readd buildVertexInfluenceSet for backward compat
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@ -78,6 +78,8 @@ namespace osgAnimation
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void update();
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void update();
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void buildVertexInfluenceSet(){_rigTransformImplementation->prepareData(*this);}
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const osg::Matrix& getMatrixFromSkeletonToGeometry() const;
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const osg::Matrix& getMatrixFromSkeletonToGeometry() const;
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const osg::Matrix& getInvMatrixFromSkeletonToGeometry() const;
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const osg::Matrix& getInvMatrixFromSkeletonToGeometry() const;
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