From Matthew Johnson-Roberson, "Small fix for operation thread to protect the access to _operations vector by functions getNumOperationsInQueue() and empty(). It is simply an addition of OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_operationsMutex);
to protect against accessing while writing which was segfaulting in VPB specifically in void ThreadPool::run(osg::Operation* op) in the waiting loop while (_operationQueue->getNumOperationsInQueue() >= _maxNumberOfOperationsInQueue) "
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@ -105,10 +105,10 @@ class OSG_EXPORT OperationQueue : public Referenced
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osg::ref_ptr<Operation> getNextOperation(bool blockIfEmpty = false);
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/** Return true if the operation queue is empty. */
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bool empty() const { return _operations.empty(); }
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bool empty();
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/** Return the num of pending operations that are sitting in the OperationQueue.*/
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unsigned int getNumOperationsInQueue() const { return static_cast<unsigned int>(_operations.size()); }
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unsigned int getNumOperationsInQueue();
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/** Add operation to end of OperationQueue, this will be
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* executed by the operation thread once this operation gets to the head of the queue.*/
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@ -55,6 +55,19 @@ OperationQueue::~OperationQueue()
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{
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}
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bool OperationQueue::empty()
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_operationsMutex);
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return _operations.empty();
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}
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unsigned int OperationQueue::getNumOperationsInQueue()
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_operationsMutex);
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return static_cast<unsigned int>(_operations.size());
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}
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ref_ptr<Operation> OperationQueue::getNextOperation(bool blockIfEmpty)
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{
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if (blockIfEmpty && _operations.empty())
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