Moved HelpHandler and StatsHandler classes into ViewerEventHandlers header, removed HelpHandler and StatsHandler headers

This commit is contained in:
Robert Osfield 2007-06-06 11:21:13 +00:00
parent 118a6b3bf2
commit 85c8797bc4
8 changed files with 122 additions and 182 deletions

View File

@ -17,8 +17,6 @@
#include <osgText/Text>
#include <osgViewer/Viewer>
#include <osgViewer/StatsHandler>
#include <osgViewer/HelpHandler>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>

View File

@ -28,8 +28,7 @@
#include <osgDB/ReadFile>
#include <osgViewer/Viewer>
#include <osgViewer/StatsHandler>
#include <osgViewer/HelpHandler>
#include <osgViewer/ViewerEventHandlers>
using namespace osg;

View File

@ -17,8 +17,6 @@
#endif // WIN32
#include <osgViewer/Viewer>
#include <osgViewer/StatsHandler>
#include <osgViewer/HelpHandler>
#include <osgViewer/ViewerEventHandlers>
#include <osg/Group>

View File

@ -17,8 +17,6 @@
#include <osgText/Text>
#include <osgViewer/Viewer>
#include <osgViewer/StatsHandler>
#include <osgViewer/HelpHandler>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>

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@ -1,66 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_HELPHANDLER
#define OSGVIEWER_HELPHANDLER 1
#include <osgViewer/Viewer>
#include <osg/ApplicationUsage>
namespace osgViewer {
class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
{
public:
HelpHandler(osg::ApplicationUsage* au=0);
void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
void setUpScene(osgViewer::Viewer* viewer);
osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
int _keyEventTogglesOnScreenHelp;
bool _helpEnabled;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
};
}
#endif

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@ -1,95 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_STATSHANDLER
#define OSGVIEWER_STATSHANDLER 1
#include <osgViewer/Viewer>
#include <osgText/Text>
#include <osg/Geometry>
namespace osgViewer {
class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler();
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
VIEWER_STATS = 2,
SCENE_STATS = 3,
LAST = 4
};
void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
double getBlockMultiplier() const { return _blockMultiplier; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
void setUpScene(osgViewer::Viewer* viewer);
void updateThreadingModelText();
int _keyEventTogglesOnScreenStats;
int _keyEventPrintsOutStats;
int _statsType;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
osgViewer::Viewer::ThreadingModel _threadingModel;
osg::ref_ptr<osgText::Text> _threadingModelText;
unsigned int _frameRateChildNum;
unsigned int _viewerChildNum;
unsigned int _sceneChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
};
}
#endif

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@ -11,18 +11,132 @@
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_VIEWEREVENTHANDLER
#define OSGVIEWER_VIEWEREVENTHANDLER 1
#ifndef OSGVIEWER_VIEWEREVENTHANDLERS
#define OSGVIEWER_VIEWEREVENTHANDLERS 1
#include <osg/AnimationPath>
#include <osgText/Text>
#include <osgGA/GUIEventHandler>
#include <osgViewer/GraphicsWindow>
#include <osgViewer/Viewer>
namespace osgViewer {
/**
Handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode.
*/
/** Event handler for adding on screen help to Viewers.*/
class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
{
public:
HelpHandler(osg::ApplicationUsage* au=0);
void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
void setUpScene(osgViewer::Viewer* viewer);
osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
int _keyEventTogglesOnScreenHelp;
bool _helpEnabled;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
};
/** Event handler for adding on screen stats reporting to Viewers.*/
class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler();
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
VIEWER_STATS = 2,
SCENE_STATS = 3,
LAST = 4
};
void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
double getBlockMultiplier() const { return _blockMultiplier; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::Viewer* viewer);
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
osg::Node* createCameraStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool aquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
void setUpScene(osgViewer::Viewer* viewer);
void updateThreadingModelText();
int _keyEventTogglesOnScreenStats;
int _keyEventPrintsOutStats;
int _statsType;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
osgViewer::Viewer::ThreadingModel _threadingModel;
osg::ref_ptr<osgText::Text> _threadingModelText;
unsigned int _frameRateChildNum;
unsigned int _viewerChildNum;
unsigned int _sceneChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
};
/** Event handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode. */
class OSGVIEWER_EXPORT WindowSizeHandler : public osgGA::GUIEventHandler
{
public:
@ -65,9 +179,7 @@ protected:
int _currentResolutionIndex;
};
/**
Handler allowing to change the viewer threading model
*/
/** Event handler allowing to change the viewer threading model */
class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler
{
public:
@ -104,7 +216,7 @@ protected:
};
/**
Handler allowing the user to record the animation "path" of a camera. In it's current
Event handler allowing the user to record the animation "path" of a camera. In it's current
implementation, this handler cannot guarantee the final view matrix is correct; it is
conceivable that the matrix may be one frame off. Eh--not a big deal! :)
TODO: Find the good filename.

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@ -12,10 +12,7 @@ SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/CompositeViewer
${HEADER_PATH}/Export
${HEADER_PATH}/GraphicsWindow
${HEADER_PATH}/HelpHandler
${HEADER_PATH}/Scene
${HEADER_PATH}/SimpleViewer
${HEADER_PATH}/StatsHandler
${HEADER_PATH}/Version
${HEADER_PATH}/View
${HEADER_PATH}/Viewer
@ -25,7 +22,6 @@ SET(LIB_PUBLIC_HEADERS
SET(LIB_COMMON_FILES
CompositeViewer.cpp
Scene.cpp
SimpleViewer.cpp
StatsHandler.cpp
HelpHandler.cpp
Version.cpp