Clean up to the osgProducer lib and demo.
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4b671e5023
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6fd27a4b59
@ -45,6 +45,11 @@ public:
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*/
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void addNumberedCameraManipulator(CameraManipulator *cm);
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unsigned int getNumCameraManipualtors() const { return _manips.size(); }
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void selectCameraManipulator(unsigned int num);
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CameraManipulator* getCurrentCameraManipulator() { return _current.get(); }
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const CameraManipulator* getCurrentCameraManipulator() const { return _current.get(); }
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@ -1,32 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_READCAMERACONDIGFILE
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#define OSGDB_READCAMERACONDIGFILE 1
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#include <Producer/CameraConfig>
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#include <osgProducer/Export>
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#include <string>
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namespace osgProducer {
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/** Read a Producer::CameraConfig from file.
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* Return valid Producer::CameraConfig on success,
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* return NULL on failure.*/
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extern OSGPRODUCER_EXPORT Producer::CameraConfig* readCameraConfigFile(const std::string& filename);
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}
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#endif
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@ -38,14 +38,9 @@ class OSGPRODUCER_EXPORT Viewer : public CameraGroup, public osgGA::GUIActionAda
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Viewer(const std::string& configFile);
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Viewer(int& argc, char** argv);
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virtual ~Viewer() {}
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bool readCommandLine(int& argc, char** argv);
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enum ViewerOptions
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{
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TRACKBALL_MANIPULATOR = 1,
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@ -69,9 +64,6 @@ class OSGPRODUCER_EXPORT Viewer : public CameraGroup, public osgGA::GUIActionAda
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virtual void update();
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typedef std::list< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlerList;
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EventHandlerList& getEventHandlerList() { return _eventHandlerList; }
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virtual void realize( ThreadingModel thread_model= SingleThreaded );
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@ -79,6 +71,13 @@ class OSGPRODUCER_EXPORT Viewer : public CameraGroup, public osgGA::GUIActionAda
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virtual void requestContinuousUpdate(bool) {}
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virtual void requestWarpPointer(int x,int y);
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typedef std::list< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlerList;
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EventHandlerList& getEventHandlerList() { return _eventHandlerList; }
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unsigned int addCameraManipulator(osgGA::CameraManipulator* cm);
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void selectCameraManipulator(unsigned int no);
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protected :
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@ -1,32 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_WRITECAMERACONDIGFILE
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#define OSGDB_WRITECAMERACONDIGFILE 1
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#include <Producer/CameraConfig>
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#include <osgProducer/Export>
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#include <string>
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namespace osgProducer {
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/** Write a Producer::CameraConfig to file.
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* Return true on success,
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* return false on failure.*/
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extern OSGPRODUCER_EXPORT bool writeCameraConfigFile(const Producer::CameraConfig& cameraconfig, const std::string& filename);
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}
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#endif
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@ -3,23 +3,42 @@
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//as published by the Free Software Foundation.
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#include <osgUtil/Optimizer>
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#include <osgDB/ReadFile>
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#include <osgDB/FileUtils>
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#include <osgGA/AnimationPathManipulator>
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#include <osgProducer/Viewer>
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int main( int argc, char **argv )
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{
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// create the camera group.
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osgProducer::Viewer viewer(argc,argv);
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osgProducer::Viewer viewer;
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// set up the database files to read.
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std::vector<std::string> filenameList;
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if (argc>1) filenameList.push_back(argv[1]);
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else filenameList.push_back("cow.osg");
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// create the commandline args.
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std::string pathfile;
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std::vector<std::string> commandLine;
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for(int i=1;i<argc;++i) {
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if( std::string(argv[i]) == "-p" ) {
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if( (i+1) >= argc ) {
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std::cout << "path argument required for -p option."<<std::endl;
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return 1;
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}
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else
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pathfile = std::string(argv[++i]);
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}
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else
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commandLine.push_back(argv[i]);
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}
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osg::DisplaySettings::instance()->readCommandLine(commandLine);
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osgDB::readCommandLine(commandLine);
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// read the scene.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(filenameList);
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(commandLine);
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if (!loadedModel) return 1;
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// optimize it, remove rendundent nodes and state etc.
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@ -30,6 +49,15 @@ int main( int argc, char **argv )
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// set up the value with sensible defaults.
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viewer.setUpViewer();
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if( !pathfile.empty() ) {
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osg::ref_ptr<osgGA::AnimationPathManipulator> apm = new osgGA::AnimationPathManipulator(pathfile);
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if( apm.valid() && apm->valid() )
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{
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unsigned int num = viewer.addCameraManipulator(apm.get());
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viewer.selectCameraManipulator(num);
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}
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}
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// set the scene to render
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viewer.setSceneData(loadedModel.get());
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@ -150,18 +150,12 @@ int main( int argc, char **argv )
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viewer.registerCameraManipulator(new osgGA::DriveManipulator);
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if( !pathfile.empty() ) {
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osgGA::AnimationPathManipulator *apm = new osgGA::AnimationPathManipulator(pathfile);
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if( apm->valid() )
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osg::ref_ptr<osgGA::AnimationPathManipulator> apm = new osgGA::AnimationPathManipulator(pathfile);
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if( apm.valid() && apm->valid() )
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{
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//viewer.registerCameraManipulator(apm);
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// selecting the animation path manipulator up front seems to disable view frustum
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// in a heavy duty way that I'm do understand yet, so I'm commenting out for the
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// time being. Simply pressing '4' will get you the animation path working correctly.
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unsigned int no = viewer.registerCameraManipulator(apm);
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viewer.selectCameraManipulator(no);
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unsigned int num = viewer.registerCameraManipulator(apm.get());
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viewer.selectCameraManipulator(num);
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}
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else
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delete apm;
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}
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// osgUtil::RenderBin* depth_renderbin = osgUtil::RenderBin::getRenderBinPrototype("DepthSortedBin");
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@ -21,6 +21,26 @@ void KeySwitchCameraManipulator::addNumberedCameraManipulator(CameraManipulator
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addCameraManipulator('1'+_manips.size(),"camera",cm);
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}
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void KeySwitchCameraManipulator::selectCameraManipulator(unsigned int num)
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{
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unsigned int manipNo = 0;
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KeyManipMap::iterator itr;
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for(itr=_manips.begin();
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manipNo!=num && itr!=_manips.end();
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++itr,++manipNo)
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{
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}
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if (itr!=_manips.end())
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{
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if (_current.valid())
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{
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itr->second.second->setNode(_current->getNode());
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itr->second.second->setCamera(_current->getCamera());
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}
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_current = itr->second.second;
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}
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}
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bool KeySwitchCameraManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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{
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@ -3,7 +3,6 @@
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//as published by the Free Software Foundation.
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#include <osgProducer/CameraGroup>
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#include <osgProducer/ReadCameraConfigFile>
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using namespace osgProducer;
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@ -17,7 +16,7 @@ CameraGroup::CameraGroup(Producer::CameraConfig *cfg): Producer::CameraGroup(cfg
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_init();
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}
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CameraGroup::CameraGroup(const std::string& configFile) : Producer::CameraGroup(readCameraConfigFile(configFile))
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CameraGroup::CameraGroup(const std::string& configFile) : Producer::CameraGroup(configFile)
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{
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_init();
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}
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@ -6,8 +6,6 @@ CXXFILES =\
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EventAdapter.cpp\
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KeyboardMouseCallback.cpp\
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SceneHandler.cpp\
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ReadCameraConfigFile.cpp\
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WriteCameraConfigFile.cpp\
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Viewer.cpp\
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LIBS += -lProducer $(GL_LIBS) -losgGA -losgUtil -losgDB -losg $(OTHER_LIBS)
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@ -1,46 +0,0 @@
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#include <osgProducer/ReadCameraConfigFile>
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using namespace osgProducer;
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Producer::CameraConfig* buildConfig()
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{
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Producer::RenderSurface *rs1 = new Producer::RenderSurface;
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rs1->setScreenNum(0);
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// rs1->useBorder(false);
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// rs1->setWindowRect(0,0,640,480);
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rs1->setWindowRect(10,10,620,480);
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Producer::Camera *camera1 = new Producer::Camera;
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camera1->setRenderSurface(rs1);
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camera1->setOffset( 1.0, 0.0 );
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Producer::RenderSurface *rs2 = new Producer::RenderSurface;
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rs2->setScreenNum(0);
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// rs2->useBorder(false);
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// rs2->setWindowRect(640,0,640,480);
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rs2->setWindowRect(650,10,620,480);
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Producer::Camera *camera2 = new Producer::Camera;
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camera2->setRenderSurface(rs2);
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camera2->setOffset( -1.0, 0.0 );
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Producer::CameraConfig *cfg = new Producer::CameraConfig;
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cfg->addCamera("Camera 1",camera1);
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cfg->addCamera("Camera 2", camera2);
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Producer::InputArea *ia = new Producer::InputArea;
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ia->addInputRectangle( rs1, Producer::InputRectangle(-1.0,0.0,-1.0,1.0));
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ia->addInputRectangle( rs2, Producer::InputRectangle(0.0,1.0,-1.0,1.0));
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cfg->setInputArea(ia);
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return cfg;
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}
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Producer::CameraConfig* osgProducer::readCameraConfigFile(const std::string& filename)
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{
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return buildConfig();
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}
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@ -20,39 +20,18 @@ Viewer::Viewer():
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Viewer::Viewer(Producer::CameraConfig *cfg):
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CameraGroup(cfg),
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_done(0),
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_done(false),
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_frameNumber(0),
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_kbmcb(0)
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{
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_done = false;
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}
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Viewer::Viewer(const std::string& configFile):
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CameraGroup(configFile),
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_done(0),
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_done(false),
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_frameNumber(0),
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_kbmcb(0)
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{
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_done = false;
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}
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Viewer::Viewer(int& argc, char** argv):
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_done(0),
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_frameNumber(0),
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_kbmcb(0)
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{
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_done = false;
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readCommandLine(argc,argv);
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// set up the maximum number of graphics contexts, before loading the scene graph
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// to ensure that texture objects and display buffers are configured to the correct size.
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osg::DisplaySettings::instance()->setMaxNumberOfGraphicsContexts( getNumberOfCameras() );
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}
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bool Viewer::readCommandLine(int&, char**)
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{
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return false;
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}
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void Viewer::setUpViewer(Viewer::ViewerOptions options)
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@ -113,24 +92,9 @@ void Viewer::setUpViewer(Viewer::ViewerOptions options)
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// create a camera to use with the manipulators.
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_old_style_osg_camera = new osg::Camera;
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if (options&(TRACKBALL_MANIPULATOR|FLIGHT_MANIPULATOR|DRIVE_MANIPULATOR))
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{
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_keyswitchManipulator = new osgGA::KeySwitchCameraManipulator;
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if (options&TRACKBALL_MANIPULATOR) _keyswitchManipulator->addNumberedCameraManipulator(new osgGA::TrackballManipulator);
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if (options&FLIGHT_MANIPULATOR) _keyswitchManipulator->addNumberedCameraManipulator(new osgGA::FlightManipulator);
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if (options&DRIVE_MANIPULATOR) _keyswitchManipulator->addNumberedCameraManipulator(new osgGA::DriveManipulator);
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_keyswitchManipulator->setCamera(_old_style_osg_camera.get());
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_keyswitchManipulator->setNode(getSceneDecorator());
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_eventHandlerList.push_back(_keyswitchManipulator.get());
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osg::ref_ptr<osgProducer::EventAdapter> init_event = new osgProducer::EventAdapter;
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init_event->adaptFrame(0.0);
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_keyswitchManipulator->getCurrentCameraManipulator()->home(*init_event,*this);
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}
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if (options&TRACKBALL_MANIPULATOR) addCameraManipulator(new osgGA::TrackballManipulator);
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if (options&FLIGHT_MANIPULATOR) addCameraManipulator(new osgGA::FlightManipulator);
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if (options&DRIVE_MANIPULATOR) addCameraManipulator(new osgGA::DriveManipulator);
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if (options&STATE_MANIPULATOR)
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{
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@ -141,13 +105,34 @@ void Viewer::setUpViewer(Viewer::ViewerOptions options)
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}
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unsigned int Viewer::addCameraManipulator(osgGA::CameraManipulator* cm)
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{
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if (!cm) return 0xfffff;
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// create a key switch manipulator if one doesn't already exist.
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if (!_keyswitchManipulator)
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{
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_keyswitchManipulator = new osgGA::KeySwitchCameraManipulator;
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_eventHandlerList.push_back(_keyswitchManipulator.get());
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}
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unsigned int num = _keyswitchManipulator->getNumCameraManipualtors();
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_keyswitchManipulator->addNumberedCameraManipulator(cm);
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return num;
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}
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void Viewer::realize( ThreadingModel thread_model)
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{
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if (_keyswitchManipulator.valid())
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if (_keyswitchManipulator.valid() && _keyswitchManipulator->getCurrentCameraManipulator())
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{
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osg::ref_ptr<osgProducer::EventAdapter> init_event = new osgProducer::EventAdapter;
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init_event->adaptFrame(0.0);
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_keyswitchManipulator->getCurrentCameraManipulator()->home(*init_event,*this);
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_keyswitchManipulator->setCamera(_old_style_osg_camera.get());
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_keyswitchManipulator->setNode(getSceneDecorator());
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_keyswitchManipulator->home(*init_event,*this);
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}
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CameraGroup::realize( thread_model );
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@ -198,7 +183,14 @@ void Viewer::update()
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if (_old_style_osg_camera.valid()) setView(_old_style_osg_camera->getModelViewMatrix().ptr());
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}
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void Viewer::selectCameraManipulator(unsigned int no)
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{
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if (_keyswitchManipulator.valid()) _keyswitchManipulator->selectCameraManipulator(no);
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}
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void Viewer::requestWarpPointer(int x,int y)
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{
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osg::notify(osg::WARN) << "Warning: requestWarpPointer("<<x<<","<<y<<") not implemented yet."<<std::endl;
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}
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#include <osgProducer/WriteCameraConfigFile>
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using namespace osgProducer;
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bool osgProducer::writeCameraConfigFile(const Producer::CameraConfig& cameraconfig, const std::string& filename)
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{
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return false;
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}
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