Changed the case of method name to be consistent with the rest of the OSG

This commit is contained in:
Robert Osfield 2017-12-31 13:44:21 +00:00
parent ce4d76ef21
commit 7a351d3407
2 changed files with 5 additions and 5 deletions

View File

@ -662,7 +662,7 @@ void WriterNodeVisitor::apply(osg::Geode& node)
}
// process geometries in batch
ProcessGeometryList(geometryList, node.getName());
processGeometryList(geometryList, node.getName());
if(node.getStateSet()){
popStateSet(node.getStateSet());
@ -679,7 +679,7 @@ void WriterNodeVisitor::apply(osg::Geometry& geometry)
// here we simply create a single fbx node to assign it the mesh
// retrieved from the geometry.
// No need to push&pop the geometry state set, as it will be taken into account
// by ProcessGeometryList()
// by processGeometryList()
// create fbx node to contain the single geometry
FbxNode* parent = _curFbxNode;
@ -690,7 +690,7 @@ void WriterNodeVisitor::apply(osg::Geometry& geometry)
// process the single geometry
GeometryList geometryList;
geometryList.push_back(&geometry);
ProcessGeometryList(geometryList, geometry.getName());
processGeometryList(geometryList, geometry.getName());
// return to parent fbx node
_curFbxNode = parent;
@ -735,7 +735,7 @@ void WriterNodeVisitor::apply(osg::MatrixTransform& node)
}
//////////////////////////////////////////////////////////////////////////
void WriterNodeVisitor::ProcessGeometryList(GeometryList &geometryList, const std::string& meshName)
void WriterNodeVisitor::processGeometryList(GeometryList &geometryList, const std::string& meshName)
{
ListTriangle listTriangles;
bool texcoords = false;

View File

@ -196,7 +196,7 @@ class WriterNodeVisitor: public osg::NodeVisitor
private:
/// process triangles and build faces for a batch of geometries
void ProcessGeometryList(GeometryList& geometryList, const std::string& meshName);
void processGeometryList(GeometryList& geometryList, const std::string& meshName);
/**
* Fill the faces field of the mesh and call buildMesh().