Added shell of Timeout class
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43
include/osgPresentation/Timeout
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43
include/osgPresentation/Timeout
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGPRESENTATION_TIMOUTOUT
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#define OSGPRESENTATION_TIMOUTOUT 1
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#include <osg/Group>
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#include <osgPresentation/Export>
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namespace osgPresentation {
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class OSGPRESENTATION_EXPORT Timeout : public osg::Group
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{
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public:
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Timeout();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Timeout(const Timeout&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Node(osgPresentation, Timeout);
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virtual void traverse(osg::NodeVisitor& nv);
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protected:
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virtual ~Timeout();
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};
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}
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#endif
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@ -16,6 +16,7 @@ SET(TARGET_H
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${HEADER_PATH}/KeyEventHandler
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${HEADER_PATH}/SlideEventHandler
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${HEADER_PATH}/SlideShowConstructor
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${HEADER_PATH}/Timeout
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)
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# FIXME: For OS X, need flag for Framework or dylib
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@ -27,6 +28,7 @@ SET(TARGET_SRC
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KeyEventHandler.cpp
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SlideEventHandler.cpp
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SlideShowConstructor.cpp
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Timeout.cpp
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${OPENSCENEGRAPH_VERSIONINFO_RC}
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)
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37
src/osgPresentation/Timeout.cpp
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37
src/osgPresentation/Timeout.cpp
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@ -0,0 +1,37 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgPresentation/Timeout>
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using namespace osgPresentation;
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Timeout::Timeout()
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{
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}
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Timeout::Timeout(const Timeout& timeout,const osg::CopyOp& copyop):
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osg::Group(timeout, copyop)
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{
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}
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Timeout::~Timeout()
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{
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}
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void Timeout::traverse(osg::NodeVisitor& nv)
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{
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OSG_NOTICE<<"Timeout::traverse"<<std::endl;
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Group::traverse(nv);
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}
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