Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask.

This commit is contained in:
Robert Osfield 2017-04-20 19:21:21 +01:00
parent 265efb85a1
commit 8f5493e573
4 changed files with 99 additions and 8 deletions

View File

@ -176,10 +176,12 @@ class OSG_EXPORT KdTree : public osg::Shape
functor.intersect(_vertices.get(), i, tri.p0, tri.p1, tri.p2);
}
}
else if (functor.intersect(node.bb))
else if (functor.enter(node.bb))
{
if (node.first>0) intersect(functor, _kdNodes[node.first]);
if (node.second>0) intersect(functor, _kdNodes[node.second]);
functor.leave();
}
}

View File

@ -390,8 +390,8 @@ class OSG_EXPORT Polytope
if (_resultMask&selector_mask)
{
itr->transformProvidingInverse(matrix);
selector_mask <<= 1;
}
selector_mask <<= 1;
}
}

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@ -18,9 +18,85 @@ using namespace osg;
bool Polytope::contains(const osg::Vec3f& v0, const osg::Vec3f& v1, const osg::Vec3f& v2) const
{
if (contains(v0)) return true;
if (contains(v1)) return true;
if (contains(v2)) return true;
if (!_maskStack.back()) return true;
return false;
// initialize the set of vertices to test.
typedef std::vector<osg::Vec3d> Vertices;
Vertices src, dest;
src.reserve(4+_planeList.size());
dest.reserve(4+_planeList.size());
src.push_back(v0);
src.push_back(v1);
src.push_back(v2);
src.push_back(v0);
ClippingMask resultMask = _maskStack.back();
ClippingMask selector_mask = 0x1;
for(PlaneList::const_iterator pitr = _planeList.begin();
pitr != _planeList.end();
++pitr)
{
if (resultMask&selector_mask)
{
//OSG_NOTICE<<"Polytope::contains() Plane testing"<<std::endl;
dest.clear();
const osg::Plane& plane = *pitr;
Vertices::iterator vitr = src.begin();
osg::Vec3d* v_previous = &(*(vitr++));
double d_previous = plane.distance(*v_previous);
for(; vitr != src.end(); ++vitr)
{
osg::Vec3d* v_current = &(*vitr);
double d_current = plane.distance(*v_current);
if (d_previous>=0.0)
{
dest.push_back(*v_previous);
}
if (d_previous*d_current<0.0)
{
// edge crosses plane so insert the vertex between them.
double distance = d_previous-d_current;
double r_current = d_previous/distance;
osg::Vec3d v_new = (*v_previous)*(1.0-r_current) + (*v_current)*r_current;
dest.push_back(v_new);
}
d_previous = d_current;
v_previous = v_current;
}
if (d_previous>=0.0)
{
dest.push_back(*v_previous);
}
if (dest.size()<=1)
{
// OSG_NOTICE<<"Polytope::contains() All points on triangle culled, dest.size()="<<dest.size()<<std::endl;
return false;
}
dest.swap(src);
}
else
{
// OSG_NOTICE<<"Polytope::contains() Plane disabled"<<std::endl;
}
selector_mask <<= 1;
}
//OSG_NOTICE<<"Polytope::contains() triangle within Polytope, src.size()="<<src.size()<<std::endl;
return true;
}

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@ -596,9 +596,22 @@ struct IntersectFunctor
typedef std::vector<Hit> Hits;
bool intersect(const osg::BoundingBox& bb)
bool enter(const osg::BoundingBox& bb)
{
return _polytopeIntersector->getPolytope().contains(bb);
if (_polytopeIntersector->getPolytope().contains(bb))
{
_polytopeIntersector->getPolytope().pushCurrentMask();
return true;
}
else
{
return false;
}
}
void leave()
{
_polytopeIntersector->getPolytope().popCurrentMask();
}
bool intersect(const osg::Vec3Array* vertices, int i, unsigned int p0, unsigned int p1, unsigned int p2)