Added mutex locking add addParents/removeParents in Drawable, Node and StateSet.
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1bc6d0bae4
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@ -59,6 +59,9 @@ class OSG_EXPORT Referenced
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/** Get whether a mutex is used to ensure ref() and unref() are thread safe.*/
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bool getThreadSafeRefUnref() const { return _refMutex!=0; }
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/** Get the mutex used to ensure thread safety of ref()/unref(). */
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OpenThreads::Mutex* getRefMutex() const { return _refMutex; }
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/** Increment the reference count by one, indicating that
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this object has another pointer which is referencing it.*/
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inline void ref() const;
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@ -313,13 +313,32 @@ void Drawable::computeDataVariance()
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void Drawable::addParent(osg::Node* node)
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{
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_parents.push_back(node);
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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_parents.push_back(node);
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}
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else
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{
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_parents.push_back(node);
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}
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}
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void Drawable::removeParent(osg::Node* node)
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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else
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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}
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@ -95,13 +95,32 @@ Node::~Node()
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void Node::addParent(osg::Group* node)
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{
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_parents.push_back(node);
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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_parents.push_back(node);
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}
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else
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{
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_parents.push_back(node);
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}
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}
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void Node::removeParent(osg::Group* node)
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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else
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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}
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void Node::accept(NodeVisitor& nv)
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@ -78,7 +78,8 @@ bool osg::isTextureMode(StateAttribute::GLMode mode)
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return getTextureGLModeSet().isTextureMode(mode);
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}
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StateSet::StateSet()
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StateSet::StateSet():
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Object(true)
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{
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_renderingHint = DEFAULT_BIN;
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@ -247,14 +248,32 @@ void StateSet::computeDataVariance()
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void StateSet::addParent(osg::Object* object)
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{
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// osg::notify(osg::INFO)<<"Adding parent"<<std::endl;
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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_parents.push_back(object);
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_parents.push_back(object);
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}
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else
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{
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_parents.push_back(object);
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}
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}
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void StateSet::removeParent(osg::Object* object)
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),object);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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if (getRefMutex())
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getRefMutex());
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),object);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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else
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{
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ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),object);
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if (pitr!=_parents.end()) _parents.erase(pitr);
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}
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}
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int StateSet::compare(const StateSet& rhs,bool compareAttributeContents) const
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