Updated ChangeLog

This commit is contained in:
Robert Osfield 2008-04-18 16:20:08 +00:00
parent a24fc02a3b
commit 81ad9bc95f

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2008-04-18 14:57 +0000 [r8141] robert:
* Added support for COLOR_BUFFER entries up to 15
2008-04-18 14:51 +0000 [r8140] robert:
* Updated BufferComponent enum to list COLOR_BUFFERi entries up to
15.
2008-04-18 14:33 +0000 [r8139] robert:
* Fixed bug in FBO colour attachement code
2008-04-18 14:14 +0000 [r8138] robert:
* Added optional compiled in debugging output to
CullVisitor::apply(osg::Camera&)
2008-04-18 13:57 +0000 [r8137] robert:
* Added write(ostream&) method to allow one to print out the
current state
2008-04-18 13:25 +0000 [r8136] robert:
* Changed the FrameBufferObject::setAttachment() methods so it now
use osg::Camera::BufferComponent to enable it to distinguish
between MRT and non MRT paths
2008-04-18 11:09 +0000 [r8135] robert:
* Introduce OSG_GL_ERROR_CHECKING env var checking to osg::State
constructor so that you can enable fine grained check via env
vars o.e. export OSG_GL_ERROR_CHECKING=ONCE_PER_ATTRIBUTE
2008-04-17 15:30 +0000 [r8132] robert:
* From Stephan Huber, "attached you'll find a refactored and
improved quicktime-plugin. I moved all code related to the
image-loading, swizzling etc into an extra class. The quicktime
plugin supports now reading and writing images from/to streams
and the code is less cluttered than previous versions. I removed
QTtexture.h/.cpp and added QTImportExport.h/.cpp. I updated the
CMake-files, I hope they are alright. I used the submitted code
in my own apps since two months or so and it seems pretty stable,
but as always the migration to the osg-quicktime plugin may have
introduced new bugs, so perfect for developer release :)"
2008-04-17 11:12 +0000 [r8127] robert:
* From John Shue, build fix for QT 3.x
2008-04-17 09:04 +0000 [r8122] shuber:
* updated XCode project
2008-04-16 18:13 +0000 [r8121] robert:
* Added new computation of time to allocate to flushing deleted and
compiling OpenGL objects per frame.
2008-04-16 15:23 +0000 [r8118-8119] robert:
* From Bob Kuehne, "he attached are conversions of the 3 main
places i found in osg where tokens are used to represent bitmasks
with 'magic' numbers, like 32. i've changed these to a more
representative bitshift representation, showing clearly in which
bit you can expect this token to manifest. ie, converted things
like: from: DEEP_COPY_STATESETS = 8, to: DEEP_COPY_STATESETS =
1<<3, showing clearly that this isn't the _value_ 8, but the
_bit_ 8. this is an old pattern i see (and like to promulgate) to
make code a bit more readable and maintainable. "
* Updated version number for nex dev release
2008-04-16 10:01 +0000 [r8107] robert:
* From Jason Beverage, cursor inheritance support
2008-04-15 20:27 +0000 [r8105] robert:
* Updated AUTHORS.txt for release
2008-04-15 20:16 +0000 [r8104] robert:
* Updated ChangeLog
2008-04-15 19:46 +0000 [r8103] robert:
* From Jason Beverage, "The following changes fix the flickering