Updated ChangeLog and AUTHORS.txt for 1.9.6 release

This commit is contained in:
Robert Osfield 2007-05-28 10:48:04 +00:00
parent 02d2963df4
commit 8cf0704930
2 changed files with 346 additions and 10 deletions

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@ -1,6 +1,6 @@
OpenSceneGraph Library 1.9.5
OpenSceneGraph Library 1.9.6
256 Contributors:
258 Contributors:
Firstname Surname
-----------------
@ -19,9 +19,9 @@ Ulrich Hertlein
Tree
Stephan Huber
Mike Wittman
Luigi Calori
Trajce Nikolov
Pavel Moloshtan
Luigi Calori
Tom Jolley
Norman Vine
Alberto Farre
@ -31,13 +31,14 @@ Gideon May
Don Tidrow
Romano José Magacho da Silva
Michael Gronager
Chris Hanson
Daniel Sjölie
Colin McDonald
Chris Hanson
Roger James
Daniel Sjölie
Mathias Fröhlich
Joran Jessurun
Anré Garneau
Olaf Flebbe
Frederic Marmond
David Fries
Boris Bralo
@ -52,7 +53,6 @@ David Callu
Ben Discoe
Sasa Bistrovic
Rainer Oder
Olaf Flebbe
Mike Connell
Martin Naylor
Martin Aumueller
@ -88,6 +88,7 @@ Brad Christiansen
Alberto Barbati
Uwe Woessner
Sohey Yamamoto
Serge Lages
Phil Atkin
Paul Melis
Michael Hartman
@ -102,6 +103,7 @@ Gabor Dorka
Donn Mielcarek
Domenico Mangieri
Daniel Larimer
Charles Cole
Bryan Thrall
Andre Garneau
Ali Botorabi
@ -114,10 +116,10 @@ Terrex
Steve Lunsford
Stephan Eilemann
Stanislav Blinov
Serge Lages
Roland Smeenk
Riccardo Corsi
Philip Lowman
Peter Hrenka
Perry Miller
Nathan Monteleone
Michael Henheffer
@ -140,11 +142,13 @@ Fabio Mierlo
Edgar Ellis
David Ergo
Daniel Trstenjak
Blake Williams
Antoine Hue
Andy Skinner
Andrew Sampson
Andrew Lorino
Andreas Goebel
Anders Backman
Zbigniew Sroczynski
Yuri Vilmanis
Warren Macchi
@ -219,6 +223,7 @@ Glenn Waldrom
Gian Lorenzetto
George Papagiannakis
Gary Quinn
Frauciel Luc
Frashid Lashkari
Frank Warmerdam
Frank Lindeman
@ -241,18 +246,15 @@ Clay Fowler
Chuck Sembroski
Chuck Seberion
Chris McGlone
Charles Cole
Carlos Garcea
Brian Keener
Brad Anderegg
Bora Utka
Blasius Czink
Blake Williams
Bart Gallet
Axel Volley
Andrew Reyonolds
Andreas Jochens
Anders Backman
Allen Bierbaum
Alberto Jaspe
Alan Purvis

334
ChangeLog
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@ -1,3 +1,337 @@
2007-05-28 10:14 +0000 [r6771] robert:
* From Frauciel Luc, "Added support for other pointers than mouses
by using a nearpoint and farpoint instead of mousex,mousey +
Camera (see Dragger and Dragger.cpp). The major modification
concern the LineProjector class in Projector.cpp. The
intersection was previously done in window space, I've modified
it to compute it in object space."
2007-05-28 09:30 +0000 [r6770] robert:
* Removed old ProgrammingGuide as this is now replaced by the
proper Quick Start Guide.
2007-05-27 19:35 +0000 [r6769] robert:
* Updated wrappers
2007-05-27 18:18 +0000 [r6768] robert:
* Updated wrappers
2007-05-27 17:29 +0000 [r6767] robert:
* Added camera event callback support into osgViewer
2007-05-27 15:24 +0000 [r6766] robert:
* Updated calling of master camera's update callback
2007-05-27 14:52 +0000 [r6764-6765] robert:
* Added testing to see if camera allows events before automatically
attaching a trackball manipulator
* Added option for using the different overlay techniques.
2007-05-26 16:02 +0000 [r6763] robert:
* Updated wrappers
2007-05-26 15:55 +0000 [r6762] robert:
* Added a basic configure script to allow the setting of Release
build by default.
2007-05-26 15:49 +0000 [r6760-6761] robert:
* Fixes to help C# binding dev.
* From Blake Williams, "I discovered why the \u2013CompositeViewer
option for the osghud example does not work. The run() function
adds a camera manipulator to each view that does not have one
assigned, which causes the view with the HUD camera to point
somewhere other than where it should. I just added a check before
a new default camera manipulator is added to ensure that the view
allows event focus before a camera manipulator is added."
2007-05-26 15:42 +0000 [r6759] robert:
* From Charles Cole, "Attached are mods to the OpenFlight plug-in
to help further implement the specification. With these mods,
blink sequences are now created for flashing light point nodes,
either palletized (v.15.8 and later) or non-palletized (15.7 and
earlier). Thanks to Brede for his implementation of the
palletized light point nodes. There is still work to do on adding
the capability to properly handle light point system nodes, but
this does add some capability that did not previously exist. So,
I wanted to at least submit this and I will hopefully provide the
additional capability in the near future. I've tested the code
modifications with Visual Studio 2005. I don't have the means to
test any other operating system, but I would suspect that there
shouldn't be any issue (famous last words). I used the test files
that I uploaded to the users forum to test the changes. In
addition to the added capability, I changed the light point node
radius to the "actualPixelSize" value in the file. Previously,
the radius was set to half the actual pixel size (see
LightPointRecords.cpp). Not sure why this was the case. But, it
was brought to my attention by a co-worker who created the
OpenFlight files and was testing them with different viewers. If
there's some history for setting the radius to half the size,
then this change can be omitted."
2007-05-26 15:17 +0000 [r6758] robert:
* Added exclude of svn directories.
2007-05-25 19:35 +0000 [r6757] robert:
* From Charles Cole, "he attached code implements the
LightPointSystem class to allow for the OpenFlight plug-in to
read and handle light point system nodes. The behavior is very
similar to the old plug-in in that a MultiSwitch node is created
to handle the "enabled" flag bit set in the node record. The code
also reverts the changes for the actualPixelSize as mentioned
above. And lastly, the code requires the previously submitted
changes for the plug-in. As for the other changes, I've tested
the code with Visual Studio 2005 and the files that I posted in
the users forum. With all of the submitted changes, the
OpenFlight plug-in should now be capable of loading files with
light point system nodes and the use of palletized light points
and non-palletized light points. "
2007-05-25 19:32 +0000 [r6756] robert:
* Comment out the setting of single threading.
2007-05-25 16:00 +0000 [r6754-6755] robert:
* Added s/getOverlayBaseHeight methods
* Added some debug message to the set/getWindowSystemInterface
function
2007-05-25 15:27 +0000 [r6751-6753] robert:
* Introduce C entry point support for plugin setup for better
static build support
* Added C entry point graphicswindow_X11() to help with static
build support
* Added osgstaticviewer example to demonstrate how to put a static
lib built viewer
2007-05-25 13:15 +0000 [r6750] robert:
* From Luigi Calori, build fixes for Win32 build osg WxWidgets
example
2007-05-25 10:14 +0000 [r6748-6749] robert:
* Implemnet clampping of ovleray polytope to base plane
* Changed debug message to INFO
2007-05-24 16:11 +0000 [r6747] robert:
* From Colin McDonald, "The writeImage method in
ReaderWriterPNM.cpp had an error checking the accepted file
extensions, so that once the plugin was loaded in the Registry it
would grab any image file write request, regardless of the file
extension. This was a particular problem if it was statically
loaded."
2007-05-24 14:20 +0000 [r6746] robert:
* Improved the polytope cutting and project calculation
2007-05-24 10:15 +0000 [r6745] robert:
* From Peter Hrenka, fixes regarding line-strips and -loops.
2007-05-24 09:49 +0000 [r6744] robert:
* From Olaf, "there are more dubious calls to istream::readsome
instead of istream::read. IMHO it does make no sense here and
potentially breaks this plugin."
2007-05-24 08:51 +0000 [r6743] robert:
* From Serge Lages, support for install api directories, with
tweaks from Robert Osfield
2007-05-23 19:30 +0000 [r6742] robert:
* Fixed brackets
2007-05-23 19:25 +0000 [r6741] robert:
* Added automatic building of plugins as static when dynamic build
is switch off.
2007-05-23 15:24 +0000 [r6740] robert:
* From Anders Backman, add -DJAS_WIN_MSVC_BUILD for Win32 build
2007-05-23 15:14 +0000 [r6739] robert:
* Made the local shaders definitions static const char to avoid
multiple definiations
2007-05-23 14:55 +0000 [r6738] robert:
* Added insertion of center point into object polytope
2007-05-23 13:26 +0000 [r6737] robert:
* Added angular sorting of the points on the plane intersecting the
cut plane.
2007-05-23 12:35 +0000 [r6736] robert:
* Updated wrappers
2007-05-23 12:21 +0000 [r6735] robert:
* Added platform specific GraphicsWindow* headers to public headers
listings
2007-05-23 11:05 +0000 [r6734] robert:
* From Peter Hrenka, (note from Robert Osfield, renamed
GenericPrimitiveFunctor mention below to
TemplatePrimitiveFunctor). "Since we desperately needed a means
for picking Lines and Points I implemented (hopefully!) proper
geometrical tests for the PolytopeIntersector. First of all I
implemented a new "GenericPrimiteFunctor" which is basically an
extended copy TriangleFunctor which also handles Points, Lines
and Quads through suitable overloads of operator(). I would have
liked to call it "PrimitiveFunctor" but that name was already
used... I used a template method to remove redundancy in the
drawElements method overloads. If you know of platforms where
this will not work I can change it to the style used in
TriangleFunctor. In PolytopeIntersector.cpp I implemented a
"PolytopePrimitiveIntersector" which provides the needed
overloads for Points, Lines, Triangles and Quads to the
GenericPrimitiveFunctor. This is then used in the intersect
method of PolytopeIntersector. Implementation summary: - Points:
Check distance to all planes - Lines: Check distance of both ends
against each plane. If both are outside -> line is out If both
are in -> continue checking One is in, one is out -> compute
intersection point (candidate) Then check all candidates against
all other polytope planes. The remaining candidates are the
proper intersection points of the line with the polytope. -
Triangles: Perform Line-Checks for all edges of the triangle as
above. If there is an proper intersection -> done. In the case
where there are more than 2 polytope plane to check against we
have to check for the case where the triangle encloses the
polytope. In that case the intersection lines of the polytope
planes are computed and checked against the triangle. - Quads:
handled as two triangles. This is implementation is certainly not
the fastest. There are certainly ways and strategies to improve
it. I also enabled the code for PolytopeIntersector in
osgkeyboardmouse and added keybindings to switch the type of
intersector ('p') and the picking coordinate system ('c') on the
fly. Since the PolytopeIntersector does not have a canonical
ordering for its intersections (as opposed to the
LineSegementIntersector) I chaged the implementation to toggle
all hit geometries. I tested the functionality with
osgkeyboardmouse and several models and it seems to work for
polygonal models. Special nodes such as billboards do not work.
The next thing on my todo-list is to implement a an improved
Intersection-Structure for the PolytopeIntersector. We need to
know which primitives where hit (and where). "
2007-05-23 10:57 +0000 [r6733] robert:
* Added debug timing code
2007-05-22 15:17 +0000 [r6732] robert:
* Added _firstTimeToInitEyePoint = true to the setAutoRotateMode to
force the AutoTransform to recompute its position on next frame.
2007-05-22 14:00 +0000 [r6731] robert:
* From Roger James, "Here is a small fix for the ac3d plugin
geode.cpp. The fix is entirely localised to
ac3d::Geode::OutputTriangleStripDARR. It resolves an issue when
processing a DrawArrayLengths with multiple lengths where the
vertex indices were incorrect for all but the first chunk."
2007-05-22 13:48 +0000 [r6730] robert:
* Changed the way the the InputRange is adjusted on the event state
to fix bugs related to picking
2007-05-22 09:32 +0000 [r6729] robert:
* Added osg::Camera::ProjectionResizePolicy enum and associated
methods for controlling how the field of view is adjust on window
resizes.
2007-05-21 18:46 +0000 [r6728] robert:
* Added extra checks to make sure that graphics operations arn't
done on no longer valid graphics contexts
2007-05-21 18:17 +0000 [r6727] robert:
* Fixed Viewer::checkWindowStatus() to work correctly when running
single threaded
2007-05-21 13:15 +0000 [r6725] robert:
* Reverting Luigi's addition of argv[1] as it breaks the build.
2007-05-21 12:34 +0000 [r6722] robert:
* Updated readme
2007-05-21 12:30 +0000 [r6716-6718] robert:
* From Luigi Calori, changed hardwired "cow.osg" paramter to
argv[1]
* Converted tabs to 4 spaces
* Updated version file for 1.9.5 release
2007-05-21 11:49 +0000 [r6715] robert:
* Fixed const method type
2007-05-21 09:27 +0000 [r6714] robert:
* Updated version numbers for 1.9.5 release
2007-05-21 09:18 +0000 [r6713] robert:
* Updated ChangeLog
2007-05-21 08:01 +0000 [r6712] robert:
* From Olaf Flebbe, "FlightGear/OSG on Windows did not load the
Texture Fonts. 1) TXF Fonts are binary. 2) Do not rely on the
result of istream::readsome if buffer _is_ empty and no data have
been read before."
2007-05-21 07:54 +0000 [r6711] robert:
* Added static build support to export macros
2007-05-21 06:57 +0000 [r6710] robert:
* Added istream:imbue(std::locale::classic()) setting to prevent
non classic locals from being used when the .osg plugin reads and
writes.
2007-05-20 17:38 +0000 [r6709] robert:
* Introduced VERSION and SOVERSION'ing of libraries.
2007-05-20 13:42 +0000 [r6706] robert:
* From Stephan Huber, "attached you'll find some modifications and