Disabled the culling for clear node.
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@ -23,6 +23,7 @@ ClearNode::ClearNode():
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_requiresClear(true),
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_clearColor(0.0f,0.0f,0.0f,1.0f)
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{
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setCullingActive(false);
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StateSet* stateset = new StateSet;
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stateset->setRenderBinDetails(-1,"RenderBin");
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setStateSet(stateset);
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