Clean up for VisualStudio build
This commit is contained in:
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8a5c6d5102
@ -1,297 +1,148 @@
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# Microsoft Developer Studio Project File - Name="hangglide" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="Demo hangglide" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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||||
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||||
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||||
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=hangglide - Win32 Debug
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CFG=Demo hangglide - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "hangglide.mak".
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||||
|
||||
!MESSAGE
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||||
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!MESSAGE You can specify a configuration when running NMAKE
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||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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|
||||
!MESSAGE
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!MESSAGE NMAKE /f "hangglide.mak" CFG="Demo hangglide - Win32 Debug"
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||||
!MESSAGE NMAKE /f "hangglide.mak" CFG="Demo hangglide - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
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||||
!MESSAGE
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||||
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||||
!MESSAGE "Demo hangglide - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo hangglide - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
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!MESSAGE
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||||
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||||
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Demo hangglide - Win32 Release"
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# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/hangglide.exe" /libpath:"../../../lib"
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!ELSEIF "$(CFG)" == "Demo hangglide - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /YX /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/hangglided.exe" /pdbtype:sept /libpath:"../../../lib"
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# SUBTRACT LINK32 /incremental:no
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!ENDIF
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# Begin Target
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# Name "Demo hangglide - Win32 Release"
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# Name "Demo hangglide - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Base.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\GliderManipulator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\hangglide.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Hat.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\ReaderWriterFLY.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Sky.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Tank.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Terrain.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\Trees.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter ";h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\Src\Demos\hangglide\GliderManipulator.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Demos\hangglide\Hat.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Demos\hangglide\terrain_data.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter ""
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# End Group
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# End Target
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# End Project
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@ -1,191 +1,95 @@
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# Microsoft Developer Studio Project File - Name="osgbillboard" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="Demo osgbillboard" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
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|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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||||
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CFG=osgbillboard - Win32 Debug
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CFG=Demo osgbillboard - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
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||||
|
||||
!MESSAGE NMAKE /f "osgbillboard.mak".
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||||
|
||||
!MESSAGE
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||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
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||||
|
||||
!MESSAGE NMAKE /f "osgbillboard.mak" CFG="Demo osgbillboard - Win32 Debug"
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!MESSAGE NMAKE /f "osgbillboard.mak" CFG="Demo osgbillboard - Win32 Release"
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||||
!MESSAGE
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||||
|
||||
!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
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||||
|
||||
!MESSAGE "Demo osgbillboard - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE "Demo osgbillboard - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE
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||||
|
||||
|
||||
|
||||
# Begin Project
|
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|
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# PROP AllowPerConfigDependencies 0
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
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||||
|
||||
RSC=rc.exe
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||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgbillboard - Win32 Release"
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||||
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||||
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||||
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||||
# PROP BASE Use_MFC 0
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||||
|
||||
# PROP BASE Use_Debug_Libraries 0
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||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
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||||
|
||||
# PROP Ignore_Export_Lib 0
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||||
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||||
# PROP Target_Dir ""
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||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
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||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgbillboard.exe" /libpath:"../../../lib"
|
||||
|
||||
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||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgbillboard - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
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||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /FR /YX /FD /c
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||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgbillboardd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
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||||
|
||||
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||||
|
||||
# Name "Demo osgbillboard - Win32 Release"
|
||||
|
||||
# Name "Demo osgbillboard - Win32 Debug"
|
||||
|
||||
# Begin Source File
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||||
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||||
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||||
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||||
SOURCE=..\..\..\src\Demos\osgbillboard\osgbillboard.cpp
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||||
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||||
# End Source File
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||||
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||||
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|
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|
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|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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|
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|
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||||
|
@ -1,199 +1,99 @@
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# Microsoft Developer Studio Project File - Name="osgconv" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgconv" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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||||
|
||||
|
||||
|
||||
CFG=osgconv - Win32 Debug
|
||||
|
||||
CFG=Demo osgconv - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgconv.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
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!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgconv.mak" CFG="Demo osgconv - Win32 Debug"
|
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|
||||
!MESSAGE NMAKE /f "osgconv.mak" CFG="Demo osgconv - Win32 Release"
|
||||
!MESSAGE
|
||||
|
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!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgconv - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Demo osgconv - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
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|
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|
||||
|
||||
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|
||||
|
||||
# PROP Scc_LocalPath ""
|
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|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgconv - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
# PROP Use_MFC 0
|
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|
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|
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|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
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|
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|
||||
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|
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|
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
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||||
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|
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgconv.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
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|
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /FR /YX /FD /c
|
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|
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||||
|
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|
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|
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|
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
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|
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|
||||
SOURCE=..\..\..\src\Demos\osgconv\OrientationConverter.cpp
|
||||
|
||||
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|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
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|
||||
|
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|
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# Microsoft Developer Studio Project File - Name="Demo osgcopy" - Package Owner=<4>
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CFG=Demo osgcopy - Win32 Release
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|
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!MESSAGE use the Export Makefile command and run
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!MESSAGE You can specify a configuration when running NMAKE
|
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|
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "osgcopy.mak" CFG="Demo osgcopy - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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|
||||
!MESSAGE
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||||
|
||||
!MESSAGE "Demo osgcopy - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgcopy - Win32 Debug" (based on "Win32 (x86) Console Application")
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|
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|
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|
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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|
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|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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|
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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|
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LINK32=link.exe
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|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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|
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# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcopyd.exe" /pdbtype:sept /libpath:"../../../lib"
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|
||||
# SUBTRACT LINK32 /incremental:no
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|
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|
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|
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|
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|
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|
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|
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# Name "Demo osgcopy - Win32 Release"
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|
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# Name "Demo osgcopy - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgcopy\osgcopy.cpp
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|
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|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
|
@ -1,191 +1,95 @@
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|
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# Microsoft Developer Studio Project File - Name="Demo osgcube" - Package Owner=<4>
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||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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|
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# ** DO NOT EDIT **
|
||||
|
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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|
||||
|
||||
|
||||
CFG=osgcube - Win32 Debug
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||||
|
||||
CFG=Demo osgcube - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
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||||
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||||
!MESSAGE NMAKE /f "osgcube.mak".
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!MESSAGE
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||||
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!MESSAGE You can specify a configuration when running NMAKE
|
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|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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!MESSAGE
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!MESSAGE NMAKE /f "osgcube.mak" CFG="Demo osgcube - Win32 Debug"
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!MESSAGE NMAKE /f "osgcube.mak" CFG="Demo osgcube - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
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||||
|
||||
!MESSAGE "Demo osgcube - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "Demo osgcube - Win32 Debug" (based on "Win32 (x86) Console Application")
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CPP=cl.exe
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|
||||
RSC=rc.exe
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|
||||
|
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!IF "$(CFG)" == "Demo osgcube - Win32 Release"
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|
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|
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# PROP BASE Use_MFC 0
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcube.exe" /libpath:"../../../lib"
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||||
|
||||
|
||||
|
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!ELSEIF "$(CFG)" == "Demo osgcube - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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|
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# PROP BASE Intermediate_Dir "Debug"
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|
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# PROP Use_MFC 0
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|
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# PROP Use_Debug_Libraries 1
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|
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# PROP Output_Dir "Debug"
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||||
|
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# PROP Intermediate_Dir "Debug"
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|
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D "FL_DLL" /FR /YX /FD /c
|
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|
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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|
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# ADD RSC /l 0x809 /d "_DEBUG"
|
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|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
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|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcubed.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgcube - Win32 Release"
|
||||
|
||||
# Name "Demo osgcube - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgcube\osgcube.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
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|
||||
|
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|
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|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
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|
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# End Group
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|
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# End Project
|
||||
|
||||
|
@ -1,191 +1,95 @@
|
||||
# Microsoft Developer Studio Project File - Name="osgimpostor" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgimpostor" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=osgimpostor - Win32 Debug
|
||||
|
||||
CFG=Demo osgimpostor - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgimpostor.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgimpostor.mak" CFG="Demo osgimpostor - Win32 Debug"
|
||||
|
||||
!MESSAGE NMAKE /f "osgimpostor.mak" CFG="Demo osgimpostor - Win32 Release"
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgimpostor - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE "Demo osgimpostor - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
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|
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@ -1,191 +1,95 @@
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CFG=Demo osgstereoimage - Win32 Release
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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|
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# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/sgvd.exe" /pdbtype:sept /libpath:"../../../lib"
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@ -1,10 +1,10 @@
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CFG=osgGLUT - Win32 Debug
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CFG=Core osgGLUT - Win32 Release
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!MESSAGE use the Export Makefile command and run
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@ -13,7 +13,7 @@ CFG=osgGLUT - Win32 Debug
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|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgGLUT.mak" CFG="Core osgGLUT - Win32 Debug"
|
||||
!MESSAGE NMAKE /f "osgGLUT.mak" CFG="Core osgGLUT - Win32 Release"
|
||||
!MESSAGE
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||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
@ -101,11 +101,11 @@ SOURCE=..\..\src\osgGLUT\Version.cpp
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\src\osgGLUT\Window.cpp
|
||||
SOURCE=..\..\src\osgGLUT\Viewer.cpp
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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@ -125,16 +125,16 @@ SOURCE=..\..\Include\osgGLUT\GLUTEventAdapter
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Window
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Version
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Viewer
|
||||
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||||
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||||
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||||
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@ -142,4 +142,3 @@ SOURCE=..\..\Include\osgGLUT\Viewer
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||||
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@ -1,10 +1,10 @@
|
||||
# Microsoft Developer Studio Project File - Name="bmp" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="osgPlugin bmp" - Package Owner=<4>
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||||
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||||
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||||
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||||
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||||
CFG=bmp - Win32 Debug
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||||
CFG=osgPlugin bmp - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
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||||
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||||
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|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "bmp.mak" CFG="osgPlugin bmp - Win32 Debug"
|
||||
!MESSAGE NMAKE /f "bmp.mak" CFG="osgPlugin bmp - Win32 Release"
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||||
!MESSAGE
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||||
!MESSAGE Possible choices for configuration are:
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||||
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||||
@ -107,4 +107,3 @@ SOURCE=..\..\..\src\osgPlugins\bmp\ReaderWriterBMP.cpp
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||||
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# Microsoft Developer Studio Project File - Name="osgPlugin dw" - Package Owner=<4>
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||||
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||||
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||||
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||||
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||||
CFG=osgPlugin dw - Win32 Release
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||||
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||||
|
||||
!MESSAGE use the Export Makefile command and run
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||||
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||||
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||||
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||||
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||||
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||||
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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|
||||
!MESSAGE NMAKE /f "dw.mak" CFG="osgPlugin dw - Win32 Debug"
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||||
!MESSAGE NMAKE /f "dw.mak" CFG="osgPlugin dw - Win32 Release"
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||||
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!MESSAGE Possible choices for configuration are:
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||||
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||||
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||||
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||||
!MESSAGE "osgPlugin dw - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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||||
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||||
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||||
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||||
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||||
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dx.mak" CFG="osgPlugin dx - Win32 Debug"
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!MESSAGE NMAKE /f "dx.mak" CFG="osgPlugin dx - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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@ -135,4 +135,3 @@ SOURCE=..\..\..\src\osgPlugins\dx\StateSetStr.h
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CFG=osgPlugin flt - Win32 Release
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!MESSAGE use the Export Makefile command and run
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||||
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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!MESSAGE NMAKE /f "flt.mak" CFG="osgPlugin flt - Win32 Debug"
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!MESSAGE NMAKE /f "flt.mak" CFG="osgPlugin flt - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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||||
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!MESSAGE
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!MESSAGE "osgPlugin flt - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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|
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|
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|
||||
SOURCE=..\..\..\src\osgPlugins\flt\BoundingVolumeRecords.cpp
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|
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|
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|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
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||||
!MESSAGE NMAKE /f "lib3ds.mak" CFG="osgPlugin 3ds - Win32 Debug"
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||||
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||||
!MESSAGE Possible choices for configuration are:
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||||
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||||
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||||
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||||
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
SOURCE=..\..\..\Src\osgPlugins\Lib3ds\Viewport.cpp
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|
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|
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|
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|
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|
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|
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|
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SOURCE=..\..\..\Src\osgPlugins\Lib3ds\chunktable.h
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|
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|
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|
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|
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|
||||
SOURCE=..\..\..\Src\osgPlugins\Lib3ds\Ease.h
|
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|
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|
||||
|
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|
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|
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|
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SOURCE=..\..\..\Src\osgPlugins\Lib3ds\File.h
|
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|
||||
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|
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|
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|
||||
|
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|
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SOURCE=..\..\..\Src\osgPlugins\Lib3ds\Lib3ds_float.h
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|
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|
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|
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|
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|
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|
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SOURCE=..\..\..\Src\osgPlugins\Lib3ds\Light.h
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|
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||||
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|
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|
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|
||||
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|
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|
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||||
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||||
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||||
@ -107,4 +107,3 @@ SOURCE=..\..\..\src\osgPlugins\png\ReaderWriterPNG.cpp
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@ -1,219 +1,109 @@
|
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|
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|
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||||
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|
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|
||||
# ADD LINK32 libtiff.lib /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_tiff.dll" /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "osgPlugin tiff - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "../../../lib"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
|
||||
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||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 libtiff.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_tiffd.dll" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "osgPlugin tiff - Win32 Release"
|
||||
|
||||
# Name "osgPlugin tiff - Win32 Debug"
|
||||
|
||||
# Begin Group "Source Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\osgPlugins\tiff\ReaderWriterTIFF.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Group
|
||||
|
||||
# Begin Group "Header Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
|
||||
# End Group
|
||||
|
||||
# Begin Group "Resource Files"
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||||
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|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
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||||
|
||||
# End Target
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|
@ -1,10 +1,10 @@
|
||||
# Microsoft Developer Studio Project File - Name="txp" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="osgPlugin txp" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=txp - Win32 Debug
|
||||
CFG=osgPlugin txp - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
@ -13,7 +13,7 @@ CFG=txp - Win32 Debug
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "txp.mak" CFG="osgPlugin txp - Win32 Debug"
|
||||
!MESSAGE NMAKE /f "txp.mak" CFG="osgPlugin txp - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
|
@ -1,219 +1,109 @@
|
||||
# Microsoft Developer Studio Project File - Name="zip" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Project File - Name="osgPlugin zip" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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||||
|
||||
|
||||
|
||||
CFG=zip - Win32 Debug
|
||||
|
||||
CFG=osgPlugin zip - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "zip.mak".
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||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "zip.mak" CFG="osgPlugin zip - Win32 Debug"
|
||||
|
||||
!MESSAGE NMAKE /f "zip.mak" CFG="osgPlugin zip - Win32 Release"
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "osgPlugin zip - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
|
||||
!MESSAGE "osgPlugin zip - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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||||
|
||||
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|
||||
|
||||
|
||||
|
||||
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|
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|
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|
||||
|
||||
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|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
MTL=midl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "osgPlugin zip - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
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||||
|
||||
# PROP Use_Debug_Libraries 0
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||||
|
||||
# PROP Output_Dir "../../../lib"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
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||||
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
||||
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_zip.dll" /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "osgPlugin zip - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
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||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
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||||
|
||||
# PROP BASE Target_Dir ""
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|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
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||||
|
||||
# PROP Output_Dir "../../../lib"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_zipd.dll" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "osgPlugin zip - Win32 Release"
|
||||
|
||||
# Name "osgPlugin zip - Win32 Debug"
|
||||
|
||||
# Begin Group "Source Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\osgPlugins\zip\ReaderWriterZIP.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
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|
||||
|
||||
# Begin Group "Header Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
|
||||
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|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
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|
||||
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|
||||
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||||
|
||||
|
@ -1,10 +1,10 @@
|
||||
# Microsoft Developer Studio Project File - Name="osgText" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="Core osgText" - Package Owner=<4>
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||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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||||
|
||||
CFG=osgText - Win32 Debug
|
||||
CFG=Core osgText - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
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||||
@ -13,7 +13,7 @@ CFG=osgText - Win32 Debug
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||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "osgText.mak" CFG="Core osgText - Win32 Debug"
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!MESSAGE NMAKE /f "osgText.mak" CFG="Core osgText - Win32 Release"
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!MESSAGE
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||||
!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
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||||
@ -93,6 +93,10 @@ LINK32=link.exe
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||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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SOURCE=..\..\src\osgText\Font.cpp
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@ -165,10 +169,6 @@ SOURCE=..\..\src\osgText\FTVectoriser.cpp
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SOURCE=..\..\src\osgText\Paragraph.cpp
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@ -189,6 +189,10 @@ SOURCE=..\..\include\osgText\Export
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||||
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|
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SOURCE=..\..\include\osgText\Font
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||||
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SOURCE=..\..\src\osgText\FTBitmapGlyph.h
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@ -265,10 +269,6 @@ SOURCE=..\..\src\osgText\FTVectoriser.h
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||||
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SOURCE=..\..\include\osgText\Font
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||||
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SOURCE=..\..\include\osgText\Paragraph
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CFG=osgUtil - Win32 Debug
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||||
CFG=Core osgUtil - Win32 Release
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||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
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||||
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!MESSAGE You can specify a configuration when running NMAKE
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||||
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!MESSAGE NMAKE /f "osgUtil.mak" CFG="Core osgUtil - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
@ -117,6 +117,10 @@ SOURCE=..\..\src\osgUtil\DisplayListVisitor.cpp
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|
||||
SOURCE=..\..\src\osgUtil\DisplayRequirementsVisitor.cpp
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||||
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||||
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|
||||
SOURCE=..\..\src\osgUtil\DriveManipulator.cpp
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||||
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||||
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@ -185,11 +189,11 @@ SOURCE=..\..\src\osgUtil\Tesselator.cpp
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||||
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||||
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||||
|
||||
SOURCE=..\..\src\osgUtil\TransformCallback.cpp
|
||||
SOURCE=..\..\src\osgUtil\TrackballManipulator.cpp
|
||||
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||||
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||||
|
||||
SOURCE=..\..\src\osgUtil\TrackballManipulator.cpp
|
||||
SOURCE=..\..\src\osgUtil\TransformCallback.cpp
|
||||
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||||
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||||
|
||||
@ -199,10 +203,6 @@ SOURCE=..\..\src\osgUtil\TriStripVisitor.cpp
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||||
|
||||
SOURCE=..\..\src\osgUtil\Version.cpp
|
||||
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||||
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|
||||
SOURCE=..\..\src\osgUtil\DisplayRequirementsVisitor.cpp
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@ -233,6 +233,10 @@ SOURCE=..\..\Include\osgUtil\DisplayListVisitor
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||||
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|
||||
SOURCE=..\..\Include\osgUtil\DisplayRequirementsVisitor
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||||
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||||
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|
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SOURCE=..\..\include\osgUtil\DriveManipulator
|
||||
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||||
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@ -317,11 +321,11 @@ SOURCE=..\..\include\osgUtil\Tesselator
|
||||
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
@ -331,10 +335,6 @@ SOURCE=..\..\include\osgUtil\TriStripVisitor
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|
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|
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@ -342,4 +342,3 @@ SOURCE=..\..\Include\osgUtil\DisplayRequirementsVisitor
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||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
@ -5,10 +5,10 @@
|
||||
#ifndef OSG_GEOSET
|
||||
#define OSG_GEOSET 1
|
||||
|
||||
#include <osg/Drawable>
|
||||
#include <osg/Vec2>
|
||||
#include <osg/Vec3>
|
||||
#include <osg/Vec4>
|
||||
#include <osg/Drawable>
|
||||
|
||||
namespace osg {
|
||||
|
||||
|
@ -20,17 +20,15 @@
|
||||
#ifndef OSGTEXT_TEXT
|
||||
#define OSGTEXT_TEXT 1
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <osg/GL>
|
||||
#include <osg/Drawable>
|
||||
#include <osg/GL>
|
||||
#include <osg/Vec3>
|
||||
#include <osg/Vec2>
|
||||
|
||||
// http://homepages.paradise.net.nz/henryj/code/
|
||||
|
||||
#include <osgText/Font>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace osgText {
|
||||
|
||||
class OSGTEXT_EXPORT Text : public osg::Drawable
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include <osg/GeoSet>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <osg/GeoSet>
|
||||
|
||||
#include "AreaGeoSetTriangulator.h"
|
||||
|
||||
namespace dx {
|
||||
|
@ -94,17 +94,6 @@
|
||||
//
|
||||
// DXWriter.h
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <osg/Node>
|
||||
#include <osg/Group>
|
||||
#include <osg/LOD>
|
||||
@ -120,6 +109,20 @@
|
||||
#include <osg/CullFace>
|
||||
#include <osg/Billboard>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
#include "DXWriter.h"
|
||||
#include "AreaGeoSetTriangulator.h"
|
||||
#include "StateSetStr.h"
|
||||
|
@ -3,12 +3,11 @@
|
||||
#ifndef __FLT_FILE_H
|
||||
#define __FLT_FILE_H
|
||||
|
||||
#include <osg/Node>
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include <osg/Node>
|
||||
|
||||
#include "Pool.h"
|
||||
#include "HeaderRecord.h"
|
||||
|
||||
|
@ -2,6 +2,10 @@
|
||||
#ifndef __FLT_H
|
||||
#define __FLT_H
|
||||
|
||||
// include osg/Export simply for the Win32 #pragma to stop VisualStudio barffing
|
||||
// nonesense, other than that there is no need for it...
|
||||
#include <osg/Export>
|
||||
|
||||
#include <osg/Vec4>
|
||||
|
||||
#include <iostream>
|
||||
|
@ -24,14 +24,17 @@
|
||||
#define _TRPAGEARCHIVE_H_
|
||||
|
||||
|
||||
|
||||
#include "trpage_sys.h"
|
||||
#include "trpage_read.h"
|
||||
|
||||
#include "TrPageParser.h"
|
||||
|
||||
#include <osg/GeoSet>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <memory> // for auto_ptr
|
||||
#include "trpage_sys.h"
|
||||
#include "trpage_read.h"
|
||||
#include <osg/GeoSet>
|
||||
|
||||
#include "TrPageParser.h"
|
||||
|
||||
namespace txp
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user