Added GraphicsWindowWin32 and GraphicsWindowCocoa classes, curently not implmented,
but added as a placeholder for members of the community to step forward and implement.
This commit is contained in:
parent
40139afc49
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791d884b44
89
include/osgViewer/GraphicsWindowCocoa
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89
include/osgViewer/GraphicsWindowCocoa
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@ -0,0 +1,89 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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/* Note, elements of GraphicsWindowX11 have used Prodcer/RenderSurface_X11.cpp as both
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* a guide to use of X11/GLX and copiying directly in the case of setBorder().
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* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
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*/
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#ifndef OSGVIEWER_GRAPHICSWINDOWCOCOA
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#define OSGVIEWER_GRAPHICSWINDOWCOCOA 1
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#include <osgViewer/GraphicsWindow>
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namespace osgViewer
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{
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class GraphicsWindowCocoa : public osgViewer::GraphicsWindow
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{
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public:
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GraphicsWindowCocoa(osg::GraphicsContext::Traits* traits):
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_valid(false),
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_initialized(false),
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_realized(false)
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{
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_traits = traits;
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init();
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if (valid())
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{
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setState( new osg::State );
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getState()->setContextID( osg::GraphicsContext::createNewContextID() );
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}
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}
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virtual bool valid() const { return _valid; }
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/** Realise the GraphicsContext.*/
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virtual bool realizeImplementation();
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/** Return true if the graphics context has been realised and is ready to use.*/
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virtual bool isRealizedImplementation() const { return _realized; }
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/** Close the graphics context.*/
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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/** Check to see if any events have been generated.*/
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virtual void checkEvents();
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/** Set Window decoration.*/
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virtual void setWindowDecoration(bool flag);
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/** Get focus.*/
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virtual void grabFocus();
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/** Get focus on if the pointer is in this window.*/
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virtual void grabFocusIfPointerInWindow();
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protected:
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void init();
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void transformMouseXY(float& x, float& y);
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bool _valid;
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bool _initialized;
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bool _realized;
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};
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}
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#endif
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89
include/osgViewer/GraphicsWindowWin32
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89
include/osgViewer/GraphicsWindowWin32
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@ -0,0 +1,89 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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/* Note, elements of GraphicsWindowX11 have used Prodcer/RenderSurface_X11.cpp as both
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* a guide to use of X11/GLX and copiying directly in the case of setBorder().
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* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
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*/
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#ifndef OSGVIEWER_GRAPHICSWINDOWWIN32
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#define OSGVIEWER_GRAPHICSWINDOWIN32 1
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#include <osgViewer/GraphicsWindow>
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namespace osgViewer
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{
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class GraphicsWindowWin32 : public osgViewer::GraphicsWindow
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{
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public:
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GraphicsWindowWin32(osg::GraphicsContext::Traits* traits):
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_valid(false),
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_initialized(false),
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_realized(false)
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{
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_traits = traits;
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init();
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if (valid())
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{
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setState( new osg::State );
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getState()->setContextID( osg::GraphicsContext::createNewContextID() );
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}
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}
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virtual bool valid() const { return _valid; }
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/** Realise the GraphicsContext.*/
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virtual bool realizeImplementation();
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/** Return true if the graphics context has been realised and is ready to use.*/
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virtual bool isRealizedImplementation() const { return _realized; }
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/** Close the graphics context.*/
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual void makeCurrentImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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/** Check to see if any events have been generated.*/
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virtual void checkEvents();
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/** Set Window decoration.*/
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virtual void setWindowDecoration(bool flag);
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/** Get focus.*/
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virtual void grabFocus();
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/** Get focus on if the pointer is in this window.*/
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virtual void grabFocusIfPointerInWindow();
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protected:
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void init();
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void transformMouseXY(float& x, float& y);
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bool _valid;
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bool _initialized;
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bool _realized;
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};
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}
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#endif
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@ -13,6 +13,10 @@ CXXFILES = \
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CXXFILES += GraphicsWindowX11.cpp\
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CXXFILES += GraphicsWindowX11.cpp\
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# CXXFILES += GraphicsWindowWin32.cpp\
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# CXXFILES += GraphicsWindowCocoa.cpp\
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DEF += -DOSGVIEWER_LIBRARY
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DEF += -DOSGVIEWER_LIBRARY
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178
src/osgViewer/GraphicsWindowCocoa.cpp
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178
src/osgViewer/GraphicsWindowCocoa.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgViewer/GraphicsWindowCocoa>
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using namespace osgViewer;
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namespace osgViewer
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{
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/** This is the class we need to create for pbuffers, note its not a GraphicsWindow as it won't need any of the event handling and window mapping facilities.*/
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class GraphicsContextCocoa : public osg::GraphicsContext
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{
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public:
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GraphicsContextCocoa(osg::GraphicsContext::Traits* traits):
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_valid(false)
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{
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_traits = traits;
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}
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virtual bool valid() const { return _valid; }
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/** Realise the GraphicsContext implementation,
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
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/** Return true if the graphics context has been realised, and is ready to use, implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual bool isRealizedImplementation() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
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/** Close the graphics context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void closeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
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/** Make this graphics context current implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
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/** Make this graphics context current with specified read context implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
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/** Pure virtual, Bind the graphics context to associated texture implementation.
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* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
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virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
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/** Swap the front and back buffers implementation.
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* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
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virtual void swapBuffersImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
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protected:
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bool _valid;
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};
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}
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void GraphicsWindowCocoa::setWindowDecoration(bool flag)
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::setWindowDecoration() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::init()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::init() Please implement me!"<<std::endl;
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}
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bool GraphicsWindowCocoa::realizeImplementation()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::realizeImplementation() Please implement me!"<<std::endl;
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return false;
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}
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void GraphicsWindowCocoa::makeCurrentImplementation()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::makeCurrentImplementation() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::closeImplementation()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::closeImplementation() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::swapBuffersImplementation()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::swapBuffersImplementation() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::checkEvents()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::checkEvents() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::grabFocus()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::grabFocus() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::grabFocusIfPointerInWindow()
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{
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osg::notify(osg::NOTICE)<<"GraphicWindowCocoa::grabFocusIfPointerInWindow() Please implement me!"<<std::endl;
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}
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void GraphicsWindowCocoa::transformMouseXY(float& x, float& y)
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{
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if (getEventQueue()->getUseFixedMouseInputRange())
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{
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osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
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x = eventState->getXmin() + (eventState->getXmax()-eventState->getXmin())*x/float(_traits->width);
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y = eventState->getYmin() + (eventState->getYmax()-eventState->getYmin())*y/float(_traits->height);
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}
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}
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struct CocoaWindowingSystemInterface : public osg::GraphicsContext::WindowingSystemInterface
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{
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CocoaWindowingSystemInterface()
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{
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}
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virtual unsigned int getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
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{
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osg::notify(osg::NOTICE)<<"CocoaWindowingSystemInterface::getNumScreens() Please implement me!"<<std::endl;
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return 1;
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}
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virtual void getScreenResolution(const osg::GraphicsContext::ScreenIdentifier& si, unsigned int& width, unsigned int& height)
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{
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osg::notify(osg::NOTICE)<<"CocoaWindowingSystemInterface::getScreenResolution() Please implement me!"<<std::endl;
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}
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virtual osg::GraphicsContext* createGraphicsContext(osg::GraphicsContext::Traits* traits)
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{
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if (traits->pbuffer)
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{
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osg::ref_ptr<osgViewer::GraphicsContextCocoa> pbuffer = new GraphicsContextCocoa(traits);
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if (pbuffer->valid()) return pbuffer.release();
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else return 0;
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}
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else
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{
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osg::ref_ptr<osgViewer::GraphicsWindowCocoa> window = new GraphicsWindowCocoa(traits);
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if (window->valid()) return window.release();
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else return 0;
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}
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}
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};
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struct RegisterWindowingSystemInterfaceProxy
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{
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RegisterWindowingSystemInterfaceProxy()
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{
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osg::GraphicsContext::setWindowingSystemInterface(new CocoaWindowingSystemInterface);
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}
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~RegisterWindowingSystemInterfaceProxy()
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{
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osg::GraphicsContext::setWindowingSystemInterface(0);
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}
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};
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RegisterWindowingSystemInterfaceProxy createWindowingSystemInterfaceProxy;
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178
src/osgViewer/GraphicsWindowWin32.cpp
Normal file
178
src/osgViewer/GraphicsWindowWin32.cpp
Normal file
@ -0,0 +1,178 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||||
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* (at your option) any later version. The full license is in LICENSE file
|
||||||
|
* included with this distribution, and on the openscenegraph.org website.
|
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|
*
|
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|
* This library is distributed in the hope that it will be useful,
|
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|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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|
* OpenSceneGraph Public License for more details.
|
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|
*/
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#include <osgViewer/GraphicsWindowWin32>
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using namespace osgViewer;
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namespace osgViewer
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{
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|
||||||
|
/** This is the class we need to create for pbuffers, note its not a GraphicsWindow as it won't need any of the event handling and window mapping facilities.*/
|
||||||
|
class GraphicsContextWin32 : public osg::GraphicsContext
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
GraphicsContextWin32(osg::GraphicsContext::Traits* traits):
|
||||||
|
_valid(false)
|
||||||
|
{
|
||||||
|
_traits = traits;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual bool valid() const { return _valid; }
|
||||||
|
|
||||||
|
/** Realise the GraphicsContext implementation,
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
|
||||||
|
|
||||||
|
/** Return true if the graphics context has been realised, and is ready to use, implementation.
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual bool isRealizedImplementation() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
|
||||||
|
|
||||||
|
/** Close the graphics context implementation.
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual void closeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
|
||||||
|
|
||||||
|
/** Make this graphics context current implementation.
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual void makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; }
|
||||||
|
|
||||||
|
/** Make this graphics context current with specified read context implementation.
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual void makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; }
|
||||||
|
|
||||||
|
/** Pure virtual, Bind the graphics context to associated texture implementation.
|
||||||
|
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
|
||||||
|
virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
|
||||||
|
|
||||||
|
/** Swap the front and back buffers implementation.
|
||||||
|
* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
|
||||||
|
virtual void swapBuffersImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
bool _valid;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::setWindowDecoration(bool flag)
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::setWindowDecoration() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::init()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::init() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GraphicsWindowWin32::realizeImplementation()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::realizeImplementation() Please implement me!"<<std::endl;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::makeCurrentImplementation()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::makeCurrentImplementation() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::closeImplementation()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::closeImplementation() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::swapBuffersImplementation()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::swapBuffersImplementation() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::checkEvents()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::checkEvents() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::grabFocus()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::grabFocus() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::grabFocusIfPointerInWindow()
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"GraphicWindowWin32::grabFocusIfPointerInWindow() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GraphicsWindowWin32::transformMouseXY(float& x, float& y)
|
||||||
|
{
|
||||||
|
if (getEventQueue()->getUseFixedMouseInputRange())
|
||||||
|
{
|
||||||
|
osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
|
||||||
|
x = eventState->getXmin() + (eventState->getXmax()-eventState->getXmin())*x/float(_traits->width);
|
||||||
|
y = eventState->getYmin() + (eventState->getYmax()-eventState->getYmin())*y/float(_traits->height);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct Win32WindowingSystemInterface : public osg::GraphicsContext::WindowingSystemInterface
|
||||||
|
{
|
||||||
|
|
||||||
|
Win32WindowingSystemInterface()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual unsigned int getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"Win32WindowingSystemInterface::getNumScreens() Please implement me!"<<std::endl;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void getScreenResolution(const osg::GraphicsContext::ScreenIdentifier& si, unsigned int& width, unsigned int& height)
|
||||||
|
{
|
||||||
|
osg::notify(osg::NOTICE)<<"Win32WindowingSystemInterface::getScreenResolution() Please implement me!"<<std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual osg::GraphicsContext* createGraphicsContext(osg::GraphicsContext::Traits* traits)
|
||||||
|
{
|
||||||
|
if (traits->pbuffer)
|
||||||
|
{
|
||||||
|
osg::ref_ptr<osgViewer::GraphicsContextWin32> pbuffer = new GraphicsContextWin32(traits);
|
||||||
|
if (pbuffer->valid()) return pbuffer.release();
|
||||||
|
else return 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
osg::ref_ptr<osgViewer::GraphicsWindowWin32> window = new GraphicsWindowWin32(traits);
|
||||||
|
if (window->valid()) return window.release();
|
||||||
|
else return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
struct RegisterWindowingSystemInterfaceProxy
|
||||||
|
{
|
||||||
|
RegisterWindowingSystemInterfaceProxy()
|
||||||
|
{
|
||||||
|
osg::GraphicsContext::setWindowingSystemInterface(new Win32WindowingSystemInterface);
|
||||||
|
}
|
||||||
|
|
||||||
|
~RegisterWindowingSystemInterfaceProxy()
|
||||||
|
{
|
||||||
|
osg::GraphicsContext::setWindowingSystemInterface(0);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
RegisterWindowingSystemInterfaceProxy createWindowingSystemInterfaceProxy;
|
@ -246,6 +246,8 @@ void Viewer::frame()
|
|||||||
{
|
{
|
||||||
if (_done) return;
|
if (_done) return;
|
||||||
|
|
||||||
|
// osg::notify(osg::NOTICE)<<std::endl<<"Viewer::frame()"<<std::endl<<std::endl;
|
||||||
|
|
||||||
if (_firstFrame)
|
if (_firstFrame)
|
||||||
{
|
{
|
||||||
init();
|
init();
|
||||||
|
Loading…
Reference in New Issue
Block a user