? _needToApplyCount-_appliedCount : 0; }
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void setAddingCallbacks( bool b ) { _addingCallbacks = b; }
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void setAddingCallbacks( bool b ) { _addingCallbacks = b; }
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bool getAddingCallbacks() const { return _addingCallbacks; }
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bool getAddingCallbacks() const { return _addingCallbacks; }
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virtual void apply( osg::LOD& node );
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virtual void apply( osg::LOD& node );
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virtual void apply( osg::PagedLOD& node );
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virtual void apply( osg::PagedLOD& node );
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protected:
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protected:
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bool hasCullCallback( osg::NodeCallback* nc, osg::NodeCallback* target )
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bool hasCullCallback( osg::Callback* nc, osg::Callback* target )
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{
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{
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if ( nc==target ) return true;
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if ( nc==target ) return true;
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else if ( !nc ) return false;
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else if ( !nc ) return false;
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return hasCullCallback( nc->getNestedCallback(), target );
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return hasCullCallback( nc->getNestedCallback(), target );
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}
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}
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PagedNodeNameSet _pagedNodeNames;
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PagedNodeNameSet _pagedNodeNames;
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unsigned int _appliedCount;
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unsigned int _appliedCount;
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unsigned int _needToApplyCount;
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unsigned int _needToApplyCount;
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@ -55,24 +56,24 @@ class PosterIntersector : public osgUtil::Intersector
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{
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{
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public:
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public:
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typedef std::set<std::string> PagedNodeNameSet;
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typedef std::set<std::string> PagedNodeNameSet;
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PosterIntersector( const osg::Polytope& polytope );
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PosterIntersector( const osg::Polytope& polytope );
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PosterIntersector( double xMin, double yMin, double xMax, double yMax );
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PosterIntersector( double xMin, double yMin, double xMax, double yMax );
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void setPosterVisitor( PosterVisitor* pcv ) { _visitor = pcv; }
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void setPosterVisitor( PosterVisitor* pcv ) { _visitor = pcv; }
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PosterVisitor* getPosterVisitor() { return _visitor.get(); }
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PosterVisitor* getPosterVisitor() { return _visitor.get(); }
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const PosterVisitor* getPosterVisitor() const { return _visitor.get(); }
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const PosterVisitor* getPosterVisitor() const { return _visitor.get(); }
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virtual Intersector* clone( osgUtil::IntersectionVisitor& iv );
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virtual Intersector* clone( osgUtil::IntersectionVisitor& iv );
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virtual bool containsIntersections()
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virtual bool containsIntersections()
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{ return _visitor.valid()&&_visitor->getNumNames()>0; }
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{ return _visitor.valid()&&_visitor->getNumNames()>0; }
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virtual bool enter( const osg::Node& node );
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virtual bool enter( const osg::Node& node );
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virtual void leave() {}
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virtual void leave() {}
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virtual void reset();
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virtual void reset();
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virtual void intersect( osgUtil::IntersectionVisitor& iv, osg::Drawable* drawable );
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virtual void intersect( osgUtil::IntersectionVisitor& iv, osg::Drawable* drawable );
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protected:
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protected:
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osgUtil::IntersectionVisitor* _intersectionVisitor;
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osgUtil::IntersectionVisitor* _intersectionVisitor;
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osg::ref_ptr<PosterVisitor> _visitor;
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osg::ref_ptr<PosterVisitor> _visitor;
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@ -86,60 +87,60 @@ class PosterPrinter : public osg::Referenced
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public:
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public:
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typedef std::pair<unsigned int, unsigned int> TilePosition;
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typedef std::pair<unsigned int, unsigned int> TilePosition;
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typedef std::map< TilePosition, osg::ref_ptr<osg::Image> > TileImages;
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typedef std::map< TilePosition, osg::ref_ptr<osg::Image> > TileImages;
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PosterPrinter();
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PosterPrinter();
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/** Set to output each sub-image-tile to disk */
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/** Set to output each sub-image-tile to disk */
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void setOutputTiles( bool b ) { _outputTiles = b; }
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void setOutputTiles( bool b ) { _outputTiles = b; }
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bool getOutputTiles() const { return _outputTiles; }
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bool getOutputTiles() const { return _outputTiles; }
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/** Set the output sub-image-tile extension, e.g. bmp */
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/** Set the output sub-image-tile extension, e.g. bmp */
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void setOutputTileExtension( const std::string& ext ) { _outputTileExt = ext; }
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void setOutputTileExtension( const std::string& ext ) { _outputTileExt = ext; }
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const std::string& getOutputTileExtension() const { return _outputTileExt; }
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const std::string& getOutputTileExtension() const { return _outputTileExt; }
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/** Set the output poster name, e.g. output.bmp */
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/** Set the output poster name, e.g. output.bmp */
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void setOutputPosterName( const std::string& name ) { _outputPosterName = name; }
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void setOutputPosterName( const std::string& name ) { _outputPosterName = name; }
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const std::string& getOutputPosterName() const { return _outputPosterName; }
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const std::string& getOutputPosterName() const { return _outputPosterName; }
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/** Set the size of each sub-image-tile, e.g. 640x480 */
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/** Set the size of each sub-image-tile, e.g. 640x480 */
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void setTileSize( int w, int h ) { _tileSize.set(w, h); }
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void setTileSize( int w, int h ) { _tileSize.set(w, h); }
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const osg::Vec2& getTileSize() const { return _tileSize; }
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const osg::Vec2& getTileSize() const { return _tileSize; }
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/** Set the final size of the high-res poster, e.g. 6400x4800 */
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/** Set the final size of the high-res poster, e.g. 6400x4800 */
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void setPosterSize( int w, int h ) { _posterSize.set(w, h); }
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void setPosterSize( int w, int h ) { _posterSize.set(w, h); }
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const osg::Vec2& getPosterSize() const { return _posterSize; }
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const osg::Vec2& getPosterSize() const { return _posterSize; }
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/** Set the capturing camera */
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/** Set the capturing camera */
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void setCamera( osg::Camera* camera ) { _camera = camera; }
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void setCamera( osg::Camera* camera ) { _camera = camera; }
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const osg::Camera* getCamera() const { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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/** Set the final poster image, should be already allocated */
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/** Set the final poster image, should be already allocated */
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void setFinalPoster( osg::Image* image ) { _finalPoster = image; }
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void setFinalPoster( osg::Image* image ) { _finalPoster = image; }
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const osg::Image* getFinalPoster() const { return _finalPoster.get(); }
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const osg::Image* getFinalPoster() const { return _finalPoster.get(); }
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PosterVisitor* getPosterVisitor() { return _visitor.get(); }
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PosterVisitor* getPosterVisitor() { return _visitor.get(); }
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const PosterVisitor* getPosterVisitor() const { return _visitor.get(); }
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const PosterVisitor* getPosterVisitor() const { return _visitor.get(); }
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bool done() const { return !_isRunning && !_isFinishing; }
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bool done() const { return !_isRunning && !_isFinishing; }
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void init( const osg::Camera* camera );
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void init( const osg::Camera* camera );
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void init( const osg::Matrixd& view, const osg::Matrixd& proj );
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void init( const osg::Matrixd& view, const osg::Matrixd& proj );
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void frame( const osg::FrameStamp* fs, osg::Node* node );
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void frame( const osg::FrameStamp* fs, osg::Node* node );
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protected:
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protected:
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virtual ~PosterPrinter() {}
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virtual ~PosterPrinter() {}
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bool addCullCallbacks( const osg::FrameStamp* fs, osg::Node* node );
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bool addCullCallbacks( const osg::FrameStamp* fs, osg::Node* node );
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void removeCullCallbacks( osg::Node* node );
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void removeCullCallbacks( osg::Node* node );
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void bindCameraToImage( osg::Camera* camera, int row, int col );
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void bindCameraToImage( osg::Camera* camera, int row, int col );
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void recordImages();
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void recordImages();
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bool _outputTiles;
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bool _outputTiles;
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std::string _outputTileExt;
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std::string _outputTileExt;
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std::string _outputPosterName;
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std::string _outputPosterName;
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osg::Vec2 _tileSize;
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osg::Vec2 _tileSize;
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osg::Vec2 _posterSize;
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osg::Vec2 _posterSize;
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bool _isRunning;
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bool _isRunning;
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bool _isFinishing;
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bool _isFinishing;
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unsigned int _lastBindingFrame;
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unsigned int _lastBindingFrame;
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@ -149,7 +150,7 @@ protected:
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int _currentColumn;
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int _currentColumn;
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osg::ref_ptr<PosterIntersector> _intersector;
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osg::ref_ptr<PosterIntersector> _intersector;
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osg::ref_ptr<PosterVisitor> _visitor;
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osg::ref_ptr<PosterVisitor> _visitor;
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osg::Matrixd _currentViewMatrix;
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osg::Matrixd _currentViewMatrix;
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osg::Matrixd _currentProjectionMatrix;
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osg::Matrixd _currentProjectionMatrix;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Camera> _camera;
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@ -25,7 +25,6 @@
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#include <osg/Geode>
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#include <osg/Geode>
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#include <osg/Transform>
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#include <osg/Transform>
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#include <osg/Material>
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#include <osg/Material>
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#include <osg/NodeCallback>
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#include <osg/Depth>
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#include <osg/Depth>
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#include <osg/CullFace>
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#include <osg/CullFace>
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#include <osg/TexMat>
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#include <osg/TexMat>
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@ -220,7 +219,7 @@ class MoveEarthySkyWithEyePointTransform : public osg::Transform
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{
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{
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public:
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public:
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/** Get the transformation matrix which moves from local coords to world coords.*/
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/** Get the transformation matrix which moves from local coords to world coords.*/
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virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const
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virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const
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{
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{
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osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(nv);
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osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(nv);
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if (cv)
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if (cv)
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@ -270,7 +269,7 @@ osg::Node* createSkyBox()
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// clear the depth to the far plane.
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// clear the depth to the far plane.
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osg::Depth* depth = new osg::Depth;
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osg::Depth* depth = new osg::Depth;
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depth->setFunction(osg::Depth::ALWAYS);
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depth->setFunction(osg::Depth::ALWAYS);
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depth->setRange(1.0,1.0);
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depth->setRange(1.0,1.0);
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stateset->setAttributeAndModes(depth, osg::StateAttribute::ON );
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stateset->setAttributeAndModes(depth, osg::StateAttribute::ON );
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stateset->setRenderBinDetails(-1,"RenderBin");
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stateset->setRenderBinDetails(-1,"RenderBin");
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@ -305,7 +304,7 @@ osg::Node* addRefractStateSet(osg::Node* node)
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osg::TextureCubeMap* reflectmap = readCubeMap();
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osg::TextureCubeMap* reflectmap = readCubeMap();
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stateset->setTextureAttributeAndModes( 0, reflectmap, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE );
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stateset->setTextureAttributeAndModes( 0, reflectmap, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE );
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stateset->setTextureAttributeAndModes( 1, reflectmap, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE );
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stateset->setTextureAttributeAndModes( 1, reflectmap, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE );
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osg::TexMat* texMat = new osg::TexMat;
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osg::TexMat* texMat = new osg::TexMat;
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stateset->setTextureAttribute(0, texMat);
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stateset->setTextureAttribute(0, texMat);
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@ -329,14 +328,14 @@ osg::Node* addRefractStateSet(osg::Node* node)
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// REPLACE function: Arg0
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// REPLACE function: Arg0
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// = T0
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// = T0
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osg::TexEnvCombine *te0 = new osg::TexEnvCombine;
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osg::TexEnvCombine *te0 = new osg::TexEnvCombine;
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te0->setCombine_RGB(osg::TexEnvCombine::REPLACE);
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te0->setCombine_RGB(osg::TexEnvCombine::REPLACE);
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te0->setSource0_RGB(osg::TexEnvCombine::TEXTURE0);
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te0->setSource0_RGB(osg::TexEnvCombine::TEXTURE0);
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te0->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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te0->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
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// INTERPOLATE function: Arg0 * (Arg2) + Arg1 * (1-Arg2)
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// INTERPOLATE function: Arg0 * (Arg2) + Arg1 * (1-Arg2)
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// = T1 * C0.a + Cp * (1-C0.a)
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// = T1 * C0.a + Cp * (1-C0.a)
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osg::TexEnvCombine *te1 = new osg::TexEnvCombine;
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osg::TexEnvCombine *te1 = new osg::TexEnvCombine;
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// rgb = Cp + Ct
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// rgb = Cp + Ct
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te1->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
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te1->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
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@ -354,7 +353,7 @@ osg::Node* addRefractStateSet(osg::Node* node)
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group->addChild(node);
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group->addChild(node);
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group->setCullCallback(new TexMatCallback(*texMat));
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group->setCullCallback(new TexMatCallback(*texMat));
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group->setStateSet( stateset );
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group->setStateSet( stateset );
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return group;
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return group;
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}
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}
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@ -385,7 +384,7 @@ int main(int argc, char *argv[])
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osgUtil::Optimizer optimzer;
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osgUtil::Optimizer optimzer;
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optimzer.optimize(model);
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optimzer.optimize(model);
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// create normals.
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// create normals.
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osgUtil::SmoothingVisitor smoother;
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osgUtil::SmoothingVisitor smoother;
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model->accept(smoother);
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model->accept(smoother);
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@ -393,7 +392,7 @@ int main(int argc, char *argv[])
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// add a viewport to the viewer and attach the scene graph.
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// add a viewport to the viewer and attach the scene graph.
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viewer.setSceneData(rootnode);
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viewer.setSceneData(rootnode);
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// create the windows and run the threads.
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// create the windows and run the threads.
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viewer.realize();
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viewer.realize();
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@ -21,7 +21,7 @@
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#include <osg/Matrixf>
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#include <osg/Matrixf>
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#include <osg/Matrixd>
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#include <osg/Matrixd>
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#include <osg/Quat>
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#include <osg/Quat>
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#include <osg/NodeCallback>
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#include <osg/Callback>
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namespace osg {
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namespace osg {
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202
include/osg/Callback
Normal file
202
include/osg/Callback
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@ -0,0 +1,202 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_CALLBACK
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#define OSG_CALLBACK 1
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#include <osg/Object>
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#include <osg/UserDataContainer>
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||||||
|
namespace osg {
|
||||||
|
|
||||||
|
|
||||||
|
class Callback : public virtual Object {
|
||||||
|
|
||||||
|
public :
|
||||||
|
|
||||||
|
Callback(){}
|
||||||
|
|
||||||
|
Callback(const Callback& cb,const CopyOp&):
|
||||||
|
_nestedCallback(cb._nestedCallback) {}
|
||||||
|
|
||||||
|
META_Object(osg, Callback);
|
||||||
|
|
||||||
|
/** Invoke the callback, first parameter is the Object that the callback is attached to,
|
||||||
|
* the second parameter, the data, is typically the NodeVisitor that is invoking the callback.
|
||||||
|
* The run(..) method may be overriden by users directly, or if the user is using one of the old
|
||||||
|
* style callbacks such as NodeCallback or Drawable::UpdateCallback then you can just override
|
||||||
|
* the appropriate callback method on those callback subclasses.
|
||||||
|
* If you are implementing your own callback then one should call traverse() to make sure nested callbacks
|
||||||
|
* and visitor traversal() is completed. */
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor.*/
|
||||||
|
bool traverse(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
|
void setNestedCallback(osg::Callback* cb) { _nestedCallback = cb; }
|
||||||
|
osg::Callback* getNestedCallback() { return _nestedCallback.get(); }
|
||||||
|
const osg::Callback* getNestedCallback() const { return _nestedCallback.get(); }
|
||||||
|
|
||||||
|
inline void addNestedCallback(osg::Callback* nc)
|
||||||
|
{
|
||||||
|
if (nc)
|
||||||
|
{
|
||||||
|
if (_nestedCallback.valid())
|
||||||
|
{
|
||||||
|
_nestedCallback->addNestedCallback(nc);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_nestedCallback = nc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void removeNestedCallback(osg::Callback* nc)
|
||||||
|
{
|
||||||
|
if (nc)
|
||||||
|
{
|
||||||
|
if (_nestedCallback==nc)
|
||||||
|
{
|
||||||
|
ref_ptr<osg::Callback> new_nested_callback = _nestedCallback->getNestedCallback();
|
||||||
|
_nestedCallback->setNestedCallback(0);
|
||||||
|
_nestedCallback = new_nested_callback;
|
||||||
|
}
|
||||||
|
else if (_nestedCallback.valid())
|
||||||
|
{
|
||||||
|
_nestedCallback->removeNestedCallback(nc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
virtual ~Callback() {}
|
||||||
|
ref_ptr<Callback> _nestedCallback;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef std::vector< osg::ref_ptr<osg::Object> > Parameters;
|
||||||
|
|
||||||
|
/** Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts.*/
|
||||||
|
class OSG_EXPORT CallbackObject : public virtual osg::Callback
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CallbackObject() {}
|
||||||
|
CallbackObject(const std::string& name) { setName(name); }
|
||||||
|
CallbackObject(const CallbackObject& rhs, const osg::CopyOp copyop=osg::CopyOp::SHALLOW_COPY):osg::Callback(rhs,copyop) {}
|
||||||
|
META_Object(osg, CallbackObject);
|
||||||
|
|
||||||
|
virtual CallbackObject* asCallbackObject() { return this; }
|
||||||
|
virtual const CallbackObject* asCallbackObject() const { return this; }
|
||||||
|
|
||||||
|
/** override Callback::run() entry point to adapt to CallbackObject::run(..) method.*/
|
||||||
|
bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
|
inline bool run(osg::Object* object) const
|
||||||
|
{
|
||||||
|
osg::Parameters inputParameters;
|
||||||
|
osg::Parameters outputParameters;
|
||||||
|
return run(object, inputParameters, outputParameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual bool run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Convinience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.*/
|
||||||
|
inline CallbackObject* getCallbackObject(osg::Object* object, const std::string& name)
|
||||||
|
{
|
||||||
|
osg::UserDataContainer* udc = object->getUserDataContainer();
|
||||||
|
return udc ? dynamic_cast<osg::CallbackObject*>(udc->getUserObject(name)) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Call run(..) on named CallbackObjects attached to specified Object. Return true if at least one CallbackObject has been successfully invoked.*/
|
||||||
|
inline bool runNamedCallbackObjects(osg::Object* object, const std::string& name, osg::Parameters& inputParameters, osg::Parameters& outputParameters)
|
||||||
|
{
|
||||||
|
bool result = false;
|
||||||
|
osg::UserDataContainer* udc = object->getUserDataContainer();
|
||||||
|
if (udc)
|
||||||
|
{
|
||||||
|
for(unsigned int i = 0; i<udc->getNumUserObjects(); ++i)
|
||||||
|
{
|
||||||
|
osg::Object* obj = udc->getUserObject(i);
|
||||||
|
if (obj && obj->getName()==name)
|
||||||
|
{
|
||||||
|
osg::CallbackObject* co = dynamic_cast<osg::CallbackObject*>(obj);
|
||||||
|
if (co) result = co->run(object, inputParameters, outputParameters) | result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// forward declare
|
||||||
|
class Node;
|
||||||
|
class NodeVisitor;
|
||||||
|
|
||||||
|
|
||||||
|
/** Deprecated. */
|
||||||
|
class OSG_EXPORT NodeCallback : public virtual Callback {
|
||||||
|
|
||||||
|
public :
|
||||||
|
|
||||||
|
|
||||||
|
NodeCallback(){}
|
||||||
|
|
||||||
|
NodeCallback(const NodeCallback& nc,const CopyOp& copyop):
|
||||||
|
Callback(nc,copyop) {}
|
||||||
|
|
||||||
|
META_Object(osg,NodeCallback);
|
||||||
|
|
||||||
|
/** NodeCallback overrides the Callback::run() method to adapt it the old style NodeCallback::operator()(Node* node, NodeVisitor* nv) method.*/
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
|
/** Callback method called by the NodeVisitor when visiting a node.*/
|
||||||
|
virtual void operator()(Node* node, NodeVisitor* nv);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
virtual ~NodeCallback() {}
|
||||||
|
};
|
||||||
|
|
||||||
|
// forward declare
|
||||||
|
class StateAttribute;
|
||||||
|
|
||||||
|
/** Deprecated. */
|
||||||
|
class OSG_EXPORT StateAttributeCallback : public virtual osg::Callback
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
StateAttributeCallback() {}
|
||||||
|
|
||||||
|
StateAttributeCallback(const StateAttributeCallback&,const CopyOp&) {}
|
||||||
|
|
||||||
|
META_Object(osg,StateAttributeCallback);
|
||||||
|
|
||||||
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
|
/** do customized update code.*/
|
||||||
|
virtual void operator () (StateAttribute*, NodeVisitor*) {}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
@ -15,7 +15,7 @@
|
|||||||
#define OSG_CLUSTERCULLINGCALLBACK 1
|
#define OSG_CLUSTERCULLINGCALLBACK 1
|
||||||
|
|
||||||
#include <osg/Drawable>
|
#include <osg/Drawable>
|
||||||
#include <osg/NodeCallback>
|
#include <osg/Callback>
|
||||||
|
|
||||||
namespace osg {
|
namespace osg {
|
||||||
|
|
||||||
|
@ -31,7 +31,7 @@ class Drawable;
|
|||||||
class Array;
|
class Array;
|
||||||
class PrimitiveSet;
|
class PrimitiveSet;
|
||||||
class Shape;
|
class Shape;
|
||||||
class NodeCallback;
|
class Callback;
|
||||||
|
|
||||||
|
|
||||||
/** Copy Op(erator) used to control whether shallow or deep copy is used
|
/** Copy Op(erator) used to control whether shallow or deep copy is used
|
||||||
@ -80,7 +80,7 @@ class OSG_EXPORT CopyOp
|
|||||||
virtual PrimitiveSet* operator() (const PrimitiveSet* primitives) const;
|
virtual PrimitiveSet* operator() (const PrimitiveSet* primitives) const;
|
||||||
virtual Shape* operator() (const Shape* shape) const;
|
virtual Shape* operator() (const Shape* shape) const;
|
||||||
virtual Uniform* operator() (const Uniform* shape) const;
|
virtual Uniform* operator() (const Uniform* shape) const;
|
||||||
virtual NodeCallback* operator() (const NodeCallback* nodecallback) const;
|
virtual Callback* operator() (const Callback* nodecallback) const;
|
||||||
virtual StateAttributeCallback* operator() (const StateAttributeCallback* stateattributecallback) const;
|
virtual StateAttributeCallback* operator() (const StateAttributeCallback* stateattributecallback) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
@ -268,7 +268,7 @@ class OSG_EXPORT Drawable : public Node
|
|||||||
* for all graphics contexts. */
|
* for all graphics contexts. */
|
||||||
virtual void releaseGLObjects(State* state=0) const;
|
virtual void releaseGLObjects(State* state=0) const;
|
||||||
|
|
||||||
struct UpdateCallback : public virtual osg::Object
|
struct OSG_EXPORT UpdateCallback : public virtual Callback
|
||||||
{
|
{
|
||||||
UpdateCallback() {}
|
UpdateCallback() {}
|
||||||
|
|
||||||
@ -276,24 +276,15 @@ class OSG_EXPORT Drawable : public Node
|
|||||||
|
|
||||||
META_Object(osg,UpdateCallback);
|
META_Object(osg,UpdateCallback);
|
||||||
|
|
||||||
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
/** do customized update code.*/
|
/** do customized update code.*/
|
||||||
virtual void update(osg::NodeVisitor*, osg::Drawable*) {}
|
virtual void update(osg::NodeVisitor*, osg::Drawable*) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal. */
|
|
||||||
virtual void setUpdateCallback(UpdateCallback* ac);
|
|
||||||
|
|
||||||
/** Get the non const UpdateCallback.*/
|
struct OSG_EXPORT EventCallback : public virtual Callback
|
||||||
UpdateCallback* getUpdateCallback() { return _drawableUpdateCallback.get(); }
|
|
||||||
|
|
||||||
/** Get the const UpdateCallback.*/
|
|
||||||
const UpdateCallback* getUpdateCallback() const { return _drawableUpdateCallback.get(); }
|
|
||||||
|
|
||||||
/** Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.*/
|
|
||||||
bool requiresUpdateTraversal() const { return _drawableUpdateCallback.valid() || (_stateset.valid() && _stateset->requiresUpdateTraversal()); }
|
|
||||||
|
|
||||||
|
|
||||||
struct EventCallback : public virtual osg::Object
|
|
||||||
{
|
{
|
||||||
EventCallback() {}
|
EventCallback() {}
|
||||||
|
|
||||||
@ -301,24 +292,14 @@ class OSG_EXPORT Drawable : public Node
|
|||||||
|
|
||||||
META_Object(osg,EventCallback);
|
META_Object(osg,EventCallback);
|
||||||
|
|
||||||
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
/** do customized Event code. */
|
/** do customized Event code. */
|
||||||
virtual void event(osg::NodeVisitor*, osg::Drawable*) {}
|
virtual void event(osg::NodeVisitor*, osg::Drawable*) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.*/
|
struct CullCallback : public virtual Callback
|
||||||
virtual void setEventCallback(EventCallback* ac);
|
|
||||||
|
|
||||||
/** Get the non const EventCallback.*/
|
|
||||||
EventCallback* getEventCallback() { return _drawableEventCallback.get(); }
|
|
||||||
|
|
||||||
/** Get the const EventCallback.*/
|
|
||||||
const EventCallback* getEventCallback() const { return _drawableEventCallback.get(); }
|
|
||||||
|
|
||||||
/** Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.*/
|
|
||||||
bool requiresEventTraversal() const { return _drawableEventCallback.valid() || (_stateset.valid() && _stateset->requiresEventTraversal()); }
|
|
||||||
|
|
||||||
|
|
||||||
struct CullCallback : public virtual osg::Object
|
|
||||||
{
|
{
|
||||||
CullCallback() {}
|
CullCallback() {}
|
||||||
|
|
||||||
@ -333,17 +314,6 @@ class OSG_EXPORT Drawable : public Node
|
|||||||
virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const { return cull(nv, drawable, renderInfo? renderInfo->getState():0); }
|
virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const { return cull(nv, drawable, renderInfo? renderInfo->getState():0); }
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.*/
|
|
||||||
virtual void setCullCallback(CullCallback* cc) { _drawableCullCallback=cc; }
|
|
||||||
|
|
||||||
/** Get the non const CullCallback.*/
|
|
||||||
CullCallback* getCullCallback() { return _drawableCullCallback.get(); }
|
|
||||||
|
|
||||||
/** Get the const CullCallback.*/
|
|
||||||
const CullCallback* getCullCallback() const { return _drawableCullCallback.get(); }
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/** Callback attached to an Drawable which allows the users to customize the drawing of an exist Drawable object.
|
/** Callback attached to an Drawable which allows the users to customize the drawing of an exist Drawable object.
|
||||||
* The draw callback is implement as a replacement to the Drawable's own drawImplementation() method, if the
|
* The draw callback is implement as a replacement to the Drawable's own drawImplementation() method, if the
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
#include <osg/StateSet>
|
#include <osg/StateSet>
|
||||||
#include <osg/BoundingSphere>
|
#include <osg/BoundingSphere>
|
||||||
#include <osg/BoundingBox>
|
#include <osg/BoundingBox>
|
||||||
#include <osg/NodeCallback>
|
#include <osg/Callback>
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
@ -202,16 +202,16 @@ class OSG_EXPORT Node : public Object
|
|||||||
|
|
||||||
|
|
||||||
/** Set update node callback, called during update traversal. */
|
/** Set update node callback, called during update traversal. */
|
||||||
void setUpdateCallback(NodeCallback* nc);
|
void setUpdateCallback(Callback* nc);
|
||||||
|
|
||||||
/** Get update node callback, called during update traversal. */
|
/** Get update node callback, called during update traversal. */
|
||||||
inline NodeCallback* getUpdateCallback() { return _updateCallback.get(); }
|
inline Callback* getUpdateCallback() { return _updateCallback.get(); }
|
||||||
|
|
||||||
/** Get const update node callback, called during update traversal. */
|
/** Get const update node callback, called during update traversal. */
|
||||||
inline const NodeCallback* getUpdateCallback() const { return _updateCallback.get(); }
|
inline const Callback* getUpdateCallback() const { return _updateCallback.get(); }
|
||||||
|
|
||||||
/** Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. */
|
/** Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. */
|
||||||
inline void addUpdateCallback(NodeCallback* nc) {
|
inline void addUpdateCallback(Callback* nc) {
|
||||||
if (nc != NULL) {
|
if (nc != NULL) {
|
||||||
if (_updateCallback.valid()) _updateCallback->addNestedCallback(nc);
|
if (_updateCallback.valid()) _updateCallback->addNestedCallback(nc);
|
||||||
else setUpdateCallback(nc);
|
else setUpdateCallback(nc);
|
||||||
@ -219,7 +219,7 @@ class OSG_EXPORT Node : public Object
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
||||||
inline void removeUpdateCallback(NodeCallback* nc) {
|
inline void removeUpdateCallback(Callback* nc) {
|
||||||
if (nc != NULL && _updateCallback.valid()) {
|
if (nc != NULL && _updateCallback.valid()) {
|
||||||
if (_updateCallback == nc)
|
if (_updateCallback == nc)
|
||||||
{
|
{
|
||||||
@ -236,16 +236,16 @@ class OSG_EXPORT Node : public Object
|
|||||||
|
|
||||||
|
|
||||||
/** Set event node callback, called during event traversal. */
|
/** Set event node callback, called during event traversal. */
|
||||||
void setEventCallback(NodeCallback* nc);
|
void setEventCallback(Callback* nc);
|
||||||
|
|
||||||
/** Get event node callback, called during event traversal. */
|
/** Get event node callback, called during event traversal. */
|
||||||
inline NodeCallback* getEventCallback() { return _eventCallback.get(); }
|
inline Callback* getEventCallback() { return _eventCallback.get(); }
|
||||||
|
|
||||||
/** Get const event node callback, called during event traversal. */
|
/** Get const event node callback, called during event traversal. */
|
||||||
inline const NodeCallback* getEventCallback() const { return _eventCallback.get(); }
|
inline const Callback* getEventCallback() const { return _eventCallback.get(); }
|
||||||
|
|
||||||
/** Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. */
|
/** Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. */
|
||||||
inline void addEventCallback(NodeCallback* nc) {
|
inline void addEventCallback(Callback* nc) {
|
||||||
if (nc != NULL) {
|
if (nc != NULL) {
|
||||||
if (_eventCallback.valid()) _eventCallback->addNestedCallback(nc);
|
if (_eventCallback.valid()) _eventCallback->addNestedCallback(nc);
|
||||||
else setEventCallback(nc);
|
else setEventCallback(nc);
|
||||||
@ -253,7 +253,7 @@ class OSG_EXPORT Node : public Object
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
||||||
inline void removeEventCallback(NodeCallback* nc) {
|
inline void removeEventCallback(Callback* nc) {
|
||||||
if (nc != NULL && _eventCallback.valid()) {
|
if (nc != NULL && _eventCallback.valid()) {
|
||||||
if (_eventCallback == nc)
|
if (_eventCallback == nc)
|
||||||
{
|
{
|
||||||
@ -270,16 +270,16 @@ class OSG_EXPORT Node : public Object
|
|||||||
|
|
||||||
|
|
||||||
/** Set cull node callback, called during cull traversal. */
|
/** Set cull node callback, called during cull traversal. */
|
||||||
void setCullCallback(NodeCallback* nc) { _cullCallback = nc; }
|
void setCullCallback(Callback* nc) { _cullCallback = nc; }
|
||||||
|
|
||||||
/** Get cull node callback, called during cull traversal. */
|
/** Get cull node callback, called during cull traversal. */
|
||||||
inline NodeCallback* getCullCallback() { return _cullCallback.get(); }
|
inline Callback* getCullCallback() { return _cullCallback.get(); }
|
||||||
|
|
||||||
/** Get const cull node callback, called during cull traversal. */
|
/** Get const cull node callback, called during cull traversal. */
|
||||||
inline const NodeCallback* getCullCallback() const { return _cullCallback.get(); }
|
inline const Callback* getCullCallback() const { return _cullCallback.get(); }
|
||||||
|
|
||||||
/** Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. */
|
/** Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. */
|
||||||
inline void addCullCallback(NodeCallback* nc) {
|
inline void addCullCallback(Callback* nc) {
|
||||||
if (nc != NULL) {
|
if (nc != NULL) {
|
||||||
if (_cullCallback.valid()) _cullCallback->addNestedCallback(nc);
|
if (_cullCallback.valid()) _cullCallback->addNestedCallback(nc);
|
||||||
else setCullCallback(nc);
|
else setCullCallback(nc);
|
||||||
@ -287,7 +287,7 @@ class OSG_EXPORT Node : public Object
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
/** Convenience method that removes a given callback from a node, even if that callback is nested. There is no error return in case the given callback is not found. */
|
||||||
inline void removeCullCallback(NodeCallback* nc) {
|
inline void removeCullCallback(Callback* nc) {
|
||||||
if (nc != NULL && _cullCallback.valid()) {
|
if (nc != NULL && _cullCallback.valid()) {
|
||||||
if (_cullCallback == nc)
|
if (_cullCallback == nc)
|
||||||
{
|
{
|
||||||
@ -477,15 +477,15 @@ class OSG_EXPORT Node : public Object
|
|||||||
friend class osg::Drawable;
|
friend class osg::Drawable;
|
||||||
friend class osg::StateSet;
|
friend class osg::StateSet;
|
||||||
|
|
||||||
ref_ptr<NodeCallback> _updateCallback;
|
ref_ptr<Callback> _updateCallback;
|
||||||
unsigned int _numChildrenRequiringUpdateTraversal;
|
unsigned int _numChildrenRequiringUpdateTraversal;
|
||||||
void setNumChildrenRequiringUpdateTraversal(unsigned int num);
|
void setNumChildrenRequiringUpdateTraversal(unsigned int num);
|
||||||
|
|
||||||
ref_ptr<NodeCallback> _eventCallback;
|
ref_ptr<Callback> _eventCallback;
|
||||||
unsigned int _numChildrenRequiringEventTraversal;
|
unsigned int _numChildrenRequiringEventTraversal;
|
||||||
void setNumChildrenRequiringEventTraversal(unsigned int num);
|
void setNumChildrenRequiringEventTraversal(unsigned int num);
|
||||||
|
|
||||||
ref_ptr<NodeCallback> _cullCallback;
|
ref_ptr<Callback> _cullCallback;
|
||||||
|
|
||||||
bool _cullingActive;
|
bool _cullingActive;
|
||||||
unsigned int _numChildrenWithCullingDisabled;
|
unsigned int _numChildrenWithCullingDisabled;
|
||||||
|
@ -14,86 +14,7 @@
|
|||||||
#ifndef OSG_NODECALLBACK
|
#ifndef OSG_NODECALLBACK
|
||||||
#define OSG_NODECALLBACK 1
|
#define OSG_NODECALLBACK 1
|
||||||
|
|
||||||
#include <osg/Object>
|
#include <osg/Callback>
|
||||||
#include <osg/ref_ptr>
|
|
||||||
|
|
||||||
namespace osg {
|
|
||||||
|
|
||||||
class Node;
|
|
||||||
class NodeVisitor;
|
|
||||||
|
|
||||||
class OSG_EXPORT NodeCallback : public virtual Object {
|
|
||||||
|
|
||||||
public :
|
|
||||||
|
|
||||||
|
|
||||||
NodeCallback(){}
|
|
||||||
|
|
||||||
NodeCallback(const NodeCallback& nc,const CopyOp&):
|
|
||||||
_nestedCallback(nc._nestedCallback) {}
|
|
||||||
|
|
||||||
|
|
||||||
META_Object(osg,NodeCallback);
|
|
||||||
|
|
||||||
|
|
||||||
/** Callback method called by the NodeVisitor when visiting a node.*/
|
|
||||||
virtual void operator()(Node* node, NodeVisitor* nv)
|
|
||||||
{
|
|
||||||
// note, callback is responsible for scenegraph traversal so
|
|
||||||
// they must call traverse(node,nv) to ensure that the
|
|
||||||
// scene graph subtree (and associated callbacks) are traversed.
|
|
||||||
traverse(node,nv);
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Call any nested callbacks and then traverse the scene graph. */
|
|
||||||
void traverse(Node* node,NodeVisitor* nv);
|
|
||||||
|
|
||||||
void setNestedCallback(NodeCallback* nc) { _nestedCallback = nc; }
|
|
||||||
NodeCallback* getNestedCallback() { return _nestedCallback.get(); }
|
|
||||||
const NodeCallback* getNestedCallback() const { return _nestedCallback.get(); }
|
|
||||||
|
|
||||||
inline void addNestedCallback(NodeCallback* nc)
|
|
||||||
{
|
|
||||||
if (nc)
|
|
||||||
{
|
|
||||||
if (_nestedCallback.valid())
|
|
||||||
{
|
|
||||||
_nestedCallback->addNestedCallback(nc);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_nestedCallback = nc;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void removeNestedCallback(NodeCallback* nc)
|
|
||||||
{
|
|
||||||
if (nc)
|
|
||||||
{
|
|
||||||
if (_nestedCallback==nc)
|
|
||||||
{
|
|
||||||
ref_ptr<NodeCallback> new_nested_callback = _nestedCallback->getNestedCallback();
|
|
||||||
_nestedCallback->setNestedCallback(0);
|
|
||||||
_nestedCallback = new_nested_callback;
|
|
||||||
}
|
|
||||||
else if (_nestedCallback.valid())
|
|
||||||
{
|
|
||||||
_nestedCallback->removeNestedCallback(nc);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
ref_ptr<NodeCallback> _nestedCallback;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
virtual ~NodeCallback() {}
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -17,7 +17,6 @@
|
|||||||
#include <iterator>
|
#include <iterator>
|
||||||
|
|
||||||
#include <osg/Node>
|
#include <osg/Node>
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/ObserverNodePath>
|
#include <osg/ObserverNodePath>
|
||||||
|
|
||||||
namespace osg
|
namespace osg
|
||||||
|
@ -15,20 +15,16 @@
|
|||||||
#define OSG_SCRIPTENGINE 1
|
#define OSG_SCRIPTENGINE 1
|
||||||
|
|
||||||
#include <osg/Object>
|
#include <osg/Object>
|
||||||
#include <osg/NodeCallback>
|
#include <osg/Callback>
|
||||||
#include <osg/NodeVisitor>
|
#include <osg/NodeVisitor>
|
||||||
#include <osg/UserDataContainer>
|
#include <osg/UserDataContainer>
|
||||||
|
|
||||||
namespace osg
|
namespace osg
|
||||||
{
|
{
|
||||||
|
|
||||||
typedef std::vector< osg::ref_ptr<osg::Object> > Parameters;
|
|
||||||
|
|
||||||
|
|
||||||
// forward declare
|
// forward declare
|
||||||
class ScriptEngine;
|
class ScriptEngine;
|
||||||
|
|
||||||
|
|
||||||
/* Script class for wrapping a script and the language used in the script.*/
|
/* Script class for wrapping a script and the language used in the script.*/
|
||||||
class Script : public osg::Object
|
class Script : public osg::Object
|
||||||
{
|
{
|
||||||
@ -57,53 +53,6 @@ class Script : public osg::Object
|
|||||||
unsigned int _modifiedCount;
|
unsigned int _modifiedCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts.*/
|
|
||||||
class OSG_EXPORT CallbackObject : public osg::Object
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
CallbackObject() {}
|
|
||||||
CallbackObject(const std::string& name) { setName(name); }
|
|
||||||
CallbackObject(const CallbackObject& rhs, const osg::CopyOp copyop=osg::CopyOp::SHALLOW_COPY):osg::Object(rhs,copyop) {}
|
|
||||||
META_Object(osg, CallbackObject);
|
|
||||||
|
|
||||||
inline bool run(osg::Object* object) const
|
|
||||||
{
|
|
||||||
osg::Parameters inputParameters;
|
|
||||||
osg::Parameters outputParameters;
|
|
||||||
return run(object, inputParameters, outputParameters);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual bool run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
/** Convinience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.*/
|
|
||||||
inline CallbackObject* getCallbackObject(osg::Object* object, const std::string& name)
|
|
||||||
{
|
|
||||||
osg::UserDataContainer* udc = object->getUserDataContainer();
|
|
||||||
return udc ? dynamic_cast<osg::CallbackObject*>(udc->getUserObject(name)) : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** Call run(..) on named CallbackObjects attached to specified Object. Return true if at least one CallbackObject has been successfully invoked.*/
|
|
||||||
inline bool runNamedCallbackObjects(osg::Object* object, const std::string& name, osg::Parameters& inputParameters, osg::Parameters& outputParameters)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
osg::UserDataContainer* udc = object->getUserDataContainer();
|
|
||||||
if (udc)
|
|
||||||
{
|
|
||||||
for(unsigned int i = 0; i<udc->getNumUserObjects(); ++i)
|
|
||||||
{
|
|
||||||
osg::Object* obj = udc->getUserObject(i);
|
|
||||||
if (obj && obj->getName()==name)
|
|
||||||
{
|
|
||||||
osg::CallbackObject* co = dynamic_cast<osg::CallbackObject*>(obj);
|
|
||||||
if (co) result = co->run(object, inputParameters, outputParameters) | result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback.*/
|
/** NodeCallback for attaching a script to a NodeCallback so that it can be called as an update or event callback.*/
|
||||||
class OSG_EXPORT ScriptNodeCallback : public osg::NodeCallback
|
class OSG_EXPORT ScriptNodeCallback : public osg::NodeCallback
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
#include <osg/Export>
|
#include <osg/Export>
|
||||||
#include <osg/Object>
|
#include <osg/Object>
|
||||||
#include <osg/StateAttributeCallback>
|
#include <osg/Callback>
|
||||||
#include <osg/Shader>
|
#include <osg/Shader>
|
||||||
#include <osg/GL>
|
#include <osg/GL>
|
||||||
|
|
||||||
|
@ -13,27 +13,6 @@
|
|||||||
#ifndef OSG_STATEATTRIBUTECALLBACK
|
#ifndef OSG_STATEATTRIBUTECALLBACK
|
||||||
#define OSG_STATEATTRIBUTECALLBACK 1
|
#define OSG_STATEATTRIBUTECALLBACK 1
|
||||||
|
|
||||||
#include <osg/Export>
|
#include <osg/Callback>
|
||||||
#include <osg/Object>
|
|
||||||
|
|
||||||
namespace osg {
|
|
||||||
|
|
||||||
class StateAttribute;
|
|
||||||
class NodeVisitor;
|
|
||||||
|
|
||||||
class OSG_EXPORT StateAttributeCallback : public virtual osg::Object
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
StateAttributeCallback() {}
|
|
||||||
|
|
||||||
StateAttributeCallback(const StateAttributeCallback&,const CopyOp&) {}
|
|
||||||
|
|
||||||
META_Object(osg,StateAttributeCallback);
|
|
||||||
|
|
||||||
/** do customized update code.*/
|
|
||||||
virtual void operator () (StateAttribute*, NodeVisitor*) {}
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -378,7 +378,7 @@ class OSG_EXPORT StateSet : public Object
|
|||||||
inline bool getNestRenderBins() const { return _nestRenderBins; }
|
inline bool getNestRenderBins() const { return _nestRenderBins; }
|
||||||
|
|
||||||
|
|
||||||
struct Callback : public virtual osg::Object
|
struct Callback : public virtual osg::Callback
|
||||||
{
|
{
|
||||||
Callback() {}
|
Callback() {}
|
||||||
|
|
||||||
@ -386,6 +386,9 @@ class OSG_EXPORT StateSet : public Object
|
|||||||
|
|
||||||
META_Object(osg,Callback);
|
META_Object(osg,Callback);
|
||||||
|
|
||||||
|
/** override Callback::run() entry point to adapt to StateAttributeCallback::run(..) method.*/
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data);
|
||||||
|
|
||||||
/** do customized callback code.*/
|
/** do customized callback code.*/
|
||||||
virtual void operator() (StateSet*, NodeVisitor*) {}
|
virtual void operator() (StateSet*, NodeVisitor*) {}
|
||||||
};
|
};
|
||||||
|
@ -17,6 +17,7 @@
|
|||||||
|
|
||||||
#include <osgAnimation/Export>
|
#include <osgAnimation/Export>
|
||||||
#include <osg/MatrixTransform>
|
#include <osg/MatrixTransform>
|
||||||
|
#include <osg/Callback>
|
||||||
|
|
||||||
namespace osgAnimation
|
namespace osgAnimation
|
||||||
{
|
{
|
||||||
|
@ -16,10 +16,10 @@
|
|||||||
#ifndef OSGANIMATION_UPDATE_MATRIX_TRANSFORM
|
#ifndef OSGANIMATION_UPDATE_MATRIX_TRANSFORM
|
||||||
#define OSGANIMATION_UPDATE_MATRIX_TRANSFORM 1
|
#define OSGANIMATION_UPDATE_MATRIX_TRANSFORM 1
|
||||||
|
|
||||||
|
#include <osg/Callback>
|
||||||
#include <osgAnimation/Export>
|
#include <osgAnimation/Export>
|
||||||
#include <osgAnimation/AnimationUpdateCallback>
|
#include <osgAnimation/AnimationUpdateCallback>
|
||||||
#include <osgAnimation/StackedTransform>
|
#include <osgAnimation/StackedTransform>
|
||||||
#include <osg/NodeCallback>
|
|
||||||
|
|
||||||
namespace osgAnimation
|
namespace osgAnimation
|
||||||
{
|
{
|
||||||
|
@ -16,7 +16,6 @@
|
|||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/Drawable>
|
#include <osg/Drawable>
|
||||||
#include <osg/ApplicationUsage>
|
#include <osg/ApplicationUsage>
|
||||||
|
|
||||||
@ -37,12 +36,20 @@ public:
|
|||||||
|
|
||||||
EventHandler() {}
|
EventHandler() {}
|
||||||
EventHandler(const EventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
EventHandler(const EventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||||
osg::Object(eh,copyop),
|
osg::Callback(eh,copyop),
|
||||||
osg::NodeCallback(eh, copyop),
|
osg::NodeCallback(eh, copyop),
|
||||||
osg::Drawable::EventCallback(eh, copyop) {}
|
osg::Drawable::EventCallback(eh, copyop) {}
|
||||||
|
|
||||||
META_Object(osgGA, EventHandler);
|
META_Object(osgGA, EventHandler);
|
||||||
|
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::Node* node = dynamic_cast<osg::Node*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
operator()(node, nv);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/** Event traversal node callback method. There is no need to override this method in subclasses of EventHandler as this implementation calls handle(..) for you. */
|
/** Event traversal node callback method. There is no need to override this method in subclasses of EventHandler as this implementation calls handle(..) for you. */
|
||||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
|
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
|
||||||
|
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
#include <osg/Transform>
|
#include <osg/Transform>
|
||||||
#include <osg/Projection>
|
#include <osg/Projection>
|
||||||
#include <osg/OccluderNode>
|
#include <osg/OccluderNode>
|
||||||
|
#include <osg/ScriptEngine>
|
||||||
|
|
||||||
#include <osgGA/GUIEventAdapter>
|
#include <osgGA/GUIEventAdapter>
|
||||||
#include <osgGA/GUIActionAdapter>
|
#include <osgGA/GUIActionAdapter>
|
||||||
@ -68,8 +69,27 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
|
|||||||
/** During traversal each type of node calls its callbacks and its children traversed. */
|
/** During traversal each type of node calls its callbacks and its children traversed. */
|
||||||
virtual void apply(osg::Node& node) { handle_callbacks_and_traverse(node); }
|
virtual void apply(osg::Node& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
|
||||||
virtual void apply(osg::Geode& node) { handle_geode_callbacks(node); }
|
|
||||||
virtual void apply(osg::Billboard& node) { handle_geode_callbacks(node); }
|
virtual void apply(osg::Drawable& drawable)
|
||||||
|
{
|
||||||
|
osg::Callback* callback = drawable.getEventCallback();
|
||||||
|
if (callback)
|
||||||
|
{
|
||||||
|
osg::Drawable::UpdateCallback* drawable_callback = dynamic_cast<osg::Drawable::UpdateCallback*>(callback);
|
||||||
|
osg::NodeCallback* node_callback = dynamic_cast<osg::NodeCallback*>(callback);
|
||||||
|
osg::CallbackObject* callback_object = dynamic_cast<osg::CallbackObject*>(callback);
|
||||||
|
|
||||||
|
if (drawable_callback) drawable_callback->update(this,&drawable);
|
||||||
|
if (node_callback) (*node_callback)(&drawable, this);
|
||||||
|
|
||||||
|
if ((!drawable_callback && !node_callback) || callback_object) callback_object->run(&drawable, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
handle_callbacks(drawable.getStateSet());
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void apply(osg::Geode& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
virtual void apply(osg::Billboard& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
|
||||||
virtual void apply(osg::LightSource& node) { handle_callbacks_and_traverse(node); }
|
virtual void apply(osg::LightSource& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
|
||||||
@ -98,34 +118,11 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
|
|||||||
{
|
{
|
||||||
handle_callbacks(node.getStateSet());
|
handle_callbacks(node.getStateSet());
|
||||||
|
|
||||||
osg::NodeCallback* callback = node.getEventCallback();
|
osg::Callback* callback = node.getEventCallback();
|
||||||
if (callback) (*callback)(&node,this);
|
if (callback) callback->run(&node,this);
|
||||||
else if (node.getNumChildrenRequiringEventTraversal()>0) traverse(node);
|
else if (node.getNumChildrenRequiringUpdateTraversal()>0) traverse(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void handle_geode_callbacks(osg::Geode& node)
|
|
||||||
{
|
|
||||||
handle_callbacks(node.getStateSet());
|
|
||||||
|
|
||||||
osg::NodeCallback* callback = node.getEventCallback();
|
|
||||||
if (callback) (*callback)(&node,this);
|
|
||||||
/*else if (node.getNumChildrenRequiringEventTraversal()>0)*/
|
|
||||||
traverseGeode(node);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void traverseGeode(osg::Geode& geode)
|
|
||||||
{
|
|
||||||
traverse((osg::Node&)geode);
|
|
||||||
|
|
||||||
// Call the app callbacks on the drawables.
|
|
||||||
for(unsigned int i=0;i<geode.getNumDrawables();++i)
|
|
||||||
{
|
|
||||||
osg::Drawable::EventCallback* callback = geode.getDrawable(i)->getEventCallback();
|
|
||||||
if (callback) callback->event(this,geode.getDrawable(i));
|
|
||||||
|
|
||||||
handle_callbacks(geode.getDrawable(i)->getStateSet());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
osgGA::GUIActionAdapter* _actionAdapter;
|
osgGA::GUIActionAdapter* _actionAdapter;
|
||||||
|
|
||||||
|
@ -16,7 +16,6 @@
|
|||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/Drawable>
|
#include <osg/Drawable>
|
||||||
#include <osg/ApplicationUsage>
|
#include <osg/ApplicationUsage>
|
||||||
|
|
||||||
@ -54,7 +53,7 @@ public:
|
|||||||
#if 1
|
#if 1
|
||||||
GUIEventHandler() {}
|
GUIEventHandler() {}
|
||||||
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||||
osg::Object(eh, copyop), EventHandler(eh, copyop) {}
|
osg::Callback(eh, copyop), EventHandler(eh, copyop) {}
|
||||||
#else
|
#else
|
||||||
GUIEventHandler() : _ignoreHandledEventsMask(GUIEventAdapter::NONE) {}
|
GUIEventHandler() : _ignoreHandledEventsMask(GUIEventAdapter::NONE) {}
|
||||||
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
GUIEventHandler(const GUIEventHandler& eh,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||||
@ -123,7 +122,7 @@ protected:
|
|||||||
unsigned int _ignoreHandledEventsMask;
|
unsigned int _ignoreHandledEventsMask;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual ~GUIEventHandler();
|
virtual ~GUIEventHandler();
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
#define OSG_ANIMATIONMATERIAL 1
|
#define OSG_ANIMATIONMATERIAL 1
|
||||||
|
|
||||||
#include <osg/Material>
|
#include <osg/Material>
|
||||||
#include <osg/NodeCallback>
|
#include <osg/Callback>
|
||||||
|
|
||||||
#include <osgPresentation/Export>
|
#include <osgPresentation/Export>
|
||||||
|
|
||||||
|
@ -15,7 +15,6 @@
|
|||||||
|
|
||||||
#include <osg/UserDataContainer>
|
#include <osg/UserDataContainer>
|
||||||
#include <osg/ValueObject>
|
#include <osg/ValueObject>
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/ImageSequence>
|
#include <osg/ImageSequence>
|
||||||
#include <osgGA/GUIEventHandler>
|
#include <osgGA/GUIEventHandler>
|
||||||
|
|
||||||
@ -29,13 +28,13 @@ namespace osgPresentation
|
|||||||
class PropertyManager : protected osg::Object
|
class PropertyManager : protected osg::Object
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
PropertyManager() {}
|
PropertyManager() {}
|
||||||
PropertyManager(const PropertyManager& pm, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
PropertyManager(const PropertyManager& pm, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
|
||||||
osg::Object(pm,copyop) {}
|
osg::Object(pm,copyop) {}
|
||||||
|
|
||||||
META_Object(osgPresentation, PropertyManager)
|
META_Object(osgPresentation, PropertyManager)
|
||||||
|
|
||||||
/** Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
|
/** Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
|
||||||
* To use this template method you need to include the osg/ValueObject header.*/
|
* To use this template method you need to include the osg/ValueObject header.*/
|
||||||
template<typename T>
|
template<typename T>
|
||||||
@ -57,7 +56,7 @@ public:
|
|||||||
|
|
||||||
int ref() const { return osg::Referenced::ref(); }
|
int ref() const { return osg::Referenced::ref(); }
|
||||||
int unref() const { return osg::Referenced::unref(); }
|
int unref() const { return osg::Referenced::unref(); }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
mutable OpenThreads::Mutex _mutex;
|
mutable OpenThreads::Mutex _mutex;
|
||||||
@ -125,7 +124,7 @@ struct PropertyReader
|
|||||||
|
|
||||||
bool _errorGenerated;
|
bool _errorGenerated;
|
||||||
osg::NodePath _nodePath;
|
osg::NodePath _nodePath;
|
||||||
std::istringstream _sstream;
|
std::istringstream _sstream;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -176,7 +175,7 @@ protected:
|
|||||||
double _latestTime;
|
double _latestTime;
|
||||||
bool _pause;
|
bool _pause;
|
||||||
double _pauseTime;
|
double _pauseTime;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -98,28 +98,30 @@ class OSGSHADOW_EXPORT MinimalDrawBoundsShadowMap
|
|||||||
osg::observer_ptr< ViewData > _vd;
|
osg::observer_ptr< ViewData > _vd;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct CameraCullCallback: public osg::NodeCallback {
|
struct CameraCullCallback: public osg::Callback {
|
||||||
|
|
||||||
CameraCullCallback(ViewData * vd, osg::NodeCallback * nc): _vd(vd), _nc(nc)
|
CameraCullCallback(ViewData * vd, osg::Callback * nc): _vd(vd), _nc(nc)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
virtual bool run(osg::Object* object, osg::Object* data)
|
||||||
{
|
{
|
||||||
osgUtil::CullVisitor *cv = dynamic_cast< osgUtil::CullVisitor *>( nv );
|
osgUtil::CullVisitor *cv = dynamic_cast< osgUtil::CullVisitor *>( data );
|
||||||
|
|
||||||
if( _nc.valid() )
|
if( _nc.valid() )
|
||||||
_nc->operator()(node,nv);
|
_nc->run(object, data);
|
||||||
else
|
else
|
||||||
traverse(node,nv);
|
traverse(object, data);
|
||||||
|
|
||||||
if( cv )
|
if( cv )
|
||||||
_vd->recordShadowMapParams( );
|
_vd->recordShadowMapParams( );
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
osg::observer_ptr< ViewData > _vd;
|
osg::observer_ptr< ViewData > _vd;
|
||||||
osg::ref_ptr< osg::NodeCallback > _nc;
|
osg::ref_ptr< osg::Callback > _nc;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -309,15 +309,15 @@ class OSGUTIL_EXPORT CullVisitor : public osg::NodeVisitor, public osg::CullStac
|
|||||||
|
|
||||||
inline void handle_cull_callbacks_and_traverse(osg::Node& node)
|
inline void handle_cull_callbacks_and_traverse(osg::Node& node)
|
||||||
{
|
{
|
||||||
osg::NodeCallback* callback = node.getCullCallback();
|
osg::Callback* callback = node.getCullCallback();
|
||||||
if (callback) (*callback)(&node,this);
|
if (callback) callback->run(&node,this);
|
||||||
else traverse(node);
|
else traverse(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void handle_cull_callbacks_and_accept(osg::Node& node,osg::Node* acceptNode)
|
inline void handle_cull_callbacks_and_accept(osg::Node& node,osg::Node* acceptNode)
|
||||||
{
|
{
|
||||||
osg::NodeCallback* callback = node.getCullCallback();
|
osg::Callback* callback = node.getCullCallback();
|
||||||
if (callback) (*callback)(&node,this);
|
if (callback) callback->run(&node,this);
|
||||||
else acceptNode->accept(*this);
|
else acceptNode->accept(*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
#ifndef OSGUTIL_TRANSFORMCALLBACK
|
#ifndef OSGUTIL_TRANSFORMCALLBACK
|
||||||
#define OSGUTIL_TRANSFORMCALLBACK 1
|
#define OSGUTIL_TRANSFORMCALLBACK 1
|
||||||
|
|
||||||
#include <osg/Node>
|
#include <osg/Callback>
|
||||||
#include <osgUtil/Export>
|
#include <osgUtil/Export>
|
||||||
|
|
||||||
namespace osgUtil
|
namespace osgUtil
|
||||||
|
@ -15,7 +15,6 @@
|
|||||||
#define OSGUTIL_UPDATEVISITOR 1
|
#define OSGUTIL_UPDATEVISITOR 1
|
||||||
|
|
||||||
#include <osg/NodeVisitor>
|
#include <osg/NodeVisitor>
|
||||||
#include <osg/Node>
|
|
||||||
#include <osg/Geode>
|
#include <osg/Geode>
|
||||||
#include <osg/Billboard>
|
#include <osg/Billboard>
|
||||||
#include <osg/LOD>
|
#include <osg/LOD>
|
||||||
@ -24,6 +23,7 @@
|
|||||||
#include <osg/Transform>
|
#include <osg/Transform>
|
||||||
#include <osg/Projection>
|
#include <osg/Projection>
|
||||||
#include <osg/OccluderNode>
|
#include <osg/OccluderNode>
|
||||||
|
#include <osg/ScriptEngine>
|
||||||
|
|
||||||
#include <osgUtil/Export>
|
#include <osgUtil/Export>
|
||||||
|
|
||||||
@ -50,17 +50,24 @@ class OSGUTIL_EXPORT UpdateVisitor : public osg::NodeVisitor
|
|||||||
|
|
||||||
virtual void apply(osg::Drawable& drawable)
|
virtual void apply(osg::Drawable& drawable)
|
||||||
{
|
{
|
||||||
osg::Drawable::UpdateCallback* callback = drawable.getUpdateCallback();
|
osg::Callback* callback = drawable.getUpdateCallback();
|
||||||
if (callback) callback->update(this,&drawable);
|
if (callback)
|
||||||
|
{
|
||||||
|
osg::Drawable::UpdateCallback* drawable_callback = dynamic_cast<osg::Drawable::UpdateCallback*>(callback);
|
||||||
|
osg::NodeCallback* node_callback = dynamic_cast<osg::NodeCallback*>(callback);
|
||||||
|
osg::CallbackObject* callback_object = dynamic_cast<osg::CallbackObject*>(callback);
|
||||||
|
|
||||||
osg::NodeCallback* node_callback = drawable.osg::Node::getUpdateCallback();
|
if (drawable_callback) drawable_callback->update(this,&drawable);
|
||||||
if (node_callback) (*node_callback)(&drawable, this);
|
if (node_callback) (*node_callback)(&drawable, this);
|
||||||
|
|
||||||
|
if ((!drawable_callback && !node_callback) || callback_object) callback_object->run(&drawable, this);
|
||||||
|
}
|
||||||
|
|
||||||
handle_callbacks(drawable.getStateSet());
|
handle_callbacks(drawable.getStateSet());
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void apply(osg::Geode& node) { handle_geode_callbacks(node); }
|
virtual void apply(osg::Geode& node) { handle_callbacks_and_traverse(node); }
|
||||||
virtual void apply(osg::Billboard& node) { handle_geode_callbacks(node); }
|
virtual void apply(osg::Billboard& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
|
||||||
virtual void apply(osg::LightSource& node) { handle_callbacks_and_traverse(node); }
|
virtual void apply(osg::LightSource& node) { handle_callbacks_and_traverse(node); }
|
||||||
|
|
||||||
@ -92,31 +99,10 @@ class OSGUTIL_EXPORT UpdateVisitor : public osg::NodeVisitor
|
|||||||
{
|
{
|
||||||
handle_callbacks(node.getStateSet());
|
handle_callbacks(node.getStateSet());
|
||||||
|
|
||||||
osg::NodeCallback* callback = node.getUpdateCallback();
|
osg::Callback* callback = node.getUpdateCallback();
|
||||||
if (callback) (*callback)(&node,this);
|
if (callback) callback->run(&node,this);
|
||||||
else if (node.getNumChildrenRequiringUpdateTraversal()>0) traverse(node);
|
else if (node.getNumChildrenRequiringUpdateTraversal()>0) traverse(node);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void handle_geode_callbacks(osg::Geode& geode)
|
|
||||||
{
|
|
||||||
handle_callbacks(geode.getStateSet());
|
|
||||||
|
|
||||||
osg::NodeCallback* callback = geode.getUpdateCallback();
|
|
||||||
if (callback) (*callback)(&geode,this);
|
|
||||||
|
|
||||||
// Call the app callbacks on the drawables.
|
|
||||||
for(unsigned int i=0;i<geode.getNumDrawables();++i)
|
|
||||||
{
|
|
||||||
osg::Drawable::UpdateCallback* callback = geode.getDrawable(i)->getUpdateCallback();
|
|
||||||
if (callback) callback->update(this,geode.getDrawable(i));
|
|
||||||
|
|
||||||
handle_callbacks(geode.getDrawable(i)->getStateSet());
|
|
||||||
}
|
|
||||||
|
|
||||||
// should we traverse just in case a subclass of Geode adds children?? Won't for now as
|
|
||||||
// Geode's arn't designed to have children.
|
|
||||||
// traverse(geode);
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -525,7 +525,7 @@ protected:
|
|||||||
InteractiveImageHandler() {}
|
InteractiveImageHandler() {}
|
||||||
|
|
||||||
InteractiveImageHandler(const InteractiveImageHandler&,const osg::CopyOp& = osg::CopyOp::SHALLOW_COPY):
|
InteractiveImageHandler(const InteractiveImageHandler&,const osg::CopyOp& = osg::CopyOp::SHALLOW_COPY):
|
||||||
osg::Object(), osgGA::GUIEventHandler(), osg::Drawable::CullCallback(), _fullscreen(false) {}
|
osg::Callback(), osgGA::GUIEventHandler(), osg::Drawable::CullCallback(), _fullscreen(false) {}
|
||||||
|
|
||||||
bool mousePosition(osgViewer::View* view, osg::NodeVisitor* nv, const osgGA::GUIEventAdapter& ea, int& x, int &y) const;
|
bool mousePosition(osgViewer::View* view, osg::NodeVisitor* nv, const osgGA::GUIEventAdapter& ea, int& x, int &y) const;
|
||||||
|
|
||||||
|
@ -447,7 +447,9 @@ class OSGVOLUME_EXPORT PropertyAdjustmentCallback : public osgGA::GUIEventHandle
|
|||||||
|
|
||||||
PropertyAdjustmentCallback(const PropertyAdjustmentCallback&,const osg::CopyOp&);
|
PropertyAdjustmentCallback(const PropertyAdjustmentCallback&,const osg::CopyOp&);
|
||||||
|
|
||||||
META_Object(osgVolume,PropertyAdjustmentCallback);
|
META_Object(osgVolume, PropertyAdjustmentCallback);
|
||||||
|
|
||||||
|
virtual bool run(osg::Object* object, osg::Object* data) { return osgGA::GUIEventHandler::run(object, data); }
|
||||||
|
|
||||||
void setKeyEventCycleForward(int key) { _cyleForwardKey = key; }
|
void setKeyEventCycleForward(int key) { _cyleForwardKey = key; }
|
||||||
int getKeyEventCycleForward() const { return _cyleForwardKey; }
|
int getKeyEventCycleForward() const { return _cyleForwardKey; }
|
||||||
|
@ -37,6 +37,7 @@ SET(TARGET_H
|
|||||||
${HEADER_PATH}/buffered_value
|
${HEADER_PATH}/buffered_value
|
||||||
${HEADER_PATH}/BufferIndexBinding
|
${HEADER_PATH}/BufferIndexBinding
|
||||||
${HEADER_PATH}/BufferObject
|
${HEADER_PATH}/BufferObject
|
||||||
|
${HEADER_PATH}/Callback
|
||||||
${HEADER_PATH}/Camera
|
${HEADER_PATH}/Camera
|
||||||
${HEADER_PATH}/CameraView
|
${HEADER_PATH}/CameraView
|
||||||
${HEADER_PATH}/ClampColor
|
${HEADER_PATH}/ClampColor
|
||||||
@ -230,6 +231,7 @@ SET(TARGET_SRC
|
|||||||
BlendFunc.cpp
|
BlendFunc.cpp
|
||||||
BufferIndexBinding.cpp
|
BufferIndexBinding.cpp
|
||||||
BufferObject.cpp
|
BufferObject.cpp
|
||||||
|
Callback.cpp
|
||||||
Camera.cpp
|
Camera.cpp
|
||||||
CameraView.cpp
|
CameraView.cpp
|
||||||
ClampColor.cpp
|
ClampColor.cpp
|
||||||
@ -296,7 +298,6 @@ SET(TARGET_SRC
|
|||||||
# Matrix_implementation.cpp
|
# Matrix_implementation.cpp
|
||||||
MatrixTransform.cpp
|
MatrixTransform.cpp
|
||||||
Multisample.cpp
|
Multisample.cpp
|
||||||
NodeCallback.cpp
|
|
||||||
Node.cpp
|
Node.cpp
|
||||||
NodeTrackerCallback.cpp
|
NodeTrackerCallback.cpp
|
||||||
NodeVisitor.cpp
|
NodeVisitor.cpp
|
||||||
|
109
src/osg/Callback.cpp
Normal file
109
src/osg/Callback.cpp
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||||
|
*
|
||||||
|
* This library is open source and may be redistributed and/or modified under
|
||||||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||||
|
* (at your option) any later version. The full license is in LICENSE file
|
||||||
|
* included with this distribution, and on the openscenegraph.org website.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* OpenSceneGraph Public License for more details.
|
||||||
|
*/
|
||||||
|
#include <osg/Node>
|
||||||
|
#include <osg/NodeVisitor>
|
||||||
|
#include <osg/ScriptEngine>
|
||||||
|
|
||||||
|
using namespace osg;
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// Callback
|
||||||
|
//
|
||||||
|
bool Callback::traverse(Object* object, Object* data)
|
||||||
|
{
|
||||||
|
if (_nestedCallback.valid()) return run(object, data);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
#if 1
|
||||||
|
osg::Node* node = dynamic_cast<osg::Node*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
#else
|
||||||
|
osg::Node* node = object ? data->asNode() : 0;
|
||||||
|
osg::NodeVisitor* nv = data ? data->asNodeVisitor() : 0;
|
||||||
|
#endif
|
||||||
|
if (node && nv)
|
||||||
|
{
|
||||||
|
nv->traverse(*node);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// CallbackObject
|
||||||
|
//
|
||||||
|
bool CallbackObject::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::Parameters inputParameters, outputParameters;
|
||||||
|
|
||||||
|
if (data && data->referenceCount()>=1)
|
||||||
|
{
|
||||||
|
inputParameters.push_back(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
return run(object,inputParameters, outputParameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CallbackObject::run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
|
||||||
|
{
|
||||||
|
OSG_NOTICE<<"CallbackObject::run(object="<<object<<")"<<std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// NodeCallback
|
||||||
|
//
|
||||||
|
bool NodeCallback::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::Node* node = dynamic_cast<osg::Node*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
if (node && nv)
|
||||||
|
{
|
||||||
|
operator()(node, nv);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void NodeCallback::operator()(Node* node, NodeVisitor* nv)
|
||||||
|
{
|
||||||
|
// note, callback is responsible for scenegraph traversal so
|
||||||
|
// they must call traverse(node,nv) to ensure that the
|
||||||
|
// scene graph subtree (and associated callbacks) are traversed.
|
||||||
|
traverse(node,nv);
|
||||||
|
}
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// StateAttributeCallback
|
||||||
|
//
|
||||||
|
bool StateAttributeCallback::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::StateAttribute* sa = dynamic_cast<osg::StateAttribute*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
if (sa && nv)
|
||||||
|
{
|
||||||
|
operator()(sa, nv);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
}
|
@ -19,6 +19,7 @@
|
|||||||
#include <osg/PrimitiveSet>
|
#include <osg/PrimitiveSet>
|
||||||
#include <osg/Shape>
|
#include <osg/Shape>
|
||||||
#include <osg/StateAttribute>
|
#include <osg/StateAttribute>
|
||||||
|
#include <osg/Callback>
|
||||||
|
|
||||||
using namespace osg;
|
using namespace osg;
|
||||||
|
|
||||||
@ -66,19 +67,19 @@ StateAttribute* CopyOp::operator() (const StateAttribute* attr) const
|
|||||||
return const_cast<StateAttribute*>(attr);
|
return const_cast<StateAttribute*>(attr);
|
||||||
}
|
}
|
||||||
|
|
||||||
NodeCallback* CopyOp::operator() (const NodeCallback* nc) const
|
Callback* CopyOp::operator() (const Callback* nc) const
|
||||||
{
|
{
|
||||||
if (nc && _flags&DEEP_COPY_CALLBACKS)
|
if (nc && _flags&DEEP_COPY_CALLBACKS)
|
||||||
{
|
{
|
||||||
// deep copy the full chain of callback
|
// deep copy the full chain of callback
|
||||||
osg::NodeCallback* first = osg::clone(nc, *this);
|
Callback* first = osg::clone(nc, *this);
|
||||||
if (!first) return 0;
|
if (!first) return 0;
|
||||||
|
|
||||||
first->setNestedCallback(0);
|
first->setNestedCallback(0);
|
||||||
nc = nc->getNestedCallback();
|
nc = nc->getNestedCallback();
|
||||||
while (nc)
|
while (nc)
|
||||||
{
|
{
|
||||||
osg::NodeCallback* ucb = osg::clone(nc, *this);
|
Callback* ucb = osg::clone(nc, *this);
|
||||||
if (ucb)
|
if (ucb)
|
||||||
{
|
{
|
||||||
ucb->setNestedCallback(0);
|
ucb->setNestedCallback(0);
|
||||||
@ -89,5 +90,5 @@ NodeCallback* CopyOp::operator() (const NodeCallback* nc) const
|
|||||||
return first;
|
return first;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
return const_cast<NodeCallback*>(nc);
|
return const_cast<Callback*>(nc);
|
||||||
}
|
}
|
||||||
|
@ -216,6 +216,36 @@ void Drawable::flushDeletedDisplayLists(unsigned int contextID, double& availabl
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Drawable::UpdateCallback::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
if (drawable && nv)
|
||||||
|
{
|
||||||
|
update(nv, drawable);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Drawable::EventCallback::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
if (drawable && nv)
|
||||||
|
{
|
||||||
|
event(nv, drawable);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Drawable::Drawable()
|
Drawable::Drawable()
|
||||||
{
|
{
|
||||||
_boundingBoxComputed = false;
|
_boundingBoxComputed = false;
|
||||||
@ -468,48 +498,6 @@ void Drawable::dirtyDisplayList()
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void Drawable::setUpdateCallback(UpdateCallback* ac)
|
|
||||||
{
|
|
||||||
if (_drawableUpdateCallback==ac) return;
|
|
||||||
|
|
||||||
int delta = 0;
|
|
||||||
if (_drawableUpdateCallback.valid()) --delta;
|
|
||||||
if (ac) ++delta;
|
|
||||||
|
|
||||||
_drawableUpdateCallback = ac;
|
|
||||||
|
|
||||||
if (delta!=0 && !(_stateset.valid() && _stateset->requiresUpdateTraversal()))
|
|
||||||
{
|
|
||||||
for(ParentList::iterator itr=_parents.begin();
|
|
||||||
itr!=_parents.end();
|
|
||||||
++itr)
|
|
||||||
{
|
|
||||||
(*itr)->setNumChildrenRequiringUpdateTraversal((*itr)->getNumChildrenRequiringUpdateTraversal()+delta);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Drawable::setEventCallback(EventCallback* ac)
|
|
||||||
{
|
|
||||||
if (_drawableEventCallback==ac) return;
|
|
||||||
|
|
||||||
int delta = 0;
|
|
||||||
if (_drawableEventCallback.valid()) --delta;
|
|
||||||
if (ac) ++delta;
|
|
||||||
|
|
||||||
_drawableEventCallback = ac;
|
|
||||||
|
|
||||||
if (delta!=0 && !(_stateset.valid() && _stateset->requiresEventTraversal()))
|
|
||||||
{
|
|
||||||
for(ParentList::iterator itr=_parents.begin();
|
|
||||||
itr!=_parents.end();
|
|
||||||
++itr)
|
|
||||||
{
|
|
||||||
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct ComputeBound : public PrimitiveFunctor
|
struct ComputeBound : public PrimitiveFunctor
|
||||||
{
|
{
|
||||||
ComputeBound()
|
ComputeBound()
|
||||||
|
@ -203,7 +203,7 @@ MatrixList Node::getWorldMatrices(const osg::Node* haltTraversalAtNode) const
|
|||||||
return matrices;
|
return matrices;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Node::setUpdateCallback(NodeCallback* nc)
|
void Node::setUpdateCallback(Callback* nc)
|
||||||
{
|
{
|
||||||
// if no changes just return.
|
// if no changes just return.
|
||||||
if (_updateCallback==nc) return;
|
if (_updateCallback==nc) return;
|
||||||
@ -281,7 +281,7 @@ void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void Node::setEventCallback(NodeCallback* nc)
|
void Node::setEventCallback(Callback* nc)
|
||||||
{
|
{
|
||||||
// if no changes just return.
|
// if no changes just return.
|
||||||
if (_eventCallback==nc) return;
|
if (_eventCallback==nc) return;
|
||||||
|
@ -1,23 +0,0 @@
|
|||||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
||||||
*
|
|
||||||
* This library is open source and may be redistributed and/or modified under
|
|
||||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
||||||
* (at your option) any later version. The full license is in LICENSE file
|
|
||||||
* included with this distribution, and on the openscenegraph.org website.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* OpenSceneGraph Public License for more details.
|
|
||||||
*/
|
|
||||||
#include <osg/Node>
|
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/NodeVisitor>
|
|
||||||
|
|
||||||
using namespace osg;
|
|
||||||
|
|
||||||
void NodeCallback::traverse(Node* node,NodeVisitor* nv)
|
|
||||||
{
|
|
||||||
if (_nestedCallback.valid()) (*_nestedCallback)(node,nv);
|
|
||||||
else nv->traverse(*node);
|
|
||||||
}
|
|
@ -16,13 +16,6 @@
|
|||||||
|
|
||||||
using namespace osg;
|
using namespace osg;
|
||||||
|
|
||||||
|
|
||||||
bool CallbackObject::run(osg::Object* object, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
|
|
||||||
{
|
|
||||||
OSG_NOTICE<<"CallbackObject::run(object="<<object<<")"<<std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
ScriptEngine* ScriptNodeCallback::getScriptEngine(osg::NodePath& nodePath)
|
ScriptEngine* ScriptNodeCallback::getScriptEngine(osg::NodePath& nodePath)
|
||||||
{
|
{
|
||||||
if (!_script) return 0;
|
if (!_script) return 0;
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
#include <osg/StateAttribute>
|
#include <osg/StateAttribute>
|
||||||
#include <osg/StateSet>
|
#include <osg/StateSet>
|
||||||
#include <osg/State>
|
#include <osg/State>
|
||||||
|
#include <osg/NodeVisitor>
|
||||||
#include <osg/Notify>
|
#include <osg/Notify>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
@ -84,6 +84,26 @@ bool osg::isTextureMode(StateAttribute::GLMode mode)
|
|||||||
return getTextureGLModeSet().isTextureMode(mode);
|
return getTextureGLModeSet().isTextureMode(mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
//
|
||||||
|
// StateAttributeCallback
|
||||||
|
//
|
||||||
|
bool StateSet::Callback::run(osg::Object* object, osg::Object* data)
|
||||||
|
{
|
||||||
|
osg::StateSet* ss = dynamic_cast<osg::StateSet*>(object);
|
||||||
|
osg::NodeVisitor* nv = dynamic_cast<osg::NodeVisitor*>(data);
|
||||||
|
if (ss && nv)
|
||||||
|
{
|
||||||
|
operator()(ss, nv);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return traverse(object, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
StateSet::StateSet():
|
StateSet::StateSet():
|
||||||
Object(true),
|
Object(true),
|
||||||
_nestRenderBins(true)
|
_nestRenderBins(true)
|
||||||
|
@ -62,7 +62,7 @@ void AnimationManagerBase::operator()(osg::Node* node, osg::NodeVisitor* nv)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
AnimationManagerBase::AnimationManagerBase(const AnimationManagerBase& b, const osg::CopyOp& copyop) : osg::Object(b, copyop), osg::NodeCallback(b,copyop) // TODO check this
|
AnimationManagerBase::AnimationManagerBase(const AnimationManagerBase& b, const osg::CopyOp& copyop) : osg::Callback(b, copyop), osg::NodeCallback(b,copyop) // TODO check this
|
||||||
{
|
{
|
||||||
const AnimationList& animationList = b.getAnimationList();
|
const AnimationList& animationList = b.getAnimationList();
|
||||||
for (AnimationList::const_iterator it = animationList.begin();
|
for (AnimationList::const_iterator it = animationList.begin();
|
||||||
|
@ -64,7 +64,7 @@ void LinkVisitor::apply(osg::Node& node)
|
|||||||
if (st)
|
if (st)
|
||||||
handle_stateset(st);
|
handle_stateset(st);
|
||||||
|
|
||||||
osg::NodeCallback* cb = node.getUpdateCallback();
|
osg::Callback* cb = node.getUpdateCallback();
|
||||||
while (cb)
|
while (cb)
|
||||||
{
|
{
|
||||||
osgAnimation::AnimationUpdateCallbackBase* cba = dynamic_cast<osgAnimation::AnimationUpdateCallbackBase*>(cb);
|
osgAnimation::AnimationUpdateCallbackBase* cba = dynamic_cast<osgAnimation::AnimationUpdateCallbackBase*>(cb);
|
||||||
|
@ -466,7 +466,7 @@ struct FindTimelineStats : public osg::NodeVisitor
|
|||||||
FindTimelineStats() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
|
FindTimelineStats() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
|
||||||
|
|
||||||
void apply(osg::Node& node) {
|
void apply(osg::Node& node) {
|
||||||
osg::NodeCallback* cb = node.getUpdateCallback();
|
osg::Callback* cb = node.getUpdateCallback();
|
||||||
while (cb) {
|
while (cb) {
|
||||||
osgAnimation::TimelineAnimationManager* tam = dynamic_cast<osgAnimation::TimelineAnimationManager*>(cb);
|
osgAnimation::TimelineAnimationManager* tam = dynamic_cast<osgAnimation::TimelineAnimationManager*>(cb);
|
||||||
if (tam)
|
if (tam)
|
||||||
|
@ -21,7 +21,7 @@ CameraManipulator::CameraManipulator()
|
|||||||
|
|
||||||
|
|
||||||
CameraManipulator::CameraManipulator(const CameraManipulator& mm, const CopyOp& copyOp)
|
CameraManipulator::CameraManipulator(const CameraManipulator& mm, const CopyOp& copyOp)
|
||||||
: osg::Object(mm, copyOp),
|
: osg::Callback(mm, copyOp),
|
||||||
inherited(mm, copyOp),
|
inherited(mm, copyOp),
|
||||||
_intersectTraversalMask(mm._intersectTraversalMask),
|
_intersectTraversalMask(mm._intersectTraversalMask),
|
||||||
_autoComputeHomePosition(mm._autoComputeHomePosition),
|
_autoComputeHomePosition(mm._autoComputeHomePosition),
|
||||||
|
@ -44,7 +44,7 @@ FirstPersonManipulator::FirstPersonManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
FirstPersonManipulator::FirstPersonManipulator( const FirstPersonManipulator& fpm, const CopyOp& copyOp )
|
FirstPersonManipulator::FirstPersonManipulator( const FirstPersonManipulator& fpm, const CopyOp& copyOp )
|
||||||
: osg::Object(fpm, copyOp),
|
: osg::Callback(fpm, copyOp),
|
||||||
inherited( fpm, copyOp ),
|
inherited( fpm, copyOp ),
|
||||||
_eye( fpm._eye ),
|
_eye( fpm._eye ),
|
||||||
_rotation( fpm._rotation ),
|
_rotation( fpm._rotation ),
|
||||||
|
@ -28,7 +28,7 @@ FlightManipulator::FlightManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
FlightManipulator::FlightManipulator( const FlightManipulator& fm, const CopyOp& copyOp )
|
FlightManipulator::FlightManipulator( const FlightManipulator& fm, const CopyOp& copyOp )
|
||||||
: osg::Object(fm, copyOp),
|
: osg::Callback(fm, copyOp),
|
||||||
inherited( fm, copyOp ),
|
inherited( fm, copyOp ),
|
||||||
_yawMode( fm._yawMode )
|
_yawMode( fm._yawMode )
|
||||||
{
|
{
|
||||||
|
@ -30,7 +30,7 @@ MultiTouchTrackballManipulator::MultiTouchTrackballManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
MultiTouchTrackballManipulator::MultiTouchTrackballManipulator( const MultiTouchTrackballManipulator& tm, const CopyOp& copyOp )
|
MultiTouchTrackballManipulator::MultiTouchTrackballManipulator( const MultiTouchTrackballManipulator& tm, const CopyOp& copyOp )
|
||||||
: osg::Object(tm, copyOp), inherited( tm, copyOp )
|
: osg::Callback(tm, copyOp), inherited( tm, copyOp )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ NodeTrackerManipulator::NodeTrackerManipulator( int flags )
|
|||||||
|
|
||||||
|
|
||||||
NodeTrackerManipulator::NodeTrackerManipulator( const NodeTrackerManipulator& m, const CopyOp& copyOp )
|
NodeTrackerManipulator::NodeTrackerManipulator( const NodeTrackerManipulator& m, const CopyOp& copyOp )
|
||||||
: osg::Object(m, copyOp),
|
: osg::Callback(m, copyOp),
|
||||||
inherited( m, copyOp ),
|
inherited( m, copyOp ),
|
||||||
_trackNodePath( m._trackNodePath ),
|
_trackNodePath( m._trackNodePath ),
|
||||||
_trackerMode( m._trackerMode )
|
_trackerMode( m._trackerMode )
|
||||||
|
@ -43,7 +43,7 @@ OrbitManipulator::OrbitManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
OrbitManipulator::OrbitManipulator( const OrbitManipulator& om, const CopyOp& copyOp )
|
OrbitManipulator::OrbitManipulator( const OrbitManipulator& om, const CopyOp& copyOp )
|
||||||
: osg::Object(om, copyOp),
|
: osg::Callback(om, copyOp),
|
||||||
inherited( om, copyOp ),
|
inherited( om, copyOp ),
|
||||||
_center( om._center ),
|
_center( om._center ),
|
||||||
_rotation( om._rotation ),
|
_rotation( om._rotation ),
|
||||||
|
@ -48,7 +48,7 @@ StandardManipulator::StandardManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
StandardManipulator::StandardManipulator( const StandardManipulator& uim, const CopyOp& copyOp )
|
StandardManipulator::StandardManipulator( const StandardManipulator& uim, const CopyOp& copyOp )
|
||||||
: osg::Object(uim, copyOp),
|
: osg::Callback(uim, copyOp),
|
||||||
inherited( uim, copyOp ),
|
inherited( uim, copyOp ),
|
||||||
_thrown( uim._thrown ),
|
_thrown( uim._thrown ),
|
||||||
_allowThrow( uim._allowThrow ),
|
_allowThrow( uim._allowThrow ),
|
||||||
|
@ -29,7 +29,7 @@ TerrainManipulator::TerrainManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
TerrainManipulator::TerrainManipulator( const TerrainManipulator& tm, const CopyOp& copyOp )
|
TerrainManipulator::TerrainManipulator( const TerrainManipulator& tm, const CopyOp& copyOp )
|
||||||
: osg::Object(tm, copyOp),
|
: osg::Callback(tm, copyOp),
|
||||||
inherited( tm, copyOp ),
|
inherited( tm, copyOp ),
|
||||||
_previousUp( tm._previousUp )
|
_previousUp( tm._previousUp )
|
||||||
{
|
{
|
||||||
|
@ -28,7 +28,7 @@ TrackballManipulator::TrackballManipulator( int flags )
|
|||||||
|
|
||||||
/// Constructor.
|
/// Constructor.
|
||||||
TrackballManipulator::TrackballManipulator( const TrackballManipulator& tm, const CopyOp& copyOp )
|
TrackballManipulator::TrackballManipulator( const TrackballManipulator& tm, const CopyOp& copyOp )
|
||||||
: osg::Object(tm, copyOp),
|
: osg::Callback(tm, copyOp),
|
||||||
inherited( tm, copyOp )
|
inherited( tm, copyOp )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -46,7 +46,7 @@ public:
|
|||||||
parent->setMatrixInSkeletonSpace( osg::Matrix::translate(offset) *
|
parent->setMatrixInSkeletonSpace( osg::Matrix::translate(offset) *
|
||||||
parent->getMatrixInSkeletonSpace() );
|
parent->getMatrixInSkeletonSpace() );
|
||||||
osgAnimation::UpdateBone* updateBone =
|
osgAnimation::UpdateBone* updateBone =
|
||||||
static_cast<osgAnimation::UpdateBone*>( parent->getUpdateCallback() );
|
dynamic_cast<osgAnimation::UpdateBone*>( parent->getUpdateCallback() );
|
||||||
if ( updateBone )
|
if ( updateBone )
|
||||||
{
|
{
|
||||||
osgAnimation::StackedTransform& stack = updateBone->getStackedTransforms();
|
osgAnimation::StackedTransform& stack = updateBone->getStackedTransforms();
|
||||||
|
@ -758,7 +758,7 @@ daeReader::ChannelPart* daeReader::processSampler(domChannel* pDomChannel, Sourc
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
osgAnimation::Target* findChannelTarget(osg::NodeCallback* nc, const std::string& targetName, bool& rotation)
|
osgAnimation::Target* findChannelTarget(osg::Callback* nc, const std::string& targetName, bool& rotation)
|
||||||
{
|
{
|
||||||
if (osgAnimation::UpdateMatrixTransform* umt = dynamic_cast<osgAnimation::UpdateMatrixTransform*>(nc))
|
if (osgAnimation::UpdateMatrixTransform* umt = dynamic_cast<osgAnimation::UpdateMatrixTransform*>(nc))
|
||||||
{
|
{
|
||||||
@ -827,7 +827,7 @@ void daeReader::processChannel(domChannel* pDomChannel, SourceMap& sources, Targ
|
|||||||
domChannelOsgAnimationUpdateCallbackMap::iterator iter = _domChannelOsgAnimationUpdateCallbackMap.find(pDomChannel);
|
domChannelOsgAnimationUpdateCallbackMap::iterator iter = _domChannelOsgAnimationUpdateCallbackMap.find(pDomChannel);
|
||||||
if (iter != _domChannelOsgAnimationUpdateCallbackMap.end())
|
if (iter != _domChannelOsgAnimationUpdateCallbackMap.end())
|
||||||
{
|
{
|
||||||
osg::NodeCallback* nc = iter->second.get();
|
osg::Callback* nc = iter->second.get();
|
||||||
|
|
||||||
std::string channelName, targetName, componentName;
|
std::string channelName, targetName, componentName;
|
||||||
extractTargetName(pDomChannel->getTarget(), channelName, targetName, componentName);
|
extractTargetName(pDomChannel->getTarget(), channelName, targetName, componentName);
|
||||||
|
@ -44,7 +44,7 @@ osg::Transform* daeReader::processOsgMatrixTransform(domNode *node, bool isBone)
|
|||||||
resultNode = new osg::MatrixTransform;
|
resultNode = new osg::MatrixTransform;
|
||||||
}
|
}
|
||||||
|
|
||||||
osg::NodeCallback* pNodeCallback = resultNode->getUpdateCallback();
|
osg::Callback* pNodeCallback = resultNode->getUpdateCallback();
|
||||||
std::vector<osg::ref_ptr<osgAnimation::StackedTransformElement> > transformElements;
|
std::vector<osg::ref_ptr<osgAnimation::StackedTransformElement> > transformElements;
|
||||||
osg::ref_ptr<osgAnimation::StackedTransformElement> pLastStaticTransformElement;
|
osg::ref_ptr<osgAnimation::StackedTransformElement> pLastStaticTransformElement;
|
||||||
|
|
||||||
|
@ -241,7 +241,7 @@ public:
|
|||||||
typedef std::map<domMaterial*, osg::ref_ptr<osg::StateSet> > domMaterialStateSetMap;
|
typedef std::map<domMaterial*, osg::ref_ptr<osg::StateSet> > domMaterialStateSetMap;
|
||||||
typedef std::map<std::string, osg::ref_ptr<osg::StateSet> > MaterialStateSetMap;
|
typedef std::map<std::string, osg::ref_ptr<osg::StateSet> > MaterialStateSetMap;
|
||||||
typedef std::multimap< daeElement*, domChannel*> daeElementDomChannelMap;
|
typedef std::multimap< daeElement*, domChannel*> daeElementDomChannelMap;
|
||||||
typedef std::map<domChannel*, osg::ref_ptr<osg::NodeCallback> > domChannelOsgAnimationUpdateCallbackMap;
|
typedef std::map<domChannel*, osg::ref_ptr<osg::Callback> > domChannelOsgAnimationUpdateCallbackMap;
|
||||||
typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Bone> > domNodeOsgBoneMap;
|
typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Bone> > domNodeOsgBoneMap;
|
||||||
typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Skeleton> > domNodeOsgSkeletonMap;
|
typedef std::map<domNode*, osg::ref_ptr<osgAnimation::Skeleton> > domNodeOsgSkeletonMap;
|
||||||
typedef std::map<TextureParameters, osg::ref_ptr<osg::Texture2D> > TextureParametersMap;
|
typedef std::map<TextureParameters, osg::ref_ptr<osg::Texture2D> > TextureParametersMap;
|
||||||
|
@ -37,7 +37,7 @@ using namespace osgDAE;
|
|||||||
void daeWriter::writeAnimations( osg::Node &node )
|
void daeWriter::writeAnimations( osg::Node &node )
|
||||||
{
|
{
|
||||||
const std::string nodeNameUTF( _pluginOptions.namesUseCodepage ? osgDB::convertStringFromCurrentCodePageToUTF8(node.getName()) : node.getName() );
|
const std::string nodeNameUTF( _pluginOptions.namesUseCodepage ? osgDB::convertStringFromCurrentCodePageToUTF8(node.getName()) : node.getName() );
|
||||||
osg::NodeCallback* ncb = node.getUpdateCallback();
|
osg::Callback* ncb = node.getUpdateCallback();
|
||||||
if (ncb)
|
if (ncb)
|
||||||
{
|
{
|
||||||
osgAnimation::AnimationManagerBase* am = dynamic_cast<osgAnimation::AnimationManagerBase*>(ncb);
|
osgAnimation::AnimationManagerBase* am = dynamic_cast<osgAnimation::AnimationManagerBase*>(ncb);
|
||||||
|
@ -67,7 +67,7 @@ void daeWriter::apply( osg::MatrixTransform &node )
|
|||||||
std::string nodeName = getNodeName(node,"matrixTransform");
|
std::string nodeName = getNodeName(node,"matrixTransform");
|
||||||
currentNode->setId(nodeName.c_str());
|
currentNode->setId(nodeName.c_str());
|
||||||
|
|
||||||
osg::NodeCallback* ncb = node.getUpdateCallback();
|
osg::Callback* ncb = node.getUpdateCallback();
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
if (ncb)
|
if (ncb)
|
||||||
{
|
{
|
||||||
@ -124,7 +124,7 @@ void daeWriter::apply( osg::PositionAttitudeTransform &node )
|
|||||||
const osg::Quat &q = node.getAttitude();
|
const osg::Quat &q = node.getAttitude();
|
||||||
const osg::Vec3 &s = node.getScale();
|
const osg::Vec3 &s = node.getScale();
|
||||||
|
|
||||||
osg::NodeCallback* ncb = node.getUpdateCallback();
|
osg::Callback* ncb = node.getUpdateCallback();
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
if (ncb)
|
if (ncb)
|
||||||
{
|
{
|
||||||
@ -287,7 +287,7 @@ void daeWriter::apply( osg::Transform &node )
|
|||||||
osg::Matrix matrix;
|
osg::Matrix matrix;
|
||||||
node.computeLocalToWorldMatrix(matrix, NULL);
|
node.computeLocalToWorldMatrix(matrix, NULL);
|
||||||
|
|
||||||
osg::NodeCallback* ncb = node.getUpdateCallback();
|
osg::Callback* ncb = node.getUpdateCallback();
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
if (ncb)
|
if (ncb)
|
||||||
{
|
{
|
||||||
@ -309,7 +309,7 @@ void daeWriter::apply( osg::Transform &node )
|
|||||||
domMatrix *mat = daeSafeCast< domMatrix >(currentNode->add( COLLADA_ELEMENT_MATRIX ) );
|
domMatrix *mat = daeSafeCast< domMatrix >(currentNode->add( COLLADA_ELEMENT_MATRIX ) );
|
||||||
nodeName += "_matrix";
|
nodeName += "_matrix";
|
||||||
mat->setSid(nodeName.c_str());
|
mat->setSid(nodeName.c_str());
|
||||||
|
|
||||||
const osg::Matrix::value_type *mat_vals = matrix.ptr();
|
const osg::Matrix::value_type *mat_vals = matrix.ptr();
|
||||||
for ( int i = 0; i < 4; i++ )
|
for ( int i = 0; i < 4; i++ )
|
||||||
{
|
{
|
||||||
|
@ -93,7 +93,7 @@ public:
|
|||||||
|
|
||||||
virtual void apply(osg::Node& node)
|
virtual void apply(osg::Node& node)
|
||||||
{
|
{
|
||||||
osg::NodeCallback* ncb = node.getUpdateCallback();
|
osg::Callback* ncb = node.getUpdateCallback();
|
||||||
if (ncb)
|
if (ncb)
|
||||||
{
|
{
|
||||||
osgAnimation::AnimationUpdateCallback<osg::NodeCallback>* ut = dynamic_cast<osgAnimation::AnimationUpdateCallback<osg::NodeCallback>*>(ncb);
|
osgAnimation::AnimationUpdateCallback<osg::NodeCallback>* ut = dynamic_cast<osgAnimation::AnimationUpdateCallback<osg::NodeCallback>*>(ncb);
|
||||||
|
@ -37,7 +37,6 @@
|
|||||||
|
|
||||||
#include <osg/Group>
|
#include <osg/Group>
|
||||||
#include <osg/NodeVisitor>
|
#include <osg/NodeVisitor>
|
||||||
#include <osg/NodeCallback>
|
|
||||||
#include <osg/ref_ptr>
|
#include <osg/ref_ptr>
|
||||||
|
|
||||||
#include "TXPArchive.h"
|
#include "TXPArchive.h"
|
||||||
|
@ -985,8 +985,11 @@ void CullVisitor::apply(osg::Drawable& drawable)
|
|||||||
|
|
||||||
if( drawable.getCullCallback() )
|
if( drawable.getCullCallback() )
|
||||||
{
|
{
|
||||||
if( drawable.getCullCallback()->cull( this, &drawable, &_renderInfo ) == true )
|
osg::Drawable::CullCallback* dcb = dynamic_cast<osg::Drawable::CullCallback*>(drawable.getCullCallback());
|
||||||
return;
|
if (dcb)
|
||||||
|
{
|
||||||
|
if( dcb->cull( this, &drawable, &_renderInfo ) == true ) return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!getNodePath().empty() && getNodePath().back()->isCullingActive() && isCulled(bb)) return;
|
if (!getNodePath().empty() && getNodePath().back()->isCullingActive() && isCulled(bb)) return;
|
||||||
@ -1073,7 +1076,8 @@ void CullVisitor::apply(Billboard& node)
|
|||||||
|
|
||||||
if( drawable->getCullCallback() )
|
if( drawable->getCullCallback() )
|
||||||
{
|
{
|
||||||
if( drawable->getCullCallback()->cull( this, drawable, &_renderInfo ) == true )
|
osg::Drawable::CullCallback* dcb = dynamic_cast<osg::Drawable::CullCallback*>(drawable->getCullCallback());
|
||||||
|
if (dcb && dcb->cull( this, drawable, &_renderInfo ) == true )
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -903,8 +903,8 @@ bool SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& mod
|
|||||||
// If the camera has a cullCallback execute the callback which has the
|
// If the camera has a cullCallback execute the callback which has the
|
||||||
// requirement that it must traverse the camera's children.
|
// requirement that it must traverse the camera's children.
|
||||||
{
|
{
|
||||||
osg::NodeCallback* callback = _camera->getCullCallback();
|
osg::Callback* callback = _camera->getCullCallback();
|
||||||
if (callback) (*callback)(_camera.get(), cullVisitor);
|
if (callback) callback->run(_camera.get(), cullVisitor);
|
||||||
else cullVisitor->traverse(*_camera);
|
else cullVisitor->traverse(*_camera);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <osg/Notify>
|
#include <osg/Notify>
|
||||||
|
|
||||||
#include <osg/NodeCallback>
|
#include <osg/Callback>
|
||||||
|
|
||||||
#include <osgDB/Registry>
|
#include <osgDB/Registry>
|
||||||
#include <osgDB/Input>
|
#include <osgDB/Input>
|
||||||
|
18
src/osgWrappers/serializers/osg/Callback.cpp
Normal file
18
src/osgWrappers/serializers/osg/Callback.cpp
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
#undef OBJECT_CAST
|
||||||
|
#define OBJECT_CAST dynamic_cast
|
||||||
|
|
||||||
|
#include <osg/Node>
|
||||||
|
#include <osgDB/ObjectWrapper>
|
||||||
|
#include <osgDB/InputStream>
|
||||||
|
#include <osgDB/OutputStream>
|
||||||
|
|
||||||
|
REGISTER_OBJECT_WRAPPER( Callback,
|
||||||
|
new osg::Callback,
|
||||||
|
osg::Callback,
|
||||||
|
"osg::Object osg::Callback" )
|
||||||
|
{
|
||||||
|
ADD_OBJECT_SERIALIZER( NestedCallback, osg::Callback, NULL ); // _nestedCallback
|
||||||
|
}
|
||||||
|
|
||||||
|
#undef OBJECT_CAST
|
||||||
|
#define OBJECT_CAST static_cast
|
@ -43,8 +43,8 @@ REGISTER_OBJECT_WRAPPER( Drawable,
|
|||||||
ADD_BOOL_SERIALIZER( SupportsDisplayList, true ); // _supportsDisplayList
|
ADD_BOOL_SERIALIZER( SupportsDisplayList, true ); // _supportsDisplayList
|
||||||
ADD_BOOL_SERIALIZER( UseDisplayList, true ); // _useDisplayList
|
ADD_BOOL_SERIALIZER( UseDisplayList, true ); // _useDisplayList
|
||||||
ADD_BOOL_SERIALIZER( UseVertexBufferObjects, false ); // _useVertexBufferObjects
|
ADD_BOOL_SERIALIZER( UseVertexBufferObjects, false ); // _useVertexBufferObjects
|
||||||
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::Drawable::UpdateCallback, NULL ); // _updateCallback
|
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::Callback, NULL ); // _updateCallback
|
||||||
ADD_OBJECT_SERIALIZER( EventCallback, osg::Drawable::EventCallback, NULL ); // _eventCallback
|
ADD_OBJECT_SERIALIZER( EventCallback, osg::Callback, NULL ); // _eventCallback
|
||||||
ADD_OBJECT_SERIALIZER( CullCallback, osg::Drawable::CullCallback, NULL ); // _cullCallback
|
ADD_OBJECT_SERIALIZER( CullCallback, osg::Callback, NULL ); // _cullCallback
|
||||||
ADD_OBJECT_SERIALIZER( DrawCallback, osg::Drawable::DrawCallback, NULL ); // _drawCallback
|
ADD_OBJECT_SERIALIZER( DrawCallback, osg::Drawable::DrawCallback, NULL ); // _drawCallback
|
||||||
}
|
}
|
||||||
|
@ -72,9 +72,9 @@ REGISTER_OBJECT_WRAPPER( Node,
|
|||||||
ADD_USER_SERIALIZER( InitialBound ); // _initialBound
|
ADD_USER_SERIALIZER( InitialBound ); // _initialBound
|
||||||
ADD_OBJECT_SERIALIZER( ComputeBoundingSphereCallback,
|
ADD_OBJECT_SERIALIZER( ComputeBoundingSphereCallback,
|
||||||
osg::Node::ComputeBoundingSphereCallback, NULL ); // _computeBoundCallback
|
osg::Node::ComputeBoundingSphereCallback, NULL ); // _computeBoundCallback
|
||||||
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::NodeCallback, NULL ); // _updateCallback
|
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::Callback, NULL ); // _updateCallback
|
||||||
ADD_OBJECT_SERIALIZER( EventCallback, osg::NodeCallback, NULL ); // _eventCallback
|
ADD_OBJECT_SERIALIZER( EventCallback, osg::Callback, NULL ); // _eventCallback
|
||||||
ADD_OBJECT_SERIALIZER( CullCallback, osg::NodeCallback, NULL ); // _cullCallback
|
ADD_OBJECT_SERIALIZER( CullCallback, osg::Callback, NULL ); // _cullCallback
|
||||||
ADD_BOOL_SERIALIZER( CullingActive, true ); // _cullingActive
|
ADD_BOOL_SERIALIZER( CullingActive, true ); // _cullingActive
|
||||||
ADD_HEXINT_SERIALIZER( NodeMask, 0xffffffff ); // _nodeMask
|
ADD_HEXINT_SERIALIZER( NodeMask, 0xffffffff ); // _nodeMask
|
||||||
|
|
||||||
|
@ -1,6 +1,3 @@
|
|||||||
#undef OBJECT_CAST
|
|
||||||
#define OBJECT_CAST dynamic_cast
|
|
||||||
|
|
||||||
#include <osg/Node>
|
#include <osg/Node>
|
||||||
#include <osgDB/ObjectWrapper>
|
#include <osgDB/ObjectWrapper>
|
||||||
#include <osgDB/InputStream>
|
#include <osgDB/InputStream>
|
||||||
@ -9,10 +6,6 @@
|
|||||||
REGISTER_OBJECT_WRAPPER( NodeCallback,
|
REGISTER_OBJECT_WRAPPER( NodeCallback,
|
||||||
new osg::NodeCallback,
|
new osg::NodeCallback,
|
||||||
osg::NodeCallback,
|
osg::NodeCallback,
|
||||||
"osg::Object osg::NodeCallback" )
|
"osg::Object osg::Callback osg::NodeCallback" )
|
||||||
{
|
{
|
||||||
ADD_OBJECT_SERIALIZER( NestedCallback, osg::NodeCallback, NULL ); // _nestedCallback
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#undef OBJECT_CAST
|
|
||||||
#define OBJECT_CAST static_cast
|
|
||||||
|
Loading…
Reference in New Issue
Block a user