Fixed typo of SEPARATE enums
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14833 16af8721-9629-0410-8352-f15c8da7e697
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@ -448,7 +448,7 @@ int main( int argc, char **argv )
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while (arguments.read("--pbuffer")) { renderImplementation = osg::Camera::PIXEL_BUFFER; }
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while (arguments.read("--pbuffer")) { renderImplementation = osg::Camera::PIXEL_BUFFER; }
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while (arguments.read("--pbuffer-rtt")) { renderImplementation = osg::Camera::PIXEL_BUFFER_RTT; }
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while (arguments.read("--pbuffer-rtt")) { renderImplementation = osg::Camera::PIXEL_BUFFER_RTT; }
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while (arguments.read("--fb")) { renderImplementation = osg::Camera::FRAME_BUFFER; }
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while (arguments.read("--fb")) { renderImplementation = osg::Camera::FRAME_BUFFER; }
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while (arguments.read("--window")) { renderImplementation = osg::Camera::SEPERATE_WINDOW; }
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while (arguments.read("--window")) { renderImplementation = osg::Camera::SEPARATE_WINDOW; }
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while (arguments.read("--fbo-samples", samples)) {}
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while (arguments.read("--fbo-samples", samples)) {}
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while (arguments.read("--color-samples", colorSamples)) {}
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while (arguments.read("--color-samples", colorSamples)) {}
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@ -327,7 +327,7 @@ int main(int argc, char** argv)
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while (arguments.read("--fbo")) { renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; }
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while (arguments.read("--fbo")) { renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; }
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while (arguments.read("--pbuffer")) { renderImplementation = osg::Camera::PIXEL_BUFFER; }
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while (arguments.read("--pbuffer")) { renderImplementation = osg::Camera::PIXEL_BUFFER; }
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while (arguments.read("--fb")) { renderImplementation = osg::Camera::FRAME_BUFFER; }
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while (arguments.read("--fb")) { renderImplementation = osg::Camera::FRAME_BUFFER; }
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while (arguments.read("--window")) { renderImplementation = osg::Camera::SEPERATE_WINDOW; }
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while (arguments.read("--window")) { renderImplementation = osg::Camera::SEPARATE_WINDOW; }
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// any option left unread are converted into errors to write out later.
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// any option left unread are converted into errors to write out later.
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@ -292,7 +292,7 @@ class OSG_EXPORT Camera : public Transform, public CullSettings
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PIXEL_BUFFER_RTT,
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PIXEL_BUFFER_RTT,
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PIXEL_BUFFER,
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PIXEL_BUFFER,
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FRAME_BUFFER,
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FRAME_BUFFER,
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SEPERATE_WINDOW
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SEPARATE_WINDOW
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};
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};
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/** Set the render target.*/
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/** Set the render target.*/
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@ -241,7 +241,7 @@ struct Segment
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{
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{
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UNCLASSIFIED,
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UNCLASSIFIED,
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IDENTICAL,
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IDENTICAL,
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SEPERATE,
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SEPARATE,
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JOINED,
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JOINED,
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OVERLAPPING,
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OVERLAPPING,
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ENCLOSING,
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ENCLOSING,
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@ -262,10 +262,10 @@ struct Segment
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if (delta_distance==0.0)
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if (delta_distance==0.0)
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{
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{
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return SEPERATE;
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return SEPARATE;
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}
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}
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if (rhs._p2->distance < _p1->distance || _p2->distance < rhs._p1->distance) return SEPERATE;
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if (rhs._p2->distance < _p1->distance || _p2->distance < rhs._p1->distance) return SEPARATE;
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bool rhs_p1_inside = (_p1->distance <= rhs._p1->distance) && (rhs._p1->distance <= _p2->distance);
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bool rhs_p1_inside = (_p1->distance <= rhs._p1->distance) && (rhs._p1->distance <= _p2->distance);
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bool rhs_p2_inside = (_p1->distance <= rhs._p2->distance) && (rhs._p2->distance <= _p2->distance);
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bool rhs_p2_inside = (_p1->distance <= rhs._p2->distance) && (rhs._p2->distance <= _p2->distance);
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@ -406,7 +406,7 @@ struct LineConstructor
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switch(classification)
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switch(classification)
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{
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{
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case(Segment::IDENTICAL): OSG_NOTICE<<"i"; break;
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case(Segment::IDENTICAL): OSG_NOTICE<<"i"; break;
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case(Segment::SEPERATE): OSG_NOTICE<<"s"<<std::endl; break;
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case(Segment::SEPARATE): OSG_NOTICE<<"s"<<std::endl; break;
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case(Segment::JOINED): OSG_NOTICE<<"j"; break;
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case(Segment::JOINED): OSG_NOTICE<<"j"; break;
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case(Segment::OVERLAPPING): OSG_NOTICE<<"o"; break;
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case(Segment::OVERLAPPING): OSG_NOTICE<<"o"; break;
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case(Segment::ENCLOSING): OSG_NOTICE<<"E"; break;
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case(Segment::ENCLOSING): OSG_NOTICE<<"E"; break;
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@ -1110,7 +1110,7 @@ struct LineConstructor
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Segment::Classification classification = prevItr->compare(*nextItr);
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Segment::Classification classification = prevItr->compare(*nextItr);
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switch(classification)
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switch(classification)
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{
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{
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case(Segment::SEPERATE):
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case(Segment::SEPARATE):
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{
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{
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intersections.push_back( nextItr->_p1->position );
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intersections.push_back( nextItr->_p1->position );
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distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p1->distance, nextItr->_p1->height) );
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distanceHeightIntersections.push_back( ElevationSlice::DistanceHeight(nextItr->_p1->distance, nextItr->_p1->height) );
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@ -610,7 +610,7 @@ void RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo)
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while (!getGraphicsContext() &&
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while (!getGraphicsContext() &&
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(renderTargetImplementation==osg::Camera::PIXEL_BUFFER_RTT ||
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(renderTargetImplementation==osg::Camera::PIXEL_BUFFER_RTT ||
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renderTargetImplementation==osg::Camera::PIXEL_BUFFER ||
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renderTargetImplementation==osg::Camera::PIXEL_BUFFER ||
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renderTargetImplementation==osg::Camera::SEPERATE_WINDOW) )
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renderTargetImplementation==osg::Camera::SEPARATE_WINDOW) )
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{
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{
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osg::ref_ptr<osg::GraphicsContext> context = getGraphicsContext();
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osg::ref_ptr<osg::GraphicsContext> context = getGraphicsContext();
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if (!context)
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if (!context)
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@ -625,8 +625,8 @@ void RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo)
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// OSG_NOTICE<<"traits = "<<traits->width<<" "<<traits->height<<std::endl;
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// OSG_NOTICE<<"traits = "<<traits->width<<" "<<traits->height<<std::endl;
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traits->pbuffer = (renderTargetImplementation==osg::Camera::PIXEL_BUFFER || renderTargetImplementation==osg::Camera::PIXEL_BUFFER_RTT);
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traits->pbuffer = (renderTargetImplementation==osg::Camera::PIXEL_BUFFER || renderTargetImplementation==osg::Camera::PIXEL_BUFFER_RTT);
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traits->windowDecoration = (renderTargetImplementation==osg::Camera::SEPERATE_WINDOW);
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traits->windowDecoration = (renderTargetImplementation==osg::Camera::SEPARATE_WINDOW);
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traits->doubleBuffer = (renderTargetImplementation==osg::Camera::SEPERATE_WINDOW);
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traits->doubleBuffer = (renderTargetImplementation==osg::Camera::SEPARATE_WINDOW);
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osg::Texture* pBufferTexture = 0;
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osg::Texture* pBufferTexture = 0;
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GLenum bufferFormat = GL_NONE;
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GLenum bufferFormat = GL_NONE;
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@ -699,7 +699,7 @@ void RenderStage::runCameraSetUp(osg::RenderInfo& renderInfo)
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}
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}
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default:
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default:
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{
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{
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if (renderTargetImplementation==osg::Camera::SEPERATE_WINDOW)
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if (renderTargetImplementation==osg::Camera::SEPARATE_WINDOW)
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{
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{
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OSG_NOTICE<<"Warning: RenderStage::runCameraSetUp(State&) Window ";
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OSG_NOTICE<<"Warning: RenderStage::runCameraSetUp(State&) Window ";
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}
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}
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@ -125,7 +125,7 @@ bool Camera_readLocalData(Object& obj, Input& fr)
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else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) implementation = osg::Camera::PIXEL_BUFFER_RTT;
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else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) implementation = osg::Camera::PIXEL_BUFFER_RTT;
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else if (fr[1].matchWord("PIXEL_BUFFER")) implementation = osg::Camera::PIXEL_BUFFER;
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else if (fr[1].matchWord("PIXEL_BUFFER")) implementation = osg::Camera::PIXEL_BUFFER;
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else if (fr[1].matchWord("FRAME_BUFFER")) implementation = osg::Camera::FRAME_BUFFER;
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else if (fr[1].matchWord("FRAME_BUFFER")) implementation = osg::Camera::FRAME_BUFFER;
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else if (fr[1].matchWord("SEPERATE_WINDOW")) implementation = osg::Camera::SEPERATE_WINDOW;
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else if (fr[1].matchWord("SEPARATE_WINDOW")) implementation = osg::Camera::SEPARATE_WINDOW;
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camera.setRenderTargetImplementation(implementation);
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camera.setRenderTargetImplementation(implementation);
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@ -141,7 +141,7 @@ bool Camera_readLocalData(Object& obj, Input& fr)
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else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) fallback = osg::Camera::PIXEL_BUFFER_RTT;
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else if (fr[1].matchWord("PIXEL_BUFFER_RTT")) fallback = osg::Camera::PIXEL_BUFFER_RTT;
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else if (fr[1].matchWord("PIXEL_BUFFER")) fallback = osg::Camera::PIXEL_BUFFER;
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else if (fr[1].matchWord("PIXEL_BUFFER")) fallback = osg::Camera::PIXEL_BUFFER;
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else if (fr[1].matchWord("FRAME_BUFFER")) fallback = osg::Camera::FRAME_BUFFER;
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else if (fr[1].matchWord("FRAME_BUFFER")) fallback = osg::Camera::FRAME_BUFFER;
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else if (fr[1].matchWord("SEPERATE_WINDOW")) fallback = osg::Camera::SEPERATE_WINDOW;
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else if (fr[1].matchWord("SEPARATE_WINDOW")) fallback = osg::Camera::SEPARATE_WINDOW;
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camera.setRenderTargetImplementation(camera.getRenderTargetImplementation(), fallback);
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camera.setRenderTargetImplementation(camera.getRenderTargetImplementation(), fallback);
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@ -273,7 +273,7 @@ bool Camera_writeLocalData(const Object& obj, Output& fw)
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case(osg::Camera::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
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case(osg::Camera::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
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case(osg::Camera::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
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case(osg::Camera::SEPERATE_WINDOW): fw <<"SEPERATE_WINDOW"<<std::endl; break;
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case(osg::Camera::SEPARATE_WINDOW): fw <<"SEPARATE_WINDOW"<<std::endl; break;
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}
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}
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fw.indent()<<"renderTargetFallback ";
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fw.indent()<<"renderTargetFallback ";
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@ -283,7 +283,7 @@ bool Camera_writeLocalData(const Object& obj, Output& fw)
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case(osg::Camera::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER_RTT): fw <<"PIXEL_BUFFER_RTT"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
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case(osg::Camera::PIXEL_BUFFER): fw <<"PIXEL_BUFFER"<<std::endl; break;
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case(osg::Camera::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
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case(osg::Camera::FRAME_BUFFER): fw <<"FRAME_BUFFER"<<std::endl; break;
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case(osg::Camera::SEPERATE_WINDOW): fw <<"SEPERATE_WINDOW"<<std::endl; break;
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case(osg::Camera::SEPARATE_WINDOW): fw <<"SEPARATE_WINDOW"<<std::endl; break;
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}
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}
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fw.indent()<<"drawBuffer "<<std::hex<<camera.getDrawBuffer()<<std::endl;
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fw.indent()<<"drawBuffer "<<std::hex<<camera.getDrawBuffer()<<std::endl;
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@ -220,7 +220,7 @@ REGISTER_OBJECT_WRAPPER( Camera,
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ADD_ENUM_VALUE( PIXEL_BUFFER_RTT );
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ADD_ENUM_VALUE( PIXEL_BUFFER_RTT );
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ADD_ENUM_VALUE( PIXEL_BUFFER );
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ADD_ENUM_VALUE( PIXEL_BUFFER );
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ADD_ENUM_VALUE( FRAME_BUFFER );
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ADD_ENUM_VALUE( FRAME_BUFFER );
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ADD_ENUM_VALUE( SEPERATE_WINDOW );
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ADD_ENUM_VALUE( SEPARATE_WINDOW );
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END_ENUM_SERIALIZER(); // _renderTargetImplementation
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END_ENUM_SERIALIZER(); // _renderTargetImplementation
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ADD_USER_SERIALIZER( BufferAttachmentMap ); // _bufferAttachmentMap
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ADD_USER_SERIALIZER( BufferAttachmentMap ); // _bufferAttachmentMap
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