From Vasily Radostev, fixed Billboard compute near/far bug due to typo of bbCornerFar.

This commit is contained in:
Robert Osfield 2004-07-07 13:19:07 +00:00
parent c6ca80f2c5
commit 787792077c

View File

@ -542,7 +542,7 @@ bool CullVisitor::updateCalculatedNearFar(const osg::Matrix& matrix,const osg::D
(lookVector.y()>=0?2:0) + (lookVector.y()>=0?2:0) +
(lookVector.z()>=0?4:0); (lookVector.z()>=0?4:0);
unsigned int bbCornerNear = (~_bbCornerFar)&7; unsigned int bbCornerNear = (~bbCornerFar)&7;
d_near = distance(bb.corner(bbCornerNear),matrix); d_near = distance(bb.corner(bbCornerNear),matrix);
d_far = distance(bb.corner(bbCornerFar),matrix); d_far = distance(bb.corner(bbCornerFar),matrix);