Further work on GPU stats
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52e86aaea3
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@ -397,11 +397,7 @@ public:
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}
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}
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#if 0
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bool aquireGPUStats = numCamrasWithTimerQuerySupport==cameras.size();
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#else
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bool aquireGPUStats = false;
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#endif
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float leftPos = 10.0f;
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float startBlocks = aquireGPUStats ? 250.0f : 150.0f;
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@ -413,8 +409,6 @@ public:
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osg::Vec4 colorUpdate( 0.0f,1.0f,0.0f,1.0f);
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// frame rate stats
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{
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osg::Geode* geode = new osg::Geode();
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@ -632,33 +626,6 @@ public:
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drawValue->setDrawCallback(new TextDrawCallback(stats,"Draw traversal time taken",-1, 1000.0));
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if (aquireGPUStats)
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{
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pos.x() = drawValue->getBound().xMax() + 30.0f;
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osg::ref_ptr<osgText::Text> gpuLabel = new osgText::Text;
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geode->addDrawable( gpuLabel.get() );
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gpuLabel->setColor(colorGPU);
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gpuLabel->setFont(font);
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gpuLabel->setCharacterSize(characterSize);
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gpuLabel->setPosition(pos);
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gpuLabel->setText("GPU: ");
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pos.x() = gpuLabel->getBound().xMax();
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osg::ref_ptr<osgText::Text> gpuValue = new osgText::Text;
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geode->addDrawable( gpuValue.get() );
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gpuValue->setColor(colorGPU);
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gpuValue->setFont(font);
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gpuValue->setCharacterSize(characterSize);
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gpuValue->setPosition(pos);
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gpuValue->setText("0.0");
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gpuValue->setDrawCallback(new TextDrawCallback(stats,"GPU draw time taken",-1, 1000.0));
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}
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pos.x() = startBlocks;
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osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorDraw, 10);
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geometry->setDrawCallback(new BlockDrawCallback(startBlocks, viewerStats, stats, "Draw traversal begin time", "Draw traversal end time", -1, 10, 10000.0));
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@ -667,6 +634,41 @@ public:
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pos.y() -= characterSize*1.5f;
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}
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if (aquireGPUStats)
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{
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pos.x() = leftPos;
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osg::ref_ptr<osgText::Text> gpuLabel = new osgText::Text;
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geode->addDrawable( gpuLabel.get() );
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gpuLabel->setColor(colorGPU);
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gpuLabel->setFont(font);
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gpuLabel->setCharacterSize(characterSize);
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gpuLabel->setPosition(pos);
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gpuLabel->setText("GPU: ");
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pos.x() = gpuLabel->getBound().xMax();
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osg::ref_ptr<osgText::Text> gpuValue = new osgText::Text;
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geode->addDrawable( gpuValue.get() );
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gpuValue->setColor(colorGPU);
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gpuValue->setFont(font);
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gpuValue->setCharacterSize(characterSize);
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gpuValue->setPosition(pos);
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gpuValue->setText("0.0");
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gpuValue->setDrawCallback(new TextDrawCallback(stats,"GPU draw time taken",-1, 1000.0));
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pos.x() = startBlocks;
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osg::Geometry* geometry = createGeometry(pos, characterSize *0.8, colorGPU, 10);
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geometry->setDrawCallback(new BlockDrawCallback(startBlocks, viewerStats, stats, "GPU draw begin time", "GPU draw end time", -1, 10, 10000.0));
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geode->addDrawable(geometry);
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pos.y() -= characterSize*1.5f;
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}
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pos.x() = leftPos;
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@ -453,11 +453,81 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
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_sceneView(sceneView),
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_databasePager(databasePager),
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_startTick(startTick),
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_checkForQuery(false)
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_initialized(false),
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_aquireGPUStats(false),
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_extensions(0)
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{
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_sceneView->getCullVisitor()->setDatabaseRequestHandler(_databasePager.get());
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}
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typedef std::pair<GLuint, int> QueryFrameNumberPair;
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typedef std::list<QueryFrameNumberPair> QueryFrameNumberList;
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typedef std::vector<GLuint> QueryList;
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inline void checkQuery(osg::Stats* stats)
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{
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for(QueryFrameNumberList::iterator itr = _queryFrameNumberList.begin();
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itr != _queryFrameNumberList.end();
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)
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{
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GLuint query = itr->first;
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GLint available = 0;
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_extensions->glGetQueryObjectiv(query, GL_QUERY_RESULT_AVAILABLE, &available);
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if (available)
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{
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GLuint64EXT timeElapsed = 0;
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_extensions->glGetQueryObjectui64v(query, GL_QUERY_RESULT, &timeElapsed);
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double timeElapsedSeconds = double(timeElapsed)*1e-9;
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double currentTime = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
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double estimatedEndTime = (_previousQueryTime + currentTime) * 0.5;
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double estimatedBeginTime = estimatedEndTime - timeElapsedSeconds;
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stats->setAttribute(itr->second, "GPU draw begin time", estimatedBeginTime);
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stats->setAttribute(itr->second, "GPU draw end time", estimatedEndTime);
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stats->setAttribute(itr->second, "GPU draw time taken", timeElapsedSeconds);
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itr = _queryFrameNumberList.erase(itr);
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_availableQueryObjects.push_back(query);
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}
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else
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{
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++itr;
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}
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}
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_previousQueryTime = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
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}
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inline GLuint createQueryObject()
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{
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if (_availableQueryObjects.empty())
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{
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GLuint query;
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_extensions->glGenQueries(1, &query);
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return query;
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}
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else
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{
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GLuint query = _availableQueryObjects.back();
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_availableQueryObjects.pop_back();
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return query;
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}
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}
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inline void beginQuery(int frameNumber)
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{
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GLuint query = createQueryObject();
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_extensions->glBeginQuery(GL_TIME_ELAPSED, query);
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_queryFrameNumberList.push_back(QueryFrameNumberPair(query, frameNumber));
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}
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inline void endQuery()
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{
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_extensions->glEndQuery(GL_TIME_ELAPSED);
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}
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virtual void operator () (osg::GraphicsContext*)
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{
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if (!_sceneView) return;
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@ -468,87 +538,54 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
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osg::State* state = _sceneView->getState();
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const osg::FrameStamp* fs = state->getFrameStamp();
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int frameNumber = fs ? fs->getFrameNumber() : 0;
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// osg::notify(osg::NOTICE)<<"Frame number "<<frameNumber<<std::endl;
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osg::Timer_t beforeCullTick = osg::Timer::instance()->tick();
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_sceneView->cull();
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osg::Timer_t afterCullTick = osg::Timer::instance()->tick();
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const osg::Drawable::Extensions* extensions = stats ? osg::Drawable::getExtensions(state->getContextID(),true) : 0;
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#if 0
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bool aquireGPUStats = extensions && extensions->isTimerQuerySupported();
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#else
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bool aquireGPUStats = false;
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#endif
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if (aquireGPUStats)
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if (!_initialized)
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{
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if (_checkForQuery)
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{
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// Wait for all results to become available
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GLint available = 0;
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extensions->glGetQueryObjectiv(_query, GL_QUERY_RESULT_AVAILABLE, &available);
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if (!available)
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{
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osg::notify(osg::INFO)<<"Stats not available - forcing a glFinish"<<std::endl;
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glFinish();
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extensions->glGetQueryObjectiv(_query, GL_QUERY_RESULT_AVAILABLE, &available);
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}
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if (available)
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{
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GLuint64EXT timeElapsed = 0;
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extensions->glGetQueryObjectui64v(_query, GL_QUERY_RESULT, &timeElapsed);
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stats->setAttribute(frameNumber-1, "GPU draw time taken", double(timeElapsed)*1e-9);
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}
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else
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{
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osg::notify(osg::INFO)<<"Stats not available - query has been lost."<<std::endl;
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// regenerate the query object as it seems to have been lost
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extensions->glGenQueries(1, &_query);
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}
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}
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else
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{
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// Create a query object.
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extensions->glGenQueries(1, &_query);
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}
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extensions->glBeginQuery(GL_TIME_ELAPSED, _query);
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_sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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extensions->glEndQuery(GL_TIME_ELAPSED);
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_checkForQuery = true;
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_initialized = true;
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_extensions = stats ? osg::Drawable::getExtensions(state->getContextID(),true) : 0;
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_aquireGPUStats = _extensions && _extensions->isTimerQuerySupported();
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_previousQueryTime = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
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}
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else
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{
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_sceneView->draw();
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// _aquireGPUStats = false;
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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{
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_databasePager->compileGLObjects(*(state), availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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if (_aquireGPUStats)
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{
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checkQuery(stats);
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}
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// do cull taversal
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osg::Timer_t beforeCullTick = osg::Timer::instance()->tick();
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_sceneView->cull();
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osg::Timer_t afterCullTick = osg::Timer::instance()->tick();
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// do draw traveral
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if (_aquireGPUStats)
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{
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checkQuery(stats);
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beginQuery(frameNumber);
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}
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_sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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if (_aquireGPUStats)
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{
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endQuery();
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checkQuery(stats);
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}
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osg::Timer_t afterDrawTick = osg::Timer::instance()->tick();
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if (stats)
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{
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stats->setAttribute(frameNumber, "Cull traversal begin time", osg::Timer::instance()->delta_s(_startTick, beforeCullTick));
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@ -566,8 +603,13 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
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osg::observer_ptr<osgDB::DatabasePager> _databasePager;
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osg::Timer_t _startTick;
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bool _checkForQuery;
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GLuint _query;
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bool _initialized;
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bool _aquireGPUStats;
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const osg::Drawable::Extensions* _extensions;
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QueryFrameNumberList _queryFrameNumberList;
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QueryList _availableQueryObjects;
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double _previousQueryTime;
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};
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void Viewer::setUpRenderingSupport()
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