Code readability improvements
This commit is contained in:
parent
f59efe0bfe
commit
8e55ed5923
@ -91,9 +91,12 @@ void RigTransformSoftware::buildMinimumUpdateSet( const RigGeometry&rig )
|
||||
vg.getVertices().push_back(vertexID);
|
||||
}
|
||||
}
|
||||
|
||||
_uniqVertexGroupList.reserve(unifyBuffer.size());
|
||||
for (UnifyBoneGroup::const_iterator it = unifyBuffer.begin(); it != unifyBuffer.end(); ++it)
|
||||
{
|
||||
_uniqVertexGroupList.push_back(it->second);
|
||||
}
|
||||
OSG_INFO << "uniq groups " << _uniqVertexGroupList.size() << " for " << rig.getName() << std::endl;
|
||||
}
|
||||
|
||||
@ -144,6 +147,7 @@ bool RigTransformSoftware::init(RigGeometry&rig)
|
||||
|
||||
if(!rig.getSkeleton())
|
||||
return false;
|
||||
|
||||
///get bonemap from skeleton
|
||||
BoneMapVisitor mapVisitor;
|
||||
rig.getSkeleton()->accept(mapVisitor);
|
||||
@ -175,6 +179,7 @@ bool RigTransformSoftware::init(RigGeometry&rig)
|
||||
localid2bone.push_back(0);
|
||||
continue;
|
||||
}
|
||||
|
||||
Bone* bone = bmit->second.get();
|
||||
localid2bone.push_back(bone);
|
||||
}
|
||||
@ -226,15 +231,14 @@ void RigTransformSoftware::VertexGroup::normalize()
|
||||
|
||||
void RigTransformSoftware::operator()(RigGeometry& geom)
|
||||
{
|
||||
if (_needInit)
|
||||
if (!init(geom))
|
||||
return;
|
||||
if (_needInit && !init(geom)) return;
|
||||
|
||||
if (!geom.getSourceGeometry())
|
||||
{
|
||||
OSG_WARN << this << " RigTransformSoftware no source geometry found on RigGeometry" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
osg::Geometry& source = *geom.getSourceGeometry();
|
||||
osg::Geometry& destination = geom;
|
||||
|
||||
@ -247,11 +251,9 @@ void RigTransformSoftware::operator()(RigGeometry& geom)
|
||||
compute<osg::Vec3>(geom.getMatrixFromSkeletonToGeometry(),
|
||||
geom.getInvMatrixFromSkeletonToGeometry(),
|
||||
&positionSrc->front(),
|
||||
&positionDst->front());
|
||||
&positionDst->front());
|
||||
positionDst->dirty();
|
||||
|
||||
|
||||
|
||||
if (normalSrc )
|
||||
{
|
||||
computeNormal<osg::Vec3>(geom.getMatrixFromSkeletonToGeometry(),
|
||||
|
Loading…
Reference in New Issue
Block a user