Upped the number of threads used in build to try and improve build speed

This commit is contained in:
Robert Osfield 2017-10-31 12:32:45 +00:00
parent 17380a7191
commit 89708ae277

View File

@ -32,7 +32,7 @@ matrix:
description: "OpenSceneGraph build"
notification_email: robert@openscenegraph.com
build_command_prepend: "cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_OSG_DEPRECATED_SERIALIZERS=OFF ."
build_command: "make -j 3"
build_command: "make -j 4"
branch_pattern: coverity_scan
apt:
sources:
@ -70,4 +70,4 @@ matrix:
script:
- if [ "${COVERITY_SCAN_BRANCH}" != 1 ]; then mkdir build && cd build && travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product $CMAKECMD_ARGS ../ ; fi
- if [ -f CMakeCache.txt ]; then make -j3 ; fi
- if [ -f CMakeCache.txt ]; then make -j4 ; fi