Made the computeLocalToWorld etc method to use const NodePath's parameters.

This commit is contained in:
Robert Osfield 2004-09-09 15:14:33 +00:00
parent 6a48a3ffe7
commit 790da0776a
5 changed files with 82 additions and 52 deletions

View File

@ -37,6 +37,27 @@ class RefNodePath : public NodeList
}
}
RefNodePath& operator = (const RefNodePath& rhs)
{
if (&rhs == this) return *this;
NodeList::operator = (rhs);
return *this;
}
RefNodePath& operator = (const NodePath& rhs)
{
for(osg::NodePath::const_iterator itr=rhs.begin();
itr != rhs.end();
++itr)
{
push_back(*itr);
}
return *this;
}
inline operator NodePath () const
{
NodePath nodePath;

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@ -27,21 +27,21 @@ namespace osg {
/** compute the matrix which transforms objects in local coords to world coords,
* by accumulating the Transform local to world matrices along the specified node path.*/
extern SG_EXPORT Matrix computeLocalToWorld(NodePath& nodePath);
extern SG_EXPORT Matrix computeLocalToWorld(const NodePath& nodePath);
/** compute the matrix which transforms objects in world coords to local coords,
* by accumulating the Transform world to local matrices along the specified node path.*/
extern SG_EXPORT Matrix computeWorldToLocal(NodePath& nodePath);
extern SG_EXPORT Matrix computeWorldToLocal(const NodePath& nodePath);
/** compute the matrix which transforms objects in local coords to world coords,
* by accumulating the Transform local to world matrices along the specified node path
* the supplied initialial camera modelview .*/
extern SG_EXPORT Matrix computeLocalToEye(const Matrix& modelview, NodePath& nodePath);
extern SG_EXPORT Matrix computeLocalToEye(const Matrix& modelview, const NodePath& nodePath);
/** compute the matrix which transforms objects in world coords to local coords,
* by accumulating the Transform world to local matrices along the specified node path
* the inverse of the supplied initialial camera modelview.*/
extern SG_EXPORT Matrix computeEyeToLocal(const Matrix& modelview, NodePath& nodePath);
extern SG_EXPORT Matrix computeEyeToLocal(const Matrix& modelview, const NodePath& nodePath);
/** A Transform is a group node for which all children are transformed by

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@ -15,7 +15,9 @@
#define OSGGA_NODETRACKERMANIPULATOR 1
#include <osgGA/MatrixManipulator>
#include <osg/Quat>
#include <osg/RefNodePath>
namespace osgGA{
@ -27,10 +29,15 @@ class OSGGA_EXPORT NodeTrackerManipulator : public MatrixManipulator
virtual const char* className() const { return "NodeTrackerManipulator"; }
void setTrackNode(osg::Node* node) { _trackNode = node; }
osg::Node* getTrackNode() { return _trackNode.get(); }
const osg::Node* getTrackNode() const { return _trackNode.get(); }
void setTrackNodePath(const osg::RefNodePath& nodePath) { _trackNodePath = nodePath; }
void setTrackNodePath(const osg::NodePath& nodePath) { _trackNodePath = nodePath; }
osg::RefNodePath& getTrackNodePath() { return _trackNodePath; }
const osg::RefNodePath& getTrackNodePath() const { return _trackNodePath; }
void setTrackNode(osg::Node* node);
osg::Node* getTrackNode() { return _trackNodePath.empty() ? 0 : _trackNodePath.back().get(); }
const osg::Node* getTrackNode() const { return _trackNodePath.empty() ? 0 : _trackNodePath.back().get(); }
enum TrackerMode
{
@ -99,6 +106,21 @@ class OSGGA_EXPORT NodeTrackerManipulator : public MatrixManipulator
protected:
virtual ~NodeTrackerManipulator();
inline bool validateNodePath() const
{
if (!_trackNodePath.valid())
{
if (_trackNodePath.empty())
{
osg::notify(osg::NOTICE)<<"Warning: tracked node path has been invalidated by changes in the scene graph."<<std::endl;
NodeTrackerManipulator* non_const_this = const_cast<NodeTrackerManipulator*>(this);
non_const_this->_trackNodePath.clear();
}
return false;
}
return true;
}
/** Reset the internal GUIEvent stack.*/
void flushMouseEventStack();
@ -133,7 +155,8 @@ class OSGGA_EXPORT NodeTrackerManipulator : public MatrixManipulator
osg::ref_ptr<const GUIEventAdapter> _ga_t0;
osg::ref_ptr<osg::Node> _node;
osg::ref_ptr<osg::Node> _trackNode;
osg::RefNodePath _trackNodePath;
TrackerMode _trackerMode;
RotationMode _rotationMode;

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@ -46,10 +46,11 @@ class TransformVisitor : public NodeVisitor
}
}
void accumulate(NodePath& nodePath)
void accumulate(const NodePath& nodePath)
{
for(NodePath::iterator itr=nodePath.begin();
itr!=nodePath.end();
NodePath& non_const_nodePath = const_cast<NodePath&>(nodePath);
for(NodePath::iterator itr=non_const_nodePath.begin();
itr!=non_const_nodePath.end();
++itr)
{
(*itr)->accept(*this);
@ -58,7 +59,7 @@ class TransformVisitor : public NodeVisitor
};
Matrix osg::computeLocalToWorld(NodePath& nodePath)
Matrix osg::computeLocalToWorld(const NodePath& nodePath)
{
Matrix matrix;
TransformVisitor tv(matrix,TransformVisitor::LOCAL_TO_WORLD);
@ -66,7 +67,7 @@ Matrix osg::computeLocalToWorld(NodePath& nodePath)
return matrix;
}
Matrix osg::computeWorldToLocal(NodePath& nodePath)
Matrix osg::computeWorldToLocal(const NodePath& nodePath)
{
osg::Matrix matrix;
TransformVisitor tv(matrix,TransformVisitor::WORLD_TO_LOCAL);
@ -74,7 +75,7 @@ Matrix osg::computeWorldToLocal(NodePath& nodePath)
return matrix;
}
Matrix osg::computeLocalToEye(const Matrix& modelview,NodePath& nodePath)
Matrix osg::computeLocalToEye(const Matrix& modelview,const NodePath& nodePath)
{
Matrix matrix(modelview);
TransformVisitor tv(matrix,TransformVisitor::LOCAL_TO_WORLD);
@ -82,7 +83,7 @@ Matrix osg::computeLocalToEye(const Matrix& modelview,NodePath& nodePath)
return matrix;
}
Matrix osg::computeEyeToLocal(const Matrix& modelview,NodePath& nodePath)
Matrix osg::computeEyeToLocal(const Matrix& modelview,const NodePath& nodePath)
{
Matrix matrix;
matrix.invert(modelview);

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@ -72,6 +72,16 @@ void NodeTrackerManipulator::setNode(osg::Node* node)
if (getAutoComputeHomePosition()) computeHomePosition();
}
void NodeTrackerManipulator::setTrackNode(osg::Node* node)
{
CollectParentPaths cpp;
node->accept(cpp);
if (!cpp._nodePaths.empty())
{
_trackNodePath = cpp._nodePaths[0];
}
}
const osg::Node* NodeTrackerManipulator::getNode() const
{
@ -321,32 +331,19 @@ void NodeTrackerManipulator::setByMatrix(const osg::Matrixd& matrix)
void NodeTrackerManipulator::computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const
{
if (_trackNode.valid())
if (validateNodePath())
{
CollectParentPaths cpp;
NodeTrackerManipulator* non_const_this = const_cast<NodeTrackerManipulator*>(this);
non_const_this->_trackNode->accept(cpp);
if (!cpp._nodePaths.empty())
{
worldToLocal = osg::computeWorldToLocal(cpp._nodePaths[0]);
}
worldToLocal = osg::computeWorldToLocal(_trackNodePath);
}
}
void NodeTrackerManipulator::computeNodeLocalToWorld(osg::Matrixd& localToWorld) const
{
if (_trackNode.valid())
if (validateNodePath())
{
CollectParentPaths cpp;
NodeTrackerManipulator* non_const_this = const_cast<NodeTrackerManipulator*>(this);
non_const_this->_trackNode->accept(cpp);
if (!cpp._nodePaths.empty())
{
localToWorld = osg::computeLocalToWorld(cpp._nodePaths[0]);
}
localToWorld = osg::computeLocalToWorld(_trackNodePath);
}
}
void NodeTrackerManipulator::computeNodeCenterAndRotation(osg::Vec3d& nodeCenter, osg::Quat& nodeRotation) const
@ -354,8 +351,8 @@ void NodeTrackerManipulator::computeNodeCenterAndRotation(osg::Vec3d& nodeCenter
osg::Matrixd localToWorld;
computeNodeLocalToWorld(localToWorld);
if (_trackNode.valid())
nodeCenter = _trackNode->getBound().center()*localToWorld;
if (validateNodePath())
nodeCenter = _trackNodePath.back()->getBound().center()*localToWorld;
else
nodeCenter = osg::Vec3d(0.0f,0.0f,0.0f)*localToWorld;
@ -482,25 +479,13 @@ bool NodeTrackerManipulator::calcMovement()
if (dx==0 && dy==0) return false;
if (_trackNode.valid())
if (validateNodePath())
{
// osg::notify(osg::NOTICE)<<"_trackNode="<<_trackNode->getName()<<std::endl;
osg::Matrix localToWorld;
localToWorld = osg::computeLocalToWorld(_trackNodePath);
CollectParentPaths cpp;
_trackNode->accept(cpp);
// osg::notify(osg::NOTICE)<<"number of nodepaths = "<<cpp._nodePaths.size()<<std::endl;
if (!cpp._nodePaths.empty())
{
osg::Matrix localToWorld;
localToWorld = osg::computeLocalToWorld(cpp._nodePaths[0]);
_center = _trackNode->getBound().center() * localToWorld;
}
}
_center = _trackNodePath.back()->getBound().center() * localToWorld;
}
unsigned int buttonMask = _ga_t1->getButtonMask();
if (buttonMask==GUIEventAdapter::LEFT_MOUSE_BUTTON)