use osg::maximum, not std::max
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@ -88,7 +88,7 @@ int GlyphTexture::getTexelMargin(const Glyph* glyph)
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int height = glyph->t();
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int height = glyph->t();
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int effect_margin = getEffectMargin(glyph);
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int effect_margin = getEffectMargin(glyph);
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int max_dimension = std::max(width, height) + 2 * effect_margin;
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int max_dimension = osg::maximum(width, height) + 2 * effect_margin;
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int margin = osg::maximum(max_dimension/4, 2) + effect_margin;
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int margin = osg::maximum(max_dimension/4, 2) + effect_margin;
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return margin;
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return margin;
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