Moved GraphicsCostEstimator from osgUtil into core OSG library
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bcda8e4671
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@ -22,13 +22,13 @@
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#include <osgDB/ReadFile>
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#include <osgUtil/GraphicsCostEstimator>
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#include <osg/GraphicsCostEstimator>
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class CalibrateCostEsimator : public osg::GraphicsOperation
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{
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public:
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CalibrateCostEsimator(osgUtil::GraphicsCostEstimator* gce):
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CalibrateCostEsimator(osg::GraphicsCostEstimator* gce):
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osg::GraphicsOperation("CalbirateCostEstimator",false),
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_gce(gce) {}
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@ -38,7 +38,7 @@ public:
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_gce->calibrate(renderInfo);
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}
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osg::ref_ptr<osgUtil::GraphicsCostEstimator> _gce;
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osg::ref_ptr<osg::GraphicsCostEstimator> _gce;
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};
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@ -54,14 +54,14 @@ int main(int argc, char** argv)
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osg::ref_ptr<osg::Node> node = osgDB::readNodeFiles(arguments);
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if (!node) return 0;
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osg::ref_ptr<osgUtil::GraphicsCostEstimator> gce = new osgUtil::GraphicsCostEstimator;
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osg::ref_ptr<osg::GraphicsCostEstimator> gce = new osg::GraphicsCostEstimator;
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viewer.setSceneData(node.get());
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viewer.realize();
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osgUtil::CostPair compileCost = gce->estimateCompileCost(node.get());
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osgUtil::CostPair drawCost = gce->estimateDrawCost(node.get());
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osg::CostPair compileCost = gce->estimateCompileCost(node.get());
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osg::CostPair drawCost = gce->estimateDrawCost(node.get());
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OSG_NOTICE<<"estimateCompileCost("<<node->getName()<<"), CPU="<<compileCost.first<<" GPU="<<compileCost.second<<std::endl;
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OSG_NOTICE<<"estimateDrawCost("<<node->getName()<<"), CPU="<<drawCost.first<<" GPU="<<drawCost.second<<std::endl;
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@ -11,18 +11,22 @@
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGUTIL_GRAPHICSCOSTESTIMATOR
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#define OSGUTIL_GRAPHICSCOSTESTIMATOR
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#ifndef OSG_GRAPHICSCOSTESTIMATOR
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#define OSG_GRAPHICSCOSTESTIMATOR
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#include <osgUtil/Export>
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#include <osg/Referenced>
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#include <osg/ref_ptr>
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#include <utility>
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#include <osg/Geometry>
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#include <osg/Texture>
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#include <osg/Program>
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namespace osgUtil
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namespace osg
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{
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class Geometry;
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class Texture;
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class Program;
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class Node;
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class RenderInfo;
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struct ClampedLinearCostFunction1D
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{
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ClampedLinearCostFunction1D(double cost0=0.0, double dcost_di=0.0, unsigned int min_input=0):
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@ -50,7 +54,7 @@ struct ClampedLinearCostFunction1D
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typedef std::pair<double, double> CostPair;
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class OSGUTIL_EXPORT GeometryCostEstimator : public osg::Referenced
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class OSG_EXPORT GeometryCostEstimator : public osg::Referenced
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{
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public:
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GeometryCostEstimator();
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@ -70,7 +74,7 @@ protected:
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double _displayListCompileFactor;
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};
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class OSGUTIL_EXPORT TextureCostEstimator : public osg::Referenced
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class OSG_EXPORT TextureCostEstimator : public osg::Referenced
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{
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public:
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TextureCostEstimator();
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@ -85,7 +89,7 @@ protected:
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};
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class OSGUTIL_EXPORT ProgramCostEstimator : public osg::Referenced
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class OSG_EXPORT ProgramCostEstimator : public osg::Referenced
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{
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public:
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ProgramCostEstimator();
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@ -100,7 +104,7 @@ protected:
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ClampedLinearCostFunction1D _drawCost;
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};
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class OSGUTIL_EXPORT GraphicsCostEstimator : public osg::Referenced
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class OSG_EXPORT GraphicsCostEstimator : public osg::Referenced
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{
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public:
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GraphicsCostEstimator();
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@ -15,7 +15,8 @@
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#define OSGUTIL_INCREMENTALCOMPILEOPERATOR
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#include <osgUtil/GLObjectsVisitor>
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#include <osgUtil/GraphicsCostEstimator>
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#include <osg/GraphicsCostEstimator>
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#include <osg/Geometry>
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namespace osgUtil {
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@ -119,8 +120,8 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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osg::Geometry* getForceTextureDownloadGeometry() { return _forceTextureDownloadGeometry.get(); }
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const osg::Geometry* getForceTextureDownloadGeometry() const { return _forceTextureDownloadGeometry.get(); }
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GraphicsCostEstimator* getGraphicsCostEstimator() { return _graphicsCostEstimator.get(); }
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const GraphicsCostEstimator* getGraphicsCostEstimator() const { return _graphicsCostEstimator.get(); }
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osg::GraphicsCostEstimator* getGraphicsCostEstimator() { return _graphicsCostEstimator.get(); }
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const osg::GraphicsCostEstimator* getGraphicsCostEstimator() const { return _graphicsCostEstimator.get(); }
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typedef std::vector<osg::GraphicsContext*> Contexts;
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@ -147,6 +148,7 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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double availableTime() { return allocatedTime - timer.elapsedTime(); }
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IncrementalCompileOperation* incrementalCompileOperation;
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osg::GraphicsCostEstimator* graphicsCostEstimator;
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unsigned int maxNumObjectsToCompile;
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osg::ElapsedTime timer;
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double allocatedTime;
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@ -278,7 +280,7 @@ class OSGUTIL_EXPORT IncrementalCompileOperation : public osg::GraphicsOperation
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double _conservativeTimeRatio;
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osg::ref_ptr<osg::Geometry> _forceTextureDownloadGeometry;
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osg::ref_ptr<GraphicsCostEstimator> _graphicsCostEstimator;
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osg::ref_ptr<osg::GraphicsCostEstimator> _graphicsCostEstimator;
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OpenThreads::Mutex _toCompileMutex;
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CompileSets _toCompile;
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@ -79,6 +79,7 @@ SET(LIB_PUBLIC_HEADERS
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${HEADER_PATH}/GLBeginEndAdapter
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${HEADER_PATH}/GLObjects
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${HEADER_PATH}/GLU
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${HEADER_PATH}/GraphicsCostEstimator
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${HEADER_PATH}/GraphicsContext
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${HEADER_PATH}/GraphicsThread
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${HEADER_PATH}/Group
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@ -251,6 +252,7 @@ ADD_LIBRARY(${LIB_NAME}
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GLObjects.cpp
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GLStaticLibrary.h
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GLStaticLibrary.cpp
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GraphicsCostEstimator.cpp
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GraphicsContext.cpp
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GraphicsThread.cpp
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Group.cpp
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@ -11,10 +11,15 @@
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUtil/GraphicsCostEstimator>
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#include <osg/GraphicsCostEstimator>
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#include <osg/RenderInfo>
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#include <osg/Geometry>
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#include <osg/Texture>
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#include <osg/Program>
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#include <osg/Geode>
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namespace osgUtil
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namespace osg
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{
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/////////////////////////////////////////////////////////////////////////////////////////////
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@ -18,7 +18,6 @@ SET(LIB_PUBLIC_HEADERS
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${HEADER_PATH}/EdgeCollector
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${HEADER_PATH}/Export
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${HEADER_PATH}/GLObjectsVisitor
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${HEADER_PATH}/GraphicsCostEstimator
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${HEADER_PATH}/HalfWayMapGenerator
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${HEADER_PATH}/HighlightMapGenerator
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${HEADER_PATH}/IntersectionVisitor
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@ -63,7 +62,6 @@ ADD_LIBRARY(${LIB_NAME}
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DrawElementTypeSimplifier.cpp
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EdgeCollector.cpp
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GLObjectsVisitor.cpp
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GraphicsCostEstimator.cpp
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HalfWayMapGenerator.cpp
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HighlightMapGenerator.cpp
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IntersectionVisitor.cpp
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@ -214,7 +214,7 @@ IncrementalCompileOperation::CompileDrawableOp::CompileDrawableOp(osg::Drawable*
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double IncrementalCompileOperation::CompileDrawableOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
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{
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GraphicsCostEstimator* gce = compileInfo.incrementalCompileOperation->getGraphicsCostEstimator();
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osg::GraphicsCostEstimator* gce = compileInfo.graphicsCostEstimator;
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osg::Geometry* geometry = _drawable->asGeometry();
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if (gce && geometry)
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{
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@ -237,7 +237,7 @@ IncrementalCompileOperation::CompileTextureOp::CompileTextureOp(osg::Texture* te
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double IncrementalCompileOperation::CompileTextureOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
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{
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GraphicsCostEstimator* gce = compileInfo.incrementalCompileOperation->getGraphicsCostEstimator();
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osg::GraphicsCostEstimator* gce = compileInfo.graphicsCostEstimator;
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if (gce) return gce->estimateCompileCost(_texture.get()).first;
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else return 0.0;
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}
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@ -272,7 +272,7 @@ IncrementalCompileOperation::CompileProgramOp::CompileProgramOp(osg::Program* pr
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double IncrementalCompileOperation::CompileProgramOp::estimatedTimeForCompile(CompileInfo& compileInfo) const
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{
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GraphicsCostEstimator* gce = compileInfo.incrementalCompileOperation->getGraphicsCostEstimator();
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osg::GraphicsCostEstimator* gce = compileInfo.graphicsCostEstimator;
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if (gce) return gce->estimateCompileCost(_program.get()).first;
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else return 0.0;
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}
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@ -288,6 +288,7 @@ IncrementalCompileOperation::CompileInfo::CompileInfo(osg::GraphicsContext* cont
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{
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setState(context->getState());
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incrementalCompileOperation = ico;
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graphicsCostEstimator = ico->getGraphicsCostEstimator();
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}
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@ -443,7 +444,7 @@ IncrementalCompileOperation::IncrementalCompileOperation():
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_maximumNumOfObjectsToCompilePerFrame = atoi(ptr);
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}
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_graphicsCostEstimator = new GraphicsCostEstimator;
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_graphicsCostEstimator = new osg::GraphicsCostEstimator;
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// assignForceTextureDownloadGeometry();
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}
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