fix variable name "delimiter"/compilation for win32

This commit is contained in:
Hannes Pabst 2020-11-17 08:13:57 +01:00
parent ec79ef6f79
commit 6d4f808434
2 changed files with 3 additions and 3 deletions

View File

@ -734,7 +734,7 @@ void DisplaySettings::readEnvironmentalVariables()
if (getEnvVar("OSG_KEYSTONE_FILES", value))
{
#if defined(_WIN32) && !defined(__CYGWIN__)
char delimitor = ';';
char delimiter = ';';
#else
char delimiter = ':';
#endif
@ -798,7 +798,7 @@ void DisplaySettings::readEnvironmentalVariables()
if (getEnvVar("OSG_SHADER_PIPELINE_FILES", value))
{
#if defined(_WIN32) && !defined(__CYGWIN__)
char delimitor = ';';
char delimiter = ';';
#else
char delimiter = ':';
#endif

View File

@ -275,7 +275,7 @@ bool osgDB::setCurrentWorkingDirectory( const std::string &newCurrentWorkingDire
void osgDB::convertStringPathIntoFilePathList(const std::string& paths,FilePathList& filepath)
{
#if defined(_WIN32) && !defined(__CYGWIN__)
char delimitor = ';';
char delimiter = ';';
#else
char delimiter = ':';
#endif