Removed Switch::removedChild(Node*) as the Group::removeChild(Node*) implementation
should be sufficient, as it calls the virtual removeChild(uint,uint).
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@ -49,8 +49,6 @@ class OSG_EXPORT Switch : public Group
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virtual bool insertChild( unsigned int index, Node *child, bool value );
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virtual bool removeChild( Node *child );
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virtual bool removeChild(unsigned int pos,unsigned int numChildrenToRemove=1);
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@ -99,17 +99,6 @@ bool Switch::insertChild( unsigned int index, Node *child, bool value )
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return false;
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}
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bool Switch::removeChild( Node *child )
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{
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// find the child's position.
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unsigned int pos=getChildIndex(child);
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if (pos>=_children.size()) return false;
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_values.erase(_values.begin()+pos);
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return Group::removeChild(child);
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}
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bool Switch::removeChild(unsigned int pos,unsigned int numChildrenToRemove)
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{
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if (pos>=_values.size() || numChildrenToRemove==0) return false;
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@ -43,7 +43,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Switch)
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I_Method2(bool, addChild, IN, osg::Node *, child, IN, bool, value);
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I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
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I_Method3(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child, IN, bool, value);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
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I_Method2(void, setValue, IN, unsigned int, pos, IN, bool, value);
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I_Method1(bool, getValue, IN, unsigned int, pos);
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