Fixed default setting of texture_no_tile to match the flags seet in lib3ds_material.cpp initialize_texture_map(..).

This commit is contained in:
Robert Osfield 2011-05-26 16:19:54 +00:00
parent 0a1ecd3272
commit 909a4d1603

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@ -370,7 +370,7 @@ WriterNodeVisitor::Material::Material(WriterNodeVisitor & writerNodeVisitor, osg
double_sided(false), double_sided(false),
image(NULL), image(NULL),
texture_transparency(false), texture_transparency(false),
texture_no_tile(false) texture_no_tile(true) // matches lib3ds_material.cpp initialize_texture_map(..) default flag setting
{ {
//static unsigned int s_objmaterial_id = 0; //static unsigned int s_objmaterial_id = 0;
//++s_objmaterial_id; //++s_objmaterial_id;