fix variable name "delimiter"/compilation for win32
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@ -734,7 +734,7 @@ void DisplaySettings::readEnvironmentalVariables()
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if (getEnvVar("OSG_KEYSTONE_FILES", value))
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{
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#if defined(_WIN32) && !defined(__CYGWIN__)
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char delimitor = ';';
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char delimiter = ';';
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#else
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char delimiter = ':';
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#endif
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@ -798,7 +798,7 @@ void DisplaySettings::readEnvironmentalVariables()
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if (getEnvVar("OSG_SHADER_PIPELINE_FILES", value))
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{
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#if defined(_WIN32) && !defined(__CYGWIN__)
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char delimitor = ';';
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char delimiter = ';';
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#else
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char delimiter = ':';
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#endif
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@ -275,7 +275,7 @@ bool osgDB::setCurrentWorkingDirectory( const std::string &newCurrentWorkingDire
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void osgDB::convertStringPathIntoFilePathList(const std::string& paths,FilePathList& filepath)
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{
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#if defined(_WIN32) && !defined(__CYGWIN__)
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char delimitor = ';';
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char delimiter = ';';
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#else
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char delimiter = ':';
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#endif
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