updated ChangeLog
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15151 16af8721-9629-0410-8352-f15c8da7e697
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ChangeLog
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ChangeLog
@ -1,3 +1,567 @@
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2015-10-08 15:58 robert
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* src/osg/GraphicsContext.cpp: Added osg::flushAllDeletedGLObjects
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to clean up of graphics context after the existing
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osg::deleteAllGLObjects() to catch any cases where delete doesn't
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flush GL objects.
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2015-10-05 10:58 robert
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* src/osgDB/DatabasePager.cpp, src/osgDB/Registry.cpp,
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src/osgViewer/ViewerBase.cpp: Introduced usage of
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OSG_INIT_SINGLETON_PROXY into DatabasePager::prototype() and
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Registry::instance(), removing the InitRegistry proxy object in
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src/osgViewer/ViewerBase.cpp.
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2015-09-25 15:20 robert
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* include/osg/BoundingSphere: From Kristofer Tingdahl, "we had a
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minor shadow problem with the osg-3.4 that pollutes our
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continuous integration"
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2015-09-25 11:15 robert
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* src/osgViewer/Renderer.cpp: Added fix for case when Renderer is
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assigned to a Camera that has now View
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2015-09-25 10:11 robert
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* src/OpenThreads/pthreads/PThread.cpp: From Curtis Rubel, "I would
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like to submit the attached file for inclusion in future releases
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of
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OpenSceneGraph and the OpenThreads library.
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The changes in the file simply remove a few ifndef's that
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currently
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do not allow Linux systems to fully utilize the PThread real-time
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scheduling API.
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Since Linux now fully supports the PThread scheduling API it
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would
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be beneficial to have it available to use as necessary. I have
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been testing this change since OSG release 3.3.7 and have not
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seen
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any ill affects.
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The Priority scheduling api is further protected by another
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ifdef:
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#ifdef ALLOW_PRIORITY_SCHEDULING
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that only appears to be defined in the pthreads implementation as
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well. This would make it unlikely that anyone would be affected
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by this unless they are intentionally wanting to run with
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priority
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scheduling. In which case on Linux they would need to make
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these same modifications themselves to utilize it to its full
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extent.
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Attached file is for the current trunk as of this date.
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"
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2015-09-25 10:09 robert
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* include/osgUtil/SceneView, src/osgViewer/Renderer.cpp: Refactored
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the way that FrameStamp is managed in osgViewer::Renderer to
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avoid thread conflicts
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2015-09-24 14:14 robert
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* src/osgWrappers/deprecated-dotosg/osg/LibraryWrapper.cpp,
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src/osgWrappers/deprecated-dotosg/osg/Texture2DArray.cpp: From
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John Hedström,"Texture2DArray support for the .osg serializer"
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2015-09-24 10:52 robert
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* include/osg/Camera, src/osgWrappers/serializers/osg/Camera.cpp:
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Added support for serializing
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Camera::ImplicitBufferAttachmentRenderMask and
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ImplicitBufferAttachmentResolveMask properties.
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2015-09-24 10:48 robert
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* src/osg/Drawable.cpp: Quietened down debug messages
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2015-09-24 09:29 robert
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* src/osgWrappers/serializers/osg/Camera.cpp: Fixed line endings.
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2015-09-23 10:41 robert
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* include/osg/ContextData: Added missing OSG_EXPORT to fix Windows
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build
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2015-09-23 09:47 robert
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* examples/osganalysis/osganalysis.cpp,
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examples/osgfpdepth/osgfpdepth.cpp, include/osg/BufferObject,
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include/osg/ContextData, include/osg/Drawable,
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include/osg/FragmentProgram, include/osg/FrameBufferObject,
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include/osg/GLObjects, include/osg/Program, include/osg/Shader,
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include/osg/State, include/osg/Texture,
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include/osg/VertexProgram, src/CMakeLists.txt,
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src/osg/BufferObject.cpp, src/osg/CMakeLists.txt,
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src/osg/ContextData.cpp, src/osg/Drawable.cpp,
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src/osg/FragmentProgram.cpp, src/osg/FrameBufferObject.cpp,
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src/osg/GLObjects.cpp, src/osg/GraphicsContext.cpp,
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src/osg/OcclusionQueryNode.cpp, src/osg/Program.cpp,
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src/osg/Shader.cpp, src/osg/State.cpp, src/osg/Texture.cpp,
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src/osg/Texture1D.cpp, src/osg/Texture2D.cpp,
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src/osg/Texture2DArray.cpp, src/osg/Texture2DMultisample.cpp,
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src/osg/Texture3D.cpp, src/osg/TextureCubeMap.cpp,
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src/osg/TextureRectangle.cpp, src/osg/VertexProgram.cpp,
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src/osgUtil/RenderStage.cpp, src/osgUtil/SceneView.cpp:
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Refactored the GL object deletion management to use new
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osg::GraphicsObjectManager/GLObjectManager base classes, and
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osg::ContextData container.
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This approach unifies much of the code handling the clean up of
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OpenGL graphics data, avoids lots of local mutexes and static
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variables that were previously required,
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and enables the clean up scheme to be easily extended by users
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providing their own GraphicsObjectManager subclasses.
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2015-09-04 15:35 robert
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* src/osg/Geometry.cpp: From Jannik Heller, "I've hit what I
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believe to be a bug (or at the very least, an unintuitive
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behaviour) in the osg::Geometry copy constructor. I noticed it
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when using osg::clone on a Geometry with vertex buffer objects,
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and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a
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Geometry to an osgUtil::IncrementalCompileOperation, then
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osg::clone the Geometry. I was getting reports from users of
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random crashes happening.
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I believe the offending lines are in the osg::Geometry copy
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constructor:
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if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
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{
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if (_useVertexBufferObjects)
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{
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// copying of arrays doesn't set up buffer objects so we'll need
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to force
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// Geometry to assign these, we'll do this by switching off VBO's
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then renabling them.
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setUseVertexBufferObjects(false);
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setUseVertexBufferObjects(true);
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}
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}
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Toggling the vertex buffer objects off then on again actually
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touches not only the arrays controlled by DEEP_COPY_ARRAYS, but
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also the PrimitiveSets which are controlled by
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DEEP_COPY_PRIMITIVES. This means if the user has copyflags of
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only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the
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original const Geometry& we are copying from. I believe this
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shouldn't be allowed to happen because we are using a const&
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specifier for the original Geometry.
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In my case the osgUtil::IncrementalCompileOperation was trying to
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compile the geometry, while in the main thread a clone operation
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toggled the VBO's off and on, a crash ensues.
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In the attached patch, you will find a more efficient handling of
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VBO's in the osg::Geometry copy constructor, so that only the
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Arrays that were actually deep copied have their VBO assigned,
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and no changes are made to Arrays that already had a valid VBO
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assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now
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honored so that VBO's are set up correctly should a user copy a
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Geometry with only that flag.
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"
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2015-09-04 15:04 robert
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* include/osgDB/ImagePager: From Laurens Voerman, "I found that
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using an ImageSequence with mode PAGE_AND_DISCARD_USED_IMAGES
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triggers the (3) imageThreads to run and never stop, even when no
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more work is to be done. This is due to a bug in the stop
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condition currently setting the thread to stop and wait for a
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signal only when no work needs to be done AND the databasepager
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is paused.
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It should stop and wait for a signal on either of those two. Due
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to a few logical inversions it boils down to replacing || with &&
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OLD _block->set((!_requestList.empty() ||
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!_pager->_databasePagerThreadPaused));
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NEW _block->set((!_requestList.empty() &&
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!_pager->_databasePagerThreadPaused));//release the threads to
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run IF (work_to_be_done && not_paused)
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This bug is present since svn rev 8663 (just before 2.6.0
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release)
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attached is a zip with the files:
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OpenSceneGraph\include\osgDB\ImagePager
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This file is valid for svn branch and stable 3.2 and 3.4
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branches 2.6 - 3.0 have the same bug, but other differences in
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the file."
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2015-09-04 14:50 robert
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* applications/osgconv/osgconv.cpp: From Laurens Voerman, "I
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crashed osgconv while compressing textures:
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osgconv --compressed-dxt1 cow.osg cow.ive
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due to different handling of the extentions in osg 3.4 and up.
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attached is a zip with the files:
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OpenSceneGraph\applications\osgconv\osgconv.cpp
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This file is valid for svn branch and stable3.4."
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2015-09-04 14:34 robert
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* src/osg/Geometry.cpp: From Julien Valentin, "Serializing custom
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geometry i ran into a crash due to a
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setVertexAttribArrayList(array) with array containing NULL
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vertexAttrib.
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I added a test in order to avoid it
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Code:
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void Geometry::setVertexAttribArrayList(const ArrayList&
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arrayList)
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{
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_vertexAttribList = arrayList;
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dirtyDisplayList();
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if (_useVertexBufferObjects)
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{
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for(ArrayList::iterator itr = _vertexAttribList.begin();
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itr != _vertexAttribList.end();
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++itr)
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{
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if(itr->get())//ADDED
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addVertexBufferObjectIfRequired(itr->get());
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}
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}
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}
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"
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and
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"The bug i ran into is a crash reading osgt Geometry with null
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vertexattribs.
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The only thing i added is a not nul check on array passed to
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setVertexAttribArrayList."
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--------------------This line, and those below, will be ignored--
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M src/osg/Geometry.cpp
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2015-09-04 14:24 robert
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* CMakeLists.txt: Updated SO version for svn/trunk.
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2015-09-04 14:24 robert
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* include/osg/OperationThread: Fixed warning
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2015-09-04 14:23 robert
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* include/osgDB/OutputStream: Fixed warning by removing redundent
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check
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2015-08-14 15:25 robert
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* include/osg/Texture2D, src/osg/Texture2D.cpp: Corrected the
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Subload::generateTextureObject() return type to make it
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consistent with Texture::generateTextureObject(..)
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2015-08-12 10:18 robert
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* src/osgVolume/Shaders/volume_frag.cpp,
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src/osgVolume/Shaders/volume_iso_frag.cpp,
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src/osgVolume/Shaders/volume_lit_frag.cpp,
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src/osgVolume/Shaders/volume_lit_tf_frag.cpp,
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src/osgVolume/Shaders/volume_mip_frag.cpp,
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src/osgVolume/Shaders/volume_tf_frag.cpp,
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src/osgVolume/Shaders/volume_tf_iso_frag.cpp,
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src/osgVolume/Shaders/volume_tf_mip_frag.cpp: Updated shaders
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from OpenSceneGraph-Data with refactor of workaround to NVidia
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driver bug
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2015-08-12 06:39 robert
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* CMakeLists.txt, README.txt: Added GL1 to the docs of the
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GL_PROFILE string
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Updated the date of the 3.4.0 release in the README.
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2015-08-11 20:06 robert
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* src/osgVolume/Shaders/volume_frag.cpp,
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src/osgVolume/Shaders/volume_iso_frag.cpp,
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src/osgVolume/Shaders/volume_lit_frag.cpp,
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src/osgVolume/Shaders/volume_lit_tf_frag.cpp,
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src/osgVolume/Shaders/volume_mip_frag.cpp,
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src/osgVolume/Shaders/volume_tf_frag.cpp,
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src/osgVolume/Shaders/volume_tf_iso_frag.cpp,
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src/osgVolume/Shaders/volume_tf_mip_frag.cpp: Refactored
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workaround of NVidia nan lenght() bug.
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2015-08-11 08:43 robert
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* CMakeLists.txt, CMakeModules/FindAsio.cmake,
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CMakeModules/FindLIBLAS.cmake, src/osgPlugins/CMakeLists.txt:
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Moved FIND_PACKAGE(Boost) to within the individual Find scripts
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that actually need it rather in the root CMakeLists.txt.
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2015-08-10 19:55 robert
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* src/osg/State.cpp: Removed spaces
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2015-08-10 19:40 robert
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* CMakeLists.txt: Fixed line endings
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2015-08-10 19:39 robert
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* src/osgVolume/Shaders/volume_frag.cpp,
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src/osgVolume/Shaders/volume_iso_frag.cpp,
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src/osgVolume/Shaders/volume_lit_frag.cpp,
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src/osgVolume/Shaders/volume_lit_tf_frag.cpp,
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src/osgVolume/Shaders/volume_mip_frag.cpp,
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src/osgVolume/Shaders/volume_tf_frag.cpp,
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src/osgVolume/Shaders/volume_tf_iso_frag.cpp,
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src/osgVolume/Shaders/volume_tf_mip_frag.cpp: Updated built-in
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shaders from OpenSceneGraph-Data vesion that introduce
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#pragma(tic) shaders that resolve the NVidia loop iteration bug.
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2015-08-10 19:18 robert
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* src/osg/Shader.cpp: Quietened down #pragma(tic) shader
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composition messages
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2015-08-10 17:42 robert
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* include/osg/State, src/osg/State.cpp: Added support for injecting
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GL_VENDOR strings into GLSL shaders via the new #pragma(tic)
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shader composition
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2015-08-10 05:04 robert
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* include/osg/Types, src/osg/CMakeLists.txt: Build fix for VS and
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installing Types
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2015-08-09 09:42 robert
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* src/osg/GL.in: Changed GLint64 and GLuint64 setup to use int64_t
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and uint64_t resptectivly respectively to avoid issues with
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compiling against Qt5
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2015-08-09 09:07 robert
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* include/osgViewer/api/X11/PixelBufferX11,
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src/osgViewer/PixelBufferX11.cpp: Added #ifdef guards around SGIX
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specific parts to avoid build problems with GLES
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2015-08-08 08:49 robert
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* src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error
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in ZIP plugin handling of memory buffer
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2015-08-06 15:03 robert
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* src/osgText/Text.cpp: Added checks for the validity of chached
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coordinate arrays.
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2015-08-06 10:09 robert
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* src/osgVolume/Shaders/volume_frag.cpp,
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src/osgVolume/Shaders/volume_iso_frag.cpp,
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src/osgVolume/Shaders/volume_lit_frag.cpp,
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src/osgVolume/Shaders/volume_lit_tf_frag.cpp,
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src/osgVolume/Shaders/volume_mip_frag.cpp,
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src/osgVolume/Shaders/volume_tf_frag.cpp,
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src/osgVolume/Shaders/volume_tf_iso_frag.cpp,
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src/osgVolume/Shaders/volume_tf_mip_frag.cpp: Updated shaders
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from OpenSceneGraph-Data.
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2015-08-03 19:14 robert
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* include/osgViewer/api/X11/PixelBufferX11,
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src/osgViewer/PixelBufferX11.cpp: From Andy Skinner, "Someone was
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using our code on a system that does not seem to have the SGIX
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symbols used in osgViewer.cpp.
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I used osgSetGLExtensionsFuncPtr to remove the symbols. I don't
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know how to test this path, but it did remove the symbols from
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libosgViewer.so. I have also not been able yet to see if that was
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sufficient for our customer.
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I did this by looking at other cases, and I tried to follow some
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of the same practices in PixelBufferX11, like using _useSGIX in a
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similar way to the previous _useGLX1_3."
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2015-07-31 13:46 robert
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* CMakeModules/OsgAndroidMacroUtils.cmake: From Terry Welsh, "I
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downloaded the Android 3rdparty deps from here
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http://www.openscenegraph.org/index.php/download-section/dependencies
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but was not able to use them for a while. Attached are changes to
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OsgAndroidMacroUtils.cmake that allow the deps to be found by
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cmake.
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Specifically, all FIND_PATH commands require the
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NO_CMAKE_FIND_ROOT_PATH option to actually find paths. This is
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odd
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because if you inspect CMAKE_FIND_ROOT_PATH it appears to be
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empty. I
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would expect it to have no effect at all.
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I also needed to remove quotes from this line in order for
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headers to be found:
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set(FREETYPE_INCLUDE_DIRS "${FREETYPE_DIR}/include
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${FREETYPE_DIR}/include/freetype/config")
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Assuming this script worked in the past, it seems like cmake
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behavior
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may have changed at some point. I'm using cmake version
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2.8.12.2."
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2015-07-31 13:44 robert
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* src/osg/GLExtensions.cpp: From Jannik Heller, "Here is a patch
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for the S3TC capability check.
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On a Intel HD graphics Linux system with Mesa 10.1.3, I found
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that osg's Extensions::isTextureCompressionS3TCSupported()
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returned false, even though S3TC compressed textures *are* in
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fact working. I tested this by loading and rendering various
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DXT1, DXT3 and DXT5 compressed textures in the OSG.
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"glxinfo | grep s3tc" gives:
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GL_S3_s3tc
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Note, if I install the package "libtxc-dxtn-s2tc0", I get in
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addition:
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||||
|
||||
glxinfo | grep s3tc
|
||||
GL_EXT_texture_compression_s3tc
|
||||
GL_S3_s3tc
|
||||
|
||||
However, S3TC compressed textures worked correctly within the OSG
|
||||
even without libtxc-dxtn-s2tc0 installed.
|
||||
|
||||
I'm not sure what the differences between these extensions are,
|
||||
but based on the description at
|
||||
https://www.opengl.org/registry/specs/S3/s3tc.txt I would assume
|
||||
that both will work for OSG's purposes. The attached patch
|
||||
changes isTextureCompressionS3TCSupported() to accept either
|
||||
extension."
|
||||
|
||||
2015-07-31 10:59 robert
|
||||
|
||||
* include/osgText/Text: Warning fix
|
||||
|
||||
2015-07-31 10:54 robert
|
||||
|
||||
* src/osg/Image.cpp, src/osgPlugins/3ds/ReaderWriter3DS.cpp,
|
||||
src/osgPlugins/lua/LuaScriptEngine.cpp,
|
||||
src/osgViewer/ViewerEventHandlers.cpp: From Kristofer Tingdahl,
|
||||
warning fixes.
|
||||
|
||||
2015-07-31 10:27 robert
|
||||
|
||||
* src/osg/GL.in: Compile fix for Mingw.
|
||||
|
||||
2015-07-23 15:46 robert
|
||||
|
||||
* examples/osganalysis/osganalysis.cpp,
|
||||
examples/osgcatch/osgcatch.cpp,
|
||||
examples/osggraphicscost/osggraphicscost.cpp,
|
||||
examples/osgmotionblur/osgmotionblur.cpp,
|
||||
examples/osgshaderterrain/osgshaderterrain.cpp,
|
||||
examples/osgtext/osgtext.cpp,
|
||||
examples/osgthreadedterrain/osgthreadedterrain.cpp,
|
||||
examples/osgvolume/osgvolume.cpp, include/osg/GraphicsThread,
|
||||
include/osg/OperationThread, src/osg/GraphicsThread.cpp,
|
||||
src/osg/OperationThread.cpp, src/osgUtil/GLObjectsVisitor.cpp,
|
||||
src/osgUtil/IncrementalCompileOperation.cpp,
|
||||
src/osgUtil/RenderStage.cpp, src/osgViewer/Renderer.cpp: Added
|
||||
explicit initialization of osg::Referenced(true) to
|
||||
osg::Operation subclasses as it uses virtual inhertiance from
|
||||
osg::Referenced.
|
||||
|
||||
2015-07-23 14:37 robert
|
||||
|
||||
* include/osg/Types, include/osgViewer/ViewerBase: From Pjotr
|
||||
Svetachov, buid fixes for VS2015.
|
||||
|
||||
2015-07-23 14:31 robert
|
||||
|
||||
* src/osgPlugins/osc/osc/OscOutboundPacketStream.cpp: Merged VS2013
|
||||
warning fixes from OSG-3.4 branch
|
||||
|
||||
2015-07-23 11:11 robert
|
||||
|
||||
* examples/osgSSBO/osgSSBO.cpp, examples/osgcluster/osgcluster.cpp,
|
||||
examples/osggpucull/AggregateGeometryVisitor.h,
|
||||
examples/osgoit/DepthPeeling.cpp, examples/osgoit/DepthPeeling.h,
|
||||
examples/osgparticleeffects/osgparticleeffects.cpp,
|
||||
examples/osgshadow/osgshadow.cpp,
|
||||
examples/osgspotlight/osgspotlight.cpp,
|
||||
examples/osgwidgetnotebook/osgwidgetnotebook.cpp,
|
||||
src/osg/glu/libutil/mipmap.cpp, src/osgDB/ConvertBase64.cpp,
|
||||
src/osgPlugins/3ds/WriterNodeVisitor.cpp,
|
||||
src/osgPlugins/OpenFlight/FltExportVisitor.cpp,
|
||||
src/osgPlugins/OpenFlight/LightSourcePaletteManager.cpp,
|
||||
src/osgPlugins/OpenFlight/LightSourcePaletteManager.h,
|
||||
src/osgPlugins/OpenFlight/PrimaryRecords.cpp,
|
||||
src/osgPlugins/OpenFlight/expPrimaryRecords.cpp,
|
||||
src/osgPlugins/freetype/FreeTypeLibrary.cpp,
|
||||
src/osgPlugins/osc/OscReceivingDevice.cpp,
|
||||
src/osgPlugins/osc/osc/OscHostEndianness.h,
|
||||
src/osgPlugins/osga/OSGA_Archive.h,
|
||||
src/osgShadow/ConvexPolyhedron.cpp,
|
||||
src/osgShadow/DebugShadowMap.cpp,
|
||||
src/osgShadow/OccluderGeometry.cpp, src/osgShadow/ShadowMap.cpp,
|
||||
src/osgSim/SphereSegment.cpp,
|
||||
src/osgUtil/DelaunayTriangulator.cpp, src/osgUtil/Optimizer.cpp,
|
||||
src/osgUtil/SceneView.cpp, src/osgViewer/View.cpp,
|
||||
src/osgWrappers/deprecated-dotosg/osg/NodeCallback.cpp: Warning
|
||||
fixes for Clang-3.6
|
||||
|
||||
2015-07-23 09:23 robert
|
||||
|
||||
* src/osgFX/BumpMapping.cpp, src/osgFX/Cartoon.cpp: Added missing
|
||||
handling of lightnumber and associate lights
|
||||
|
||||
2015-07-23 07:39 robert
|
||||
|
||||
* src/osg/GL.in: Changed the GL_HEADER_HAS_GLINT64 and
|
||||
GL_HEADER_HAS_GLUINT64 to use cmakedefine to improve handling of
|
||||
when cmake doesn't find GLint64 and GLuint64.
|
||||
|
||||
2015-07-22 17:01 robert
|
||||
|
||||
* AUTHORS.txt, applications/osgversion/Contributors.cpp: Fixed
|
||||
AUTHORS file
|
||||
|
||||
2015-07-22 14:55 robert
|
||||
|
||||
* applications/osgversion/Contributors.cpp: Fixed contributors list
|
||||
|
||||
2015-07-22 14:52 robert
|
||||
|
||||
* ChangeLog: Updated ChangeLog
|
||||
|
||||
2015-07-22 14:03 robert
|
||||
|
||||
* include/osg/AlphaFunc, include/osg/GLDefines: Moved GL_ALPHA_TEST
|
||||
|
Loading…
Reference in New Issue
Block a user