Experiments with modifying the projection matrix to provide keystoning.
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@ -17,6 +17,8 @@
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*/
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#include <osg/Notify>
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#include <osg/io_utils>
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#include <osgDB/ReadFile>
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#include <osgGA/TrackballManipulator>
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#include <osgViewer/Viewer>
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@ -30,6 +32,18 @@ int main( int argc, char **argv )
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// initialize the viewer.
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osgViewer::Viewer viewer(arguments);
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osg::Vec2d translate(0.0,0.0);
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osg::Vec2d scale(1.0,1.0);
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osg::Vec2d taper(1.0,1.0);
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double angle = 0; // osg::inDegrees(45.0);
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if (arguments.read("-a",angle)) { OSG_NOTICE<<"angle = "<<angle<<std::endl; angle = osg::inDegrees(angle); }
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if (arguments.read("-t",translate.x(), translate.y())) { OSG_NOTICE<<"translate = "<<translate<<std::endl;}
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if (arguments.read("-s",scale.x(), scale.y())) { OSG_NOTICE<<"scale = "<<scale<<std::endl;}
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if (arguments.read("-k",taper.x(), taper.y())) { OSG_NOTICE<<"taper = "<<taper<<std::endl;}
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osg::ref_ptr<osg::Node> model = osgDB::readNodeFiles(arguments);
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if (!model)
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@ -42,5 +56,26 @@ int main( int argc, char **argv )
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viewer.setCameraManipulator(new osgGA::TrackballManipulator());
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viewer.realize();
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viewer.getCamera()->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR);
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osg::Matrixd& pm = viewer.getCamera()->getProjectionMatrix();
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pm.postMultRotate(osg::Quat(angle, osg::Vec3d(0.0,0.0,1.0)));
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pm.postMultScale(osg::Vec3d(scale.x(),scale.y(),1.0));
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pm.postMultTranslate(osg::Vec3d(translate.x(),translate.y(),0.0));
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if (taper.x()!=1.0)
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{
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double x0 = (1.0+taper.x())/(1-taper.x());
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OSG_NOTICE<<"x0 = "<<x0<<std::endl;
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pm.postMult(osg::Matrixd(1.0-x0, 0.0, 0.0, 1.0,
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0.0, 1.0-x0, 0.0, 0.0,
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0.0, 0.0, (1.0-x0)*0.5, 0.0,
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0.0, 0.0, 0.0, -x0));
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}
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return viewer.run();
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}
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