Added getKeyManipMap() method
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@ -34,6 +34,9 @@ class OSGGA_EXPORT KeySwitchMatrixManipulator : public MatrixManipulator
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{
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public:
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typedef std::pair<std::string, osg::ref_ptr<MatrixManipulator> > NamedManipulator;
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typedef std::map<int, NamedManipulator> KeyManipMap;
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virtual const char* className() const { return "KeySwitchMatrixManipulator"; }
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/**
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@ -51,23 +54,33 @@ public:
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void selectMatrixManipulator(unsigned int num);
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/** Get the complete list of manipulators attached to this keyswitch manipulator.*/
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KeyManipMap& getKeyManipMap() { return _manips; }
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/** Get the const complete list of manipulators attached to this keyswitch manipulator.*/
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const KeyManipMap& getKeyManipMap() const { return _manips; }
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/** Get the current active manipulators.*/
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MatrixManipulator* getCurrentMatrixManipulator() { return _current.get(); }
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/** Get the const current active manipulators.*/
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const MatrixManipulator* getCurrentMatrixManipulator() const { return _current.get(); }
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MatrixManipulator* getMatrixManipulator(unsigned int num);
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/** Get manipulator assigned to a specified key.*/
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MatrixManipulator* getMatrixManipulator(unsigned int key);
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const MatrixManipulator* getMatrixManipulator(unsigned int num) const;
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/** Get const manipulator assigned to a specified key.*/
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const MatrixManipulator* getMatrixManipulator(unsigned int key) const;
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// Overrides from MatrixManipulator...
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/** set the coordinate frame which tells the manipulator which way is up, east and north.*/
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/** Set the coordinate frame which tells the manipulator which way is up, east and north.*/
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virtual void setCoordinateFrame(const osg::CoordinateFrame& cf) { _coordinateFrame = cf; _current->setCoordinateFrame(cf); }
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/** set the position of the matrix manipulator using a 4x4 Matrix.*/
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/** Set the position of the matrix manipulator using a 4x4 Matrix.*/
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virtual void setByMatrix(const osg::Matrixd& matrix) { _current->setByMatrix(matrix); }
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/** set the position of the matrix manipulator using a 4x4 Matrix.*/
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@ -103,8 +116,6 @@ public:
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private:
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typedef std::pair<std::string, osg::ref_ptr<MatrixManipulator> > NamedManipulator;
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typedef std::map<int, NamedManipulator> KeyManipMap;
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KeyManipMap _manips;
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osg::ref_ptr<MatrixManipulator> _current;
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