Fixed function name call.
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7ea1c56b4c
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@ -331,7 +331,7 @@ int main(int argc, char **argv)
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// tell the overlay node to continously update its overlay texture
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// as we know we'll be tracking a moving target.
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overlayNode->setContinousUpdate(true);
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overlayNode->setContinuousUpdate(true);
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}
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