Added Viewport State Attribute to .osg reader/writer
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@ -68,6 +68,7 @@ CXXFILES =\
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TextureCubeMap.cpp\
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Transform.cpp\
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VertexProgram.cpp\
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Viewport.cpp\
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LIBS += $(OSG_LIBS) $(OTHER_LIBS)
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71
src/osgPlugins/osg/Viewport.cpp
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71
src/osgPlugins/osg/Viewport.cpp
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@ -0,0 +1,71 @@
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#include "osg/Viewport"
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool Viewport_readLocalData(Object& obj, Input& fr);
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bool Viewport_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_ViewportProxy
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(
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new osg::Viewport,
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"Viewport",
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"Object StateAttribute Viewport",
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&Viewport_readLocalData,
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&Viewport_writeLocalData
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);
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bool Viewport_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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int x = 0, y = 0, width = 0, height = 0;
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if (fr[0].matchWord("x") && fr[1].getInt(x))
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{
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fr+=2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("y") && fr[1].getInt(y))
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{
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fr+=2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("width") && fr[1].getInt(width))
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{
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fr+=2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("height") && fr[1].getInt(height))
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{
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fr+=2;
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iteratorAdvanced = true;
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}
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Viewport& viewport = static_cast<Viewport&>(obj);
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viewport.setViewport( x, y, width, height );
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return iteratorAdvanced;
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}
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bool Viewport_writeLocalData(const Object& obj, Output& fw)
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{
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const Viewport& viewport = static_cast<const Viewport&>(obj);
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fw.indent() << "x " << viewport.x() << std::endl;
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fw.indent() << "y " << viewport.y() << std::endl;
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fw.indent() << "width " << viewport.width() << std::endl;
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fw.indent() << "height " << viewport.height() << std::endl;
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return true;
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}
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