Replaced osg::DrawElementeUInt usage for a more flexible DrawElements base class approach with the default set to DrawElementUShort to ensure compatibility with GLES2 implementes that don't support uint for glDrawElements.
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@ -313,7 +313,7 @@ public:
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osg::buffered_object<Coords3> _transformedBackdropCoords[8];
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ColorCoords _colorCoords;
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osg::ref_ptr<osg::DrawElementsUInt> _quadIndices;
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osg::ref_ptr<osg::DrawElements> _quadIndices;
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void updateQuadIndices();
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GlyphQuads();
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@ -2091,26 +2091,33 @@ void Text::GlyphQuads::initGlyphQuads()
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}
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}
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_quadIndices = new DrawElementsUInt(PrimitiveSet::TRIANGLES);
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_quadIndices = new DrawElementsUShort(PrimitiveSet::TRIANGLES);
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}
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void Text::GlyphQuads::updateQuadIndices()
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{
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_quadIndices->clear();
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if (_coords->size() % 4 != 0)
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unsigned int numCoords = _coords->size();
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unsigned int numQuads = numCoords/4;
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unsigned int numVertices = numQuads*6;
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if (numCoords % 4 != 0)
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{
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OSG_WARN << "size of _coords is not divisible by 4.";
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}
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for (unsigned int i = 0; i < (unsigned int)_coords->size(); i += 4)
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{
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_quadIndices->push_back(i);
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_quadIndices->push_back(i + 1);
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_quadIndices->push_back(i + 3);
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_quadIndices->push_back(i + 1);
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_quadIndices->push_back(i + 2);
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_quadIndices->push_back(i + 3);
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_quadIndices->resizeElements(numVertices);
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unsigned int vi=0;
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for (unsigned int i = 0; i < numCoords; i += 4)
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{
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_quadIndices->setElement(vi++, i);
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_quadIndices->setElement(vi++, i + 1);
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_quadIndices->setElement(vi++, i + 3);
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_quadIndices->setElement(vi++, i + 1);
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_quadIndices->setElement(vi++, i + 2);
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_quadIndices->setElement(vi++, i + 3);
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}
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}
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