Updated logs for 2.3.1 releae
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ChangeLog
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ChangeLog
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2007-12-26 22:00 +0000 [r7754] robert:
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* From Paul Martz, "The osgocclusionquery example contained some
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duplicate code that was also in the core OSG occlusion query
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code. This change removes the need for that."
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2007-12-26 21:43 +0000 [r7753] robert:
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* Updated wrappers
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2007-12-26 21:39 +0000 [r7751-7752] robert:
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* From David Callu, further work in support of shapefile support in
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VirtualPlanetBuilder
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* Suppressed reflection of problem templates/typedefs
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2007-12-25 21:11 +0000 [r7750] robert:
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* Replaced values.h with float.h is avoid Windows compile issues
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2007-12-24 15:37 +0000 [r7749] robert:
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* Updated wrappers
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2007-12-24 15:32 +0000 [r7748] robert:
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* Fom Brede Johansen, "I have added the OSGPL license to the
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OpenFlight source files"
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2007-12-24 15:19 +0000 [r7747] robert:
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* From Sid Byce, fixes for compiling with gcc 4.3
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2007-12-24 14:47 +0000 [r7745-7746] robert:
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* From Rafa Gaitan, "I have corrected some includes of the
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quicktime plugin from Quicktime/Quicktime.h to
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QuickTime/QuickTime.h. MacOsX filesystem is normally case
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insensitive, but in my case I changed that option and the
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quicktime headers were not found. Now compiles fine and on case
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insesitive file systems should work correctly too. "
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* From Jason Daly, "I'm still having a problem with SWING
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animations on sequences. Here's the fix again, merged with this
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morning's svn (including the other Sequence fixes from J-S)."
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2007-12-24 12:56 +0000 [r7744] robert:
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* Based on Suggestions from "Harald A" fixed CMake setup of Doxygen
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docs
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2007-12-23 18:15 +0000 [r7743] robert:
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* Convert osgText and freetype plugin across to keeping the font
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size as state that is passed into the getGlyph and getKerning
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methods rather than a current state of the font itself.
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2007-12-23 13:45 +0000 [r7742] robert:
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* Moved Font code across to using FontSizePair internally and on
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Font methods, but still using original implemetations.
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2007-12-23 13:18 +0000 [r7741] robert:
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* Renamed osgText::Font::SizePair to osgText::FontSizePair in prep
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for use this more widely within osgText/freetype plugin. Added
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support for inserting loading models into --mt multithreaded
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implementation.
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2007-12-23 13:08 +0000 [r7740] robert:
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* Fixed indentation
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2007-12-21 17:56 +0000 [r7739] robert:
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* From Jean-Sebastien Guay, added new version of feetype into
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search list
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2007-12-21 17:33 +0000 [r7738] robert:
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* Added copyright notice and tweaked genwrapper
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2007-12-21 17:26 +0000 [r7737] robert:
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* Updated wrappers
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2007-12-21 16:18 +0000 [r7736] robert:
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* From Paul Martz, "added include<alogrithm> to prevent VS8 compile
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error"
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2007-12-21 15:54 +0000 [r7735] robert:
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* Removed OperationArrayFunctor for wrappers to avoid compile
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errors assocaited with them
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2007-12-21 15:46 +0000 [r7734] robert:
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* Removed inappropriate inline
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2007-12-21 15:04 +0000 [r7733] robert:
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* Updated wrappers
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2007-12-21 14:49 +0000 [r7732] robert:
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* From Paul Martz, .osg support for OcclusionQueryNode
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2007-12-21 14:45 +0000 [r7731] robert:
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* From Paul Martz, Introduced osg::OcclusionQueryNode with support
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for OpenGL occlusion query extension
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2007-12-21 14:21 +0000 [r7730] robert:
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* From Bryan Thrall, "UFOManipulator ignores any attached
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CoordinateFrameCallback; the attached files fix this (based on
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2.2 release). "
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2007-12-21 14:16 +0000 [r7729] robert:
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* From Mathias Froehlich, "Something to extend the texture
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subloading blacklist. ... we have problems with that on solaris."
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2007-12-21 14:13 +0000 [r7728] robert:
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* From John Kelso,"Attached is the ive reader/writer for the 2.x
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version of the osg::Sequence node. "
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2007-12-21 13:32 +0000 [r7726-7727] robert:
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* From Jeremy Moles, "Here is a implementation of
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setScreeResolution and setScreenRefreshRate for systems support
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Xrandr. The include CMakeFile makes this optional, and turns it
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OFF by default, in which case any person trying to use these
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functions under Linux will be instructed to build osgViewer w/
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Xrandr support. "
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* Added return
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2007-12-21 13:18 +0000 [r7725] robert:
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* From Jean-Sebastien Guay, "When using osg::Sequence you can stop
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the sequence by setting the mode to STOP. Subsequently, you can
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restart it from the beginning by setting the mode to START. This
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does not work as expected. The _now time is not updated while the
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mode is STOP, which causes the items in the sequence to flash by
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very quickly when the mode is set to START. For example, if the
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mode was set to STOP and left that way for 30 seconds, and there
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are 10 items in the sequence, when the mode is set to START all
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the items will flash by (in 3 loops) while the _now time catches
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up with the real time, and then the sequence will go on at the
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rate it should. This is a simple fix for that, which updates the
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_now time regardless of the mode the sequence is in."
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2007-12-21 13:07 +0000 [r7724] robert:
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* From David Callu, various classes in support of
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VirtualPlanetBuilder
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2007-12-21 12:36 +0000 [r7723] robert:
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* From David Callue, added support for reading/writing Vec*dArray
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to .ive plugin
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2007-12-20 17:30 +0000 [r7722] robert:
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* Updated wrappers
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2007-12-20 15:51 +0000 [r7720-7721] robert:
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* Added support for min to max level ranges for Layers in support
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of VirtualPlanetBuilder usage of this.
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* Added an optional use of doubles for computing error metrics to
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help investigate precision issues seen in VPB when working with
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small segments of geographic data.
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2007-12-20 15:40 +0000 [r7719] robert:
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* Reset the the _lineSpacing to 0.0f to fix the line spacing when
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word wrapping takes place
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2007-12-20 14:40 +0000 [r7718] robert:
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* From Wojciech Lewandowski, "By complete coincidence I just have
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read an old OSG submission mail related to bugfixes in
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osg::Polytope.setToUnitFrustum and setToBoundingBox It was sent
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at beginning of december. I read it when purging my Thrash emails
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and found it there this because it was wrongly classified as
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SPAM. What stroke me in this email was the fact that there was
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once an error in Polytope class. Since I adopted CustomPolytope
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(osgSim OverlayNode.cpp) for my minimal shadow area computations
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I checked my code for this error. And I found it in
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CustomPolytope::setToUnitFrustum method.
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CustomPolytope::setToBoundingBox seemed OK. So I went back to the
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origin and fixed this error in OverlayNode.cpp as well. I have
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not tested it in OverlayNode though (I don't know how) so please
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look at this carefully. But it seems to work fine with my shadow
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calculations."
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2007-12-20 10:48 +0000 [r7717] robert:
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* Reorder includes in an attempt to avoid compile problems under
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Cygwin.
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2007-12-17 21:52 +0000 [r7715] robert:
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* Updated AUTHORS files
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2007-12-17 21:35 +0000 [r7714] robert:
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* Updated ChangeLog for 2.3.0 release
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2007-12-17 21:08 +0000 [r7713] robert:
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* Updated version number for 2.3.0 dev release
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2007-12-17 18:38 +0000 [r7711] robert:
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* From Paul Obermeier, "Please find enclosed the following 2 bug
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