osgsimplegl3: fix minor typo
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@ -158,7 +158,7 @@ If you have an external project that will depend on OSG built for OpenGL 3.x,
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you'll need to ensure your external project also uses the compiler include
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you'll need to ensure your external project also uses the compiler include
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directives to find <GL3/gl3.h>.
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directives to find <GL3/gl3.h>.
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To berify your application is using a pure OpenGL 3.x context, set
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To verify your application is using a pure OpenGL 3.x context, set
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OSG_NOTIFY_LEVEL=INFO in the environment and check the console output. Context
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OSG_NOTIFY_LEVEL=INFO in the environment and check the console output. Context
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creation displays output such as the following:
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creation displays output such as the following:
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GL3: Attempting to create OpenGL3 context.
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GL3: Attempting to create OpenGL3 context.
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