Set default ShadeModel back to SMOOTH

This commit is contained in:
Robert Osfield 2007-04-05 20:27:02 +00:00
parent 6c12c71337
commit 8a5b8d9656

View File

@ -30,7 +30,7 @@ class OSG_EXPORT ShadeModel : public StateAttribute
SMOOTH = GL_SMOOTH
};
ShadeModel(Mode mode=FLAT);
ShadeModel(Mode mode=SMOOTH);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
ShadeModel(const ShadeModel& sm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):