[+] Two classes added: osgAnimation::UpdateVec2fUniform, osgAnimation::UpdateVec4fUniform

This commit is contained in:
konstantin.matveyev 2017-07-30 19:55:56 +03:00
parent 0c1fad2c91
commit 700dd2b9a7
4 changed files with 60 additions and 0 deletions

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@ -69,6 +69,18 @@ namespace osgAnimation
META_Object(osgAnimation, UpdateFloatUniform);
};
// Vec2f
struct UpdateVec2fUniform : public UpdateUniform<osg::Vec2f>
{
UpdateVec2fUniform(const std::string& aName = "") : UpdateUniform<osg::Vec2f>(aName) { }
UpdateVec2fUniform(const UpdateVec2fUniform& uv2fu,
const osg::CopyOp& copyop) :
osg::Object(uv2fu, copyop), // copy name
UpdateUniform<osg::Vec2f>(uv2fu, copyop) { }
META_Object(osgAnimation, UpdateVec2fUniform);
};
// Vec3f
struct UpdateVec3fUniform : public UpdateUniform<osg::Vec3f>
{
@ -81,6 +93,18 @@ namespace osgAnimation
META_Object(osgAnimation, UpdateVec3fUniform);
};
// Vec4f
struct UpdateVec4fUniform : public UpdateUniform<osg::Vec4f>
{
UpdateVec4fUniform(const std::string& aName = "") : UpdateUniform<osg::Vec4f>(aName) { }
UpdateVec4fUniform(const UpdateVec4fUniform& uv4fu,
const osg::CopyOp& copyop) :
osg::Object(uv4fu, copyop), // copy name
UpdateUniform<osg::Vec4f>(uv4fu, copyop) { }
META_Object(osgAnimation, UpdateVec4fUniform);
};
// Matrixf
struct UpdateMatrixfUniform : public UpdateUniform<osg::Matrixf>
{

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@ -30,7 +30,9 @@ USE_SERIALIZER_WRAPPER(osgAnimation_UpdateMorphGeometry)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateRigGeometry)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateFloatUniform)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateMatrixfUniform)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateVec2fUniform)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateVec3fUniform)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateVec4fUniform)
extern "C" void wrapper_serializer_library_osgAnimation(void) {}

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@ -0,0 +1,17 @@
#undef OBJECT_CAST
#define OBJECT_CAST dynamic_cast
#include <osgAnimation/UpdateUniform>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
REGISTER_OBJECT_WRAPPER( osgAnimation_UpdateVec2fUniform,
new osgAnimation::UpdateVec2fUniform,
osgAnimation::UpdateVec2fUniform,
"osg::Object osg::Callback osg::UniformCallback osgAnimation::UpdateVec2fUniform" )
{
}
#undef OBJECT_CAST
#define OBJECT_CAST static_cast

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@ -0,0 +1,17 @@
#undef OBJECT_CAST
#define OBJECT_CAST dynamic_cast
#include <osgAnimation/UpdateUniform>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
REGISTER_OBJECT_WRAPPER( osgAnimation_UpdateVec4fUniform,
new osgAnimation::UpdateVec4fUniform,
osgAnimation::UpdateVec4fUniform,
"osg::Object osg::Callback osg::UniformCallback osgAnimation::UpdateVec4fUniform" )
{
}
#undef OBJECT_CAST
#define OBJECT_CAST static_cast