diff --git a/src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp b/src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp index b3b0ce5d9..a052d4dc1 100644 --- a/src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp +++ b/src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp @@ -125,5 +125,5 @@ char terrain_displacement_mapping_vert[] = "#version 120\n" " vec3 position = gl_Vertex.xyz + gl_Normal.xyz * height_center;\n" " gl_Position = gl_ModelViewProjectionMatrix * vec4(position,1.0);\n" "\n" - "};\n" + "}\n" "\n";