Fixed typo and updated wrappers
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54610429e9
commit
8d85636b50
@ -212,7 +212,7 @@ int main(int argc, char** argv)
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group->addChild(model.get());
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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occluder->comptueShadowVolumeGeometry(lightpos, *shadowVolume);
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occluder->computeShadowVolumeGeometry(lightpos, *shadowVolume);
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geode->addDrawable(shadowVolume.get());
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group->addChild(geode.get());
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@ -265,7 +265,7 @@ int main(int argc, char** argv)
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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occluder->comptueShadowVolumeGeometry(lightpos, *shadowVolume);
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occluder->computeShadowVolumeGeometry(lightpos, *shadowVolume);
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geode->addDrawable(shadowVolume.get());
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// switch off the writing to the color bit planes.
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@ -289,7 +289,7 @@ int main(int argc, char** argv)
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if (true)
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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occluder->comptueShadowVolumeGeometry(lightpos, *shadowVolume);
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occluder->computeShadowVolumeGeometry(lightpos, *shadowVolume);
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geode->addDrawable(shadowVolume.get());
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// switch off the writing to the color bit planes.
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@ -374,7 +374,7 @@ int main(int argc, char** argv)
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lightpos.set(sinf(t),cosf(t),0.8f,0.0f);
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}
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light->setPosition(lightpos);
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occluder->comptueShadowVolumeGeometry(lightpos, *shadowVolume);
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occluder->computeShadowVolumeGeometry(lightpos, *shadowVolume);
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}
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// update the scene by traversing it with the the update visitor which will
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@ -52,7 +52,7 @@ class OSGSHADOW_EXPORT OccluderGeometry : public osg::Drawable
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/** Compute ShadowVolumeGeometry. */
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void comptueShadowVolumeGeometry(const osg::Vec4& lightpos, ShadowVolumeGeometry& svg) const;
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void computeShadowVolumeGeometry(const osg::Vec4& lightpos, ShadowVolumeGeometry& svg) const;
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/** Set the bounding polytope of the OccluderGeometry.*/
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@ -738,7 +738,7 @@ void OccluderGeometry::computeLightPositionSlihouetteEdges(const osg::Vec3& ligh
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}
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void OccluderGeometry::comptueShadowVolumeGeometry(const osg::Vec4& lightpos, ShadowVolumeGeometry& svg) const
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void OccluderGeometry::computeShadowVolumeGeometry(const osg::Vec4& lightpos, ShadowVolumeGeometry& svg) const
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{
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osg::Timer_t t0 = osg::Timer::instance()->tick();
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@ -881,7 +881,7 @@ void OccluderGeometry::comptueShadowVolumeGeometry(const osg::Vec4& lightpos, Sh
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svg.dirtyBound();
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osg::Timer_t t1 = osg::Timer::instance()->tick();
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osg::notify(osg::NOTICE)<<"comptueShadowVolumeGeometry "<<osg::Timer::instance()->delta_m(t0,t1)<<" ms"<<std::endl;
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osg::notify(osg::NOTICE)<<"computeShadowVolumeGeometry "<<osg::Timer::instance()->delta_m(t0,t1)<<" ms"<<std::endl;
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}
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void OccluderGeometry::drawImplementation(osg::RenderInfo& renderInfo) const
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@ -70,8 +70,8 @@ BEGIN_OBJECT_REFLECTOR(osgShadow::OccluderGeometry)
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__void__computeOccluderGeometry__osg_Drawable_P1__osg_Matrix_P1__float,
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"Compute an occluder geometry containing the geometry in specified drawable. ",
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"");
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I_Method2(void, comptueShadowVolumeGeometry, IN, const osg::Vec4 &, lightpos, IN, osgShadow::ShadowVolumeGeometry &, svg,
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__void__comptueShadowVolumeGeometry__C5_osg_Vec4_R1__ShadowVolumeGeometry_R1,
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I_Method2(void, computeShadowVolumeGeometry, IN, const osg::Vec4 &, lightpos, IN, osgShadow::ShadowVolumeGeometry &, svg,
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__void__computeShadowVolumeGeometry__C5_osg_Vec4_R1__ShadowVolumeGeometry_R1,
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"Compute ShadowVolumeGeometry. ",
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"");
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I_Method1(void, setBoundingPolytope, IN, const osg::Polytope &, polytope,
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