FBX plugin updates / PREFIX-NOTFOUND work-around
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@ -25,17 +25,22 @@ ELSEIF(MSVC10)
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SET(FBX_LIBDIR "vs2010")
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ELSEIF(MSVC11)
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SET(FBX_LIBDIR "vs2012")
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ELSEIF(MSVC12 OR MSVC_VERSION==1800)
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ELSEIF(MSVC_VERSION EQUAL 1800)
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SET(FBX_LIBDIR "vs2013")
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ELSEIF(MSVC14 OR MSVC_VERSION>1900)
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ELSEIF(MSVC_VERSION EQUAL 1900)
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SET(FBX_LIBDIR "vs2015")
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ELSEIF(MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920)
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SET(FBX_LIBDIR "vs2017")
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ELSEIF(MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1930)
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# SET(FBX_LIBDIR "vs2019") # FBX doesn't have this yet as of version 2020.0.1
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SET(FBX_LIBDIR "vs2017") # Binary compatible with vs2019
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ENDIF()
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IF(APPLE)
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# do nothing
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ELSEIF(CMAKE_CL_64)
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SET(FBX_LIBDIR ${FBX_LIBDIR}/x64)
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ELSEIF(CMAKE_COMPILER_IS_GNUCXX AND CMAKE_SIZEOF_VOID_P EQUAL 8)
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ELSEIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
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SET(FBX_LIBDIR ${FBX_LIBDIR}/x64)
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ELSE()
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SET(FBX_LIBDIR ${FBX_LIBDIR}/x86)
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@ -53,6 +58,10 @@ ELSE()
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SET(FBX_LIBNAME "libfbxsdk")
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ELSE()
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SET(FBX_LIBNAME "libfbxsdk-md")
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IF(WIN32)
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SET(FBX_XML2_LIBNAME "libxml2-md")
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SET(FBX_ZLIB_LIBNAME "zlib-md")
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ENDIF()
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ENDIF()
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ENDIF()
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@ -60,19 +69,41 @@ SET(FBX_LIBNAME_DEBUG ${FBX_LIBNAME}d)
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SET( FBX_SEARCH_PATHS
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$ENV{FBX_DIR}
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2020.0.1"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2020.0.1"
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"/Applications/Autodesk/FBX SDK/2020.0.1"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2020.0"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2020.0"
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"/Applications/Autodesk/FBX SDK/2020.0"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2019.5"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2019.5"
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"/Applications/Autodesk/FBX SDK/2019.5"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2019.2"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2019.2"
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"/Applications/Autodesk/FBX SDK/2019.2"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2019.0"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2019.0"
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"/Applications/Autodesk/FBX\ SDK/2019.0"
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"/Applications/Autodesk/FBX SDK/2019.0"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2018.1.1"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2018.1.1"
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"/Applications/Autodesk/FBX\ SDK/2018.0"
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"/Applications/Autodesk/FBX SDK/2018.1.1"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2018.0"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2018.0"
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"/Applications/Autodesk/FBX SDK/2018.0"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2017.1"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2017.1"
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"/Applications/Autodesk/FBX SDK/2017.1"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2017.0"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2017.0"
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"/Applications/Autodesk/FBX SDK/2017.0"
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2016.1.2"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2016.1.2"
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"/Applications/Autodesk/FBX/FBX SDK/2016.1.2"
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/Applications/Autodesk/FBXSDK201612
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2016.1.1"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2016.1.1"
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"/Applications/Autodesk/FBX/FBX SDK/2016.1.1"
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/Applications/Autodesk/FBXSDK201611
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"$ENV{ProgramW6432}/Autodesk/FBX/FBX SDK/2015.1"
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"$ENV{PROGRAMFILES}/Autodesk/FBX/FBX SDK/2015.1"
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"/Applications/Autodesk/FBX/FBX SDK/2015.1"
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@ -101,6 +132,21 @@ FIND_LIBRARY( FBX_LIBRARY_DEBUG ${FBX_LIBNAME_DEBUG}
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PATHS ${FBX_SEARCH_PATHS}
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PATH_SUFFIXES "lib/${FBX_LIBDIR}")
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IF(WIN32)
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FIND_LIBRARY( FBX_XML2_LIBRARY ${FBX_XML2_LIBNAME}
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PATHS ${FBX_SEARCH_PATHS}
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PATH_SUFFIXES "lib/${FBX_LIBDIR}/release" "lib/${FBX_LIBDIR}")
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FIND_LIBRARY( FBX_ZLIB_LIBRARY ${FBX_ZLIB_LIBNAME}
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PATHS ${FBX_SEARCH_PATHS}
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PATH_SUFFIXES "lib/${FBX_LIBDIR}/release" "lib/${FBX_LIBDIR}")
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FIND_LIBRARY( FBX_XML2_LIBRARY_DEBUG ${FBX_XML2_LIBNAME}
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PATHS ${FBX_SEARCH_PATHS}
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PATH_SUFFIXES "lib/${FBX_LIBDIR}/debug")
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FIND_LIBRARY( FBX_ZLIB_LIBRARY_DEBUG ${FBX_ZLIB_LIBNAME}
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PATHS ${FBX_SEARCH_PATHS}
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PATH_SUFFIXES "lib/${FBX_LIBDIR}/debug")
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ENDIF()
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IF(FBX_LIBRARY AND FBX_LIBRARY_DEBUG AND FBX_INCLUDE_DIR)
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SET(FBX_FOUND "YES")
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ELSE()
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@ -34,6 +34,9 @@ INSTALL(
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IF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
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GET_TARGET_PROPERTY(PREFIX ${LIB_NAME} PREFIX)
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IF("${PREFIX}" STREQUAL PREFIX-NOTFOUND) # Fix for PREFIX-NOTFOUND left in file names
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SET(PREFIX "")
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ENDIF()
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INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_RELWITHDEBINFO_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS RelWithDebInfo)
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INSTALL(FILES ${OUTPUT_BINDIR}/${PREFIX}${LIB_NAME}${CMAKE_DEBUG_POSTFIX}.pdb DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph CONFIGURATIONS Debug)
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ENDIF(MSVC AND DYNAMIC_OPENSCENEGRAPH)
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@ -37,6 +37,9 @@ IF(WIN32)
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OPTION(FBX_SHARED OFF)
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IF(FBX_SHARED)
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ADD_DEFINITIONS(-DFBXSDK_SHARED)
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ELSE()
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SET(TARGET_EXTERNAL_LIBRARIES ${FBX_XML2_LIBRARY})
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SET(TARGET_EXTERNAL_LIBRARIES ${FBX_ZLIB_LIBNAME})
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ENDIF(FBX_SHARED)
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SET(TARGET_EXTERNAL_LIBRARIES wininet)
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@ -49,7 +52,11 @@ IF(APPLE)
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ENDIF(APPLE)
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SET(TARGET_LIBRARIES_VARS FBX_LIBRARY)
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SET(TARGET_ADDED_LIBRARIES osgAnimation)
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IF (CMAKE_BUILD_TYPE MATCHES "debug" OR CMAKE_BUILD_TYPE MATCHES "DEBUG")
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SET(TARGET_ADDED_LIBRARIES osgAnimation ${FBX_XML2_LIBRARY_DEBUG})
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ELSE()
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SET(TARGET_ADDED_LIBRARIES osgAnimation ${FBX_XML2_LIBRARY})
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ENDIF()
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#### end var setup ###
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SETUP_PLUGIN(fbx)
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