StateVisitor: remove redundant code for Geode handling
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@ -460,8 +460,6 @@ class OSGUTIL_EXPORT Optimizer
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virtual void apply(osg::Node& node);
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virtual void apply(osg::Geode& geode);
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void optimize();
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protected:
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@ -461,38 +461,6 @@ void Optimizer::StateVisitor::apply(osg::Node& node)
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traverse(node);
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}
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void Optimizer::StateVisitor::apply(osg::Geode& geode)
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{
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if (!isOperationPermissibleForObject(&geode)) return;
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osg::StateSet* ss = geode.getStateSet();
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if (ss && ss->getDataVariance()==osg::Object::STATIC)
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{
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if (isOperationPermissibleForObject(ss))
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{
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addStateSet(ss,&geode);
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}
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}
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for(unsigned int i=0;i<geode.getNumDrawables();++i)
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{
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osg::Drawable* drawable = geode.getDrawable(i);
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if (drawable)
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{
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ss = drawable->getStateSet();
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if (ss && ss->getDataVariance()==osg::Object::STATIC)
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{
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if (isOperationPermissibleForObject(drawable) &&
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isOperationPermissibleForObject(ss))
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{
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addStateSet(ss,drawable);
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}
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}
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}
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}
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}
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void Optimizer::StateVisitor::optimize()
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{
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OSG_INFO << "Num of StateSet="<<_statesets.size()<< std::endl;
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