Fixed unused parameter warning.
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@ -142,7 +142,7 @@ enum Channel
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class ShaderStorageBufferCallback : public osg::StateAttributeCallback
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{
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public:
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void operator() (osg::StateAttribute* attr, osg::NodeVisitor* nv)
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void operator() (osg::StateAttribute* /*attr*/, osg::NodeVisitor* /*nv*/)
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{
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//if you need to process the data in your app-code , better leaving it on GPU and processing there, uploading per frame will make it slow
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#if 0
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