Upped the number of threads used in build to try and improve build speed
This commit is contained in:
parent
17380a7191
commit
89708ae277
@ -32,7 +32,7 @@ matrix:
|
||||
description: "OpenSceneGraph build"
|
||||
notification_email: robert@openscenegraph.com
|
||||
build_command_prepend: "cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_OSG_DEPRECATED_SERIALIZERS=OFF ."
|
||||
build_command: "make -j 3"
|
||||
build_command: "make -j 4"
|
||||
branch_pattern: coverity_scan
|
||||
apt:
|
||||
sources:
|
||||
@ -70,4 +70,4 @@ matrix:
|
||||
|
||||
script:
|
||||
- if [ "${COVERITY_SCAN_BRANCH}" != 1 ]; then mkdir build && cd build && travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product $CMAKECMD_ARGS ../ ; fi
|
||||
- if [ -f CMakeCache.txt ]; then make -j3 ; fi
|
||||
- if [ -f CMakeCache.txt ]; then make -j4 ; fi
|
||||
|
Loading…
Reference in New Issue
Block a user