diff --git a/ChangeLog b/ChangeLog index 3edb351cb..eac7d3e02 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,90 @@ +2008-04-18 14:57 +0000 [r8141] robert: + + * Added support for COLOR_BUFFER entries up to 15 + +2008-04-18 14:51 +0000 [r8140] robert: + + * Updated BufferComponent enum to list COLOR_BUFFERi entries up to + 15. + +2008-04-18 14:33 +0000 [r8139] robert: + + * Fixed bug in FBO colour attachement code + +2008-04-18 14:14 +0000 [r8138] robert: + + * Added optional compiled in debugging output to + CullVisitor::apply(osg::Camera&) + +2008-04-18 13:57 +0000 [r8137] robert: + + * Added write(ostream&) method to allow one to print out the + current state + +2008-04-18 13:25 +0000 [r8136] robert: + + * Changed the FrameBufferObject::setAttachment() methods so it now + use osg::Camera::BufferComponent to enable it to distinguish + between MRT and non MRT paths + +2008-04-18 11:09 +0000 [r8135] robert: + + * Introduce OSG_GL_ERROR_CHECKING env var checking to osg::State + constructor so that you can enable fine grained check via env + vars o.e. export OSG_GL_ERROR_CHECKING=ONCE_PER_ATTRIBUTE + +2008-04-17 15:30 +0000 [r8132] robert: + + * From Stephan Huber, "attached you'll find a refactored and + improved quicktime-plugin. I moved all code related to the + image-loading, swizzling etc into an extra class. The quicktime + plugin supports now reading and writing images from/to streams + and the code is less cluttered than previous versions. I removed + QTtexture.h/.cpp and added QTImportExport.h/.cpp. I updated the + CMake-files, I hope they are alright. I used the submitted code + in my own apps since two months or so and it seems pretty stable, + but as always the migration to the osg-quicktime plugin may have + introduced new bugs, so perfect for developer release :)" + +2008-04-17 11:12 +0000 [r8127] robert: + + * From John Shue, build fix for QT 3.x + +2008-04-17 09:04 +0000 [r8122] shuber: + + * updated XCode project + +2008-04-16 18:13 +0000 [r8121] robert: + + * Added new computation of time to allocate to flushing deleted and + compiling OpenGL objects per frame. + +2008-04-16 15:23 +0000 [r8118-8119] robert: + + * From Bob Kuehne, "he attached are conversions of the 3 main + places i found in osg where tokens are used to represent bitmasks + with 'magic' numbers, like 32. i've changed these to a more + representative bitshift representation, showing clearly in which + bit you can expect this token to manifest. ie, converted things + like: from: DEEP_COPY_STATESETS = 8, to: DEEP_COPY_STATESETS = + 1<<3, showing clearly that this isn't the _value_ 8, but the + _bit_ 8. this is an old pattern i see (and like to promulgate) to + make code a bit more readable and maintainable. " + + * Updated version number for nex dev release + +2008-04-16 10:01 +0000 [r8107] robert: + + * From Jason Beverage, cursor inheritance support + +2008-04-15 20:27 +0000 [r8105] robert: + + * Updated AUTHORS.txt for release + +2008-04-15 20:16 +0000 [r8104] robert: + + * Updated ChangeLog + 2008-04-15 19:46 +0000 [r8103] robert: * From Jason Beverage, "The following changes fix the flickering