Moved HelpHandler and StatsHandler classes into ViewerEventHandlers header, removed HelpHandler and StatsHandler headers
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118a6b3bf2
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85c8797bc4
@ -17,8 +17,6 @@
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#include <osgText/Text>
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgViewer/HelpHandler>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/TrackballManipulator>
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@ -28,8 +28,7 @@
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#include <osgDB/ReadFile>
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgViewer/HelpHandler>
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#include <osgViewer/ViewerEventHandlers>
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using namespace osg;
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@ -17,8 +17,6 @@
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#endif // WIN32
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgViewer/HelpHandler>
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#include <osgViewer/ViewerEventHandlers>
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#include <osg/Group>
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@ -17,8 +17,6 @@
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#include <osgText/Text>
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgViewer/HelpHandler>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/TrackballManipulator>
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@ -1,66 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_HELPHANDLER
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#define OSGVIEWER_HELPHANDLER 1
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#include <osgViewer/Viewer>
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#include <osg/ApplicationUsage>
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namespace osgViewer {
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class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
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{
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public:
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HelpHandler(osg::ApplicationUsage* au=0);
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void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
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osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
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const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
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void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
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int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
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void reset();
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osg::Camera* getCamera() { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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protected:
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void setUpHUDCamera(osgViewer::Viewer* viewer);
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void setUpScene(osgViewer::Viewer* viewer);
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osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
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int _keyEventTogglesOnScreenHelp;
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bool _helpEnabled;
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bool _initialized;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Switch> _switch;
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};
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}
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#endif
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@ -1,95 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_STATSHANDLER
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#define OSGVIEWER_STATSHANDLER 1
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#include <osgViewer/Viewer>
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#include <osgText/Text>
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#include <osg/Geometry>
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namespace osgViewer {
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class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
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{
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public:
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StatsHandler();
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enum StatsType
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{
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NO_STATS = 0,
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FRAME_RATE = 1,
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VIEWER_STATS = 2,
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SCENE_STATS = 3,
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LAST = 4
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};
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void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
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int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
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void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
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int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
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double getBlockMultiplier() const { return _blockMultiplier; }
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void reset();
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osg::Camera* getCamera() { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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protected:
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void setUpHUDCamera(osgViewer::Viewer* viewer);
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osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
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osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
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void setUpScene(osgViewer::Viewer* viewer);
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void updateThreadingModelText();
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int _keyEventTogglesOnScreenStats;
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int _keyEventPrintsOutStats;
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int _statsType;
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bool _initialized;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Switch> _switch;
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osgViewer::Viewer::ThreadingModel _threadingModel;
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osg::ref_ptr<osgText::Text> _threadingModelText;
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unsigned int _frameRateChildNum;
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unsigned int _viewerChildNum;
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unsigned int _sceneChildNum;
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unsigned int _numBlocks;
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double _blockMultiplier;
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};
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}
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#endif
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@ -11,18 +11,132 @@
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_VIEWEREVENTHANDLER
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#define OSGVIEWER_VIEWEREVENTHANDLER 1
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#ifndef OSGVIEWER_VIEWEREVENTHANDLERS
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#define OSGVIEWER_VIEWEREVENTHANDLERS 1
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#include <osg/AnimationPath>
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#include <osgText/Text>
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#include <osgGA/GUIEventHandler>
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#include <osgViewer/GraphicsWindow>
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#include <osgViewer/Viewer>
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namespace osgViewer {
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/**
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Handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode.
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*/
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/** Event handler for adding on screen help to Viewers.*/
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class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
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{
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public:
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HelpHandler(osg::ApplicationUsage* au=0);
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void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
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osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
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const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
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void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
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int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
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void reset();
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osg::Camera* getCamera() { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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protected:
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void setUpHUDCamera(osgViewer::Viewer* viewer);
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void setUpScene(osgViewer::Viewer* viewer);
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osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
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int _keyEventTogglesOnScreenHelp;
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bool _helpEnabled;
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bool _initialized;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Switch> _switch;
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};
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/** Event handler for adding on screen stats reporting to Viewers.*/
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class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
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{
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public:
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StatsHandler();
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enum StatsType
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{
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NO_STATS = 0,
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FRAME_RATE = 1,
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VIEWER_STATS = 2,
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SCENE_STATS = 3,
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LAST = 4
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};
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void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
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int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
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void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
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int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
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double getBlockMultiplier() const { return _blockMultiplier; }
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void reset();
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osg::Camera* getCamera() { return _camera.get(); }
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const osg::Camera* getCamera() const { return _camera.get(); }
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virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
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/** Get the keyboard and mouse usage of this manipulator.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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protected:
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void setUpHUDCamera(osgViewer::Viewer* viewer);
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osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
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osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
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osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
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void setUpScene(osgViewer::Viewer* viewer);
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void updateThreadingModelText();
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int _keyEventTogglesOnScreenStats;
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int _keyEventPrintsOutStats;
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int _statsType;
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bool _initialized;
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osg::ref_ptr<osg::Camera> _camera;
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osg::ref_ptr<osg::Switch> _switch;
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osgViewer::Viewer::ThreadingModel _threadingModel;
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osg::ref_ptr<osgText::Text> _threadingModelText;
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unsigned int _frameRateChildNum;
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unsigned int _viewerChildNum;
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unsigned int _sceneChildNum;
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unsigned int _numBlocks;
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double _blockMultiplier;
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};
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/** Event handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode. */
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class OSGVIEWER_EXPORT WindowSizeHandler : public osgGA::GUIEventHandler
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{
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public:
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@ -65,9 +179,7 @@ protected:
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int _currentResolutionIndex;
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};
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/**
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Handler allowing to change the viewer threading model
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*/
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/** Event handler allowing to change the viewer threading model */
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class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler
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{
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public:
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@ -104,7 +216,7 @@ protected:
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};
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/**
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Handler allowing the user to record the animation "path" of a camera. In it's current
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Event handler allowing the user to record the animation "path" of a camera. In it's current
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implementation, this handler cannot guarantee the final view matrix is correct; it is
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conceivable that the matrix may be one frame off. Eh--not a big deal! :)
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TODO: Find the good filename.
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@ -12,10 +12,7 @@ SET(LIB_PUBLIC_HEADERS
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${HEADER_PATH}/CompositeViewer
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${HEADER_PATH}/Export
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${HEADER_PATH}/GraphicsWindow
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${HEADER_PATH}/HelpHandler
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${HEADER_PATH}/Scene
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${HEADER_PATH}/SimpleViewer
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${HEADER_PATH}/StatsHandler
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${HEADER_PATH}/Version
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${HEADER_PATH}/View
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${HEADER_PATH}/Viewer
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@ -25,7 +22,6 @@ SET(LIB_PUBLIC_HEADERS
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SET(LIB_COMMON_FILES
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CompositeViewer.cpp
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Scene.cpp
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SimpleViewer.cpp
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StatsHandler.cpp
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HelpHandler.cpp
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Version.cpp
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