Fixed default setting of texture_no_tile to match the flags seet in lib3ds_material.cpp initialize_texture_map(..).
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@ -370,7 +370,7 @@ WriterNodeVisitor::Material::Material(WriterNodeVisitor & writerNodeVisitor, osg
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double_sided(false),
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double_sided(false),
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image(NULL),
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image(NULL),
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texture_transparency(false),
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texture_transparency(false),
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texture_no_tile(false)
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texture_no_tile(true) // matches lib3ds_material.cpp initialize_texture_map(..) default flag setting
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{
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{
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//static unsigned int s_objmaterial_id = 0;
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//static unsigned int s_objmaterial_id = 0;
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//++s_objmaterial_id;
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//++s_objmaterial_id;
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