From Ulrich Hertlein, "please find attached a patch for TrackballManipulator to fix zooming using the MBP touchpad. The old code would always zoom-in even when using the gesture to zoom-out.

Also attached are some code and documentation cleanups for GUIEventAdapter that collect related values (e.g. scrolling, tablet pen) in a struct.
"
This commit is contained in:
Robert Osfield 2009-05-14 16:08:12 +00:00
parent 5432430fa6
commit 6bcc1c527c
2 changed files with 111 additions and 87 deletions

View File

@ -276,10 +276,10 @@ public:
/** Get whether this event has been handled by an event handler or not.*/ /** Get whether this event has been handled by an event handler or not.*/
bool getHandled() const { return _handled; } bool getHandled() const { return _handled; }
/** Get the Type of the GUI GUIEventAdapter.*/ /** set the event type. */
void setEventType(EventType Type) { _eventType = Type; } void setEventType(EventType Type) { _eventType = Type; }
/** Get the Type of the GUI GUIEventAdapter.*/ /** get the event type. */
virtual EventType getEventType() const { return _eventType; } virtual EventType getEventType() const { return _eventType; }
/** set time in seconds of event. */ /** set time in seconds of event. */
@ -337,7 +337,7 @@ public:
/** get mouse minimum y. */ /** get mouse minimum y. */
float getYmin() const { return _Ymin; } float getYmin() const { return _Ymin; }
/** get mouse maYimum y. */ /** get mouse maximum y. */
float getYmax() const { return _Ymax; } float getYmax() const { return _Ymax; }
/** set current mouse x position.*/ /** set current mouse x position.*/
@ -352,76 +352,96 @@ public:
/** get current mouse y position.*/ /** get current mouse y position.*/
float getY() const { return _my; } float getY() const { return _my; }
/** set current mouse button state */ /**
void setButtonMask(unsigned int mask) { _buttonMask = mask; } * return the current mouse x value normalized to the range of -1 to 1.
* -1 would be the left hand side of the window.
/** get current mouse button state */ * 0.0 would be the middle of the window.
unsigned int getButtonMask() const { return _buttonMask; } * +1 would be the right hand side of the window.
*/
void setModKeyMask(unsigned int mask) { _modKeyMask = mask; }
unsigned int getModKeyMask() const { return _modKeyMask; }
/// get the pressure, from a tablet input device (range 0 - 1)
float getPenPressure() const { return _pressure; }
/// sets the pressure from a tablet
void setPenPressure(float pressure) { _pressure = pressure; }
/// get the tiltX, from a tablet input device (range -1 - 1)
float getPenTiltX() const { return _tiltX; }
/// sets the tiltX from a tablet
void setPenTiltX(float tiltX) { _tiltX = tiltX; }
/// get the tiltY, from a tablet input device (range -1 - 1)
float getPenTiltY() const { return _tiltY; }
/// sets the tiltY from a tablet
void setPenTiltY(float tiltY) { _tiltY = tiltY; }
/// get the rotation, from a tablet input device (range 0 - 2PI)
float getPenRotation() const { return _rotation; }
/// sets the rotation from a tablet
void setPenRotation(float rotation) { _rotation = rotation; }
/// get the orientation from a tablet input device as a matrix
const osg::Matrix getPenOrientation() const;
/// get the current used tablet pointer type
TabletPointerType getTabletPointerType() const { return _tabletPointerType; }
/// set the current used tablet pointer type
void setTabletPointerType(TabletPointerType pt) { _tabletPointerType = pt; }
void setScrollingMotion(ScrollingMotion motion) { _scrollingMotion = motion; }
/** get the scrolling x-delta */
float getScrollingDeltaX() const { return _scrollingDeltaX; }
/** get the scrolling y-delta */
float getScrollingDeltaY() const { return _scrollingDeltaY; }
/** sets the scrolling delta to x,y and the type of scrolling to SCROLL_2D */
void setScrollingMotionDelta(float x, float y) {
_scrollingMotion = SCROLL_2D;
_scrollingDeltaX = x;
_scrollingDeltaY = y;
}
ScrollingMotion getScrollingMotion() const { return _scrollingMotion; }
/** return the getX() value normalized to the range of -1 to 1.
* -1 would be the left hand side of the window.
* 0.0 would be the middle of the window.
* +1 would be the right hand side of the window.*/
inline float getXnormalized() const { return 2.0f*(getX()-getXmin())/(getXmax()-getXmin())-1.0f; } inline float getXnormalized() const { return 2.0f*(getX()-getXmin())/(getXmax()-getXmin())-1.0f; }
/** return the getY() value normalized to the range of -1 to 1. /**
* -1 would be the bottom of the window. * return the current mouse y value normalized to the range of -1 to 1.
* 0.0 would be the middle of the window. * -1 would be the bottom of the window.
* +1 would be the top of the window.*/ * 0.0 would be the middle of the window.
* +1 would be the top of the window.
*/
inline float getYnormalized() const inline float getYnormalized() const
{ {
if (_mouseYOrientation==Y_INCREASING_UPWARDS) return 2.0f*(getY()-getYmin())/(getYmax()-getYmin())-1.0f; if (_mouseYOrientation==Y_INCREASING_UPWARDS) return 2.0f*(getY()-getYmin())/(getYmax()-getYmin())-1.0f;
else return -(2.0f*(getY()-getYmin())/(getYmax()-getYmin())-1.0f); else return -(2.0f*(getY()-getYmin())/(getYmax()-getYmin())-1.0f);
} }
/// set mouse-Y orientation (mouse-Y increases upwards or downwards).
void setMouseYOrientation(MouseYOrientation myo) { _mouseYOrientation = myo; } void setMouseYOrientation(MouseYOrientation myo) { _mouseYOrientation = myo; }
/// get mouse-Y orientation (mouse-Y increases upwards or downwards).
MouseYOrientation getMouseYOrientation() const { return _mouseYOrientation; } MouseYOrientation getMouseYOrientation() const { return _mouseYOrientation; }
/// set current mouse button state.
void setButtonMask(unsigned int mask) { _buttonMask = mask; }
/// get current mouse button state.
unsigned int getButtonMask() const { return _buttonMask; }
/// set modifier key mask.
void setModKeyMask(unsigned int mask) { _modKeyMask = mask; }
/// get modifier key mask.
unsigned int getModKeyMask() const { return _modKeyMask; }
/// set scrolling motion (for EventType::SCROLL).
void setScrollingMotion(ScrollingMotion motion) { _scrolling.motion = motion; }
/// get scrolling motion (for EventType::SCROLL).
ScrollingMotion getScrollingMotion() const { return _scrolling.motion; }
/// set the scrolling delta to x,y and the scrolling motion to SCROLL_2D.
void setScrollingMotionDelta(float x, float y) {
_scrolling.motion = SCROLL_2D;
_scrolling.deltaX = x;
_scrolling.deltaY = y;
}
/// get the scrolling x-delta.
float getScrollingDeltaX() const { return _scrolling.deltaX; }
/// get the scrolling y-delta.
float getScrollingDeltaY() const { return _scrolling.deltaY; }
/// set the tablet pen pressure (range 0..1).
void setPenPressure(float pressure) { _tabletPen.pressure = pressure; }
/// get the tablet pen pressure (range 0..1).
float getPenPressure() const { return _tabletPen.pressure; }
/// set the tablet pen tiltX in degrees.
void setPenTiltX(float tiltX) { _tabletPen.tiltX = tiltX; }
/// get the tablet pen tiltX in degrees.
float getPenTiltX() const { return _tabletPen.tiltX; }
/// set the tablet pen tiltY in degrees.
void setPenTiltY(float tiltY) { _tabletPen.tiltY = tiltY; }
/// get the tablet pen tiltY in degrees.
float getPenTiltY() const { return _tabletPen.tiltY; }
/// set the tablet pen rotation around the Z-axis in degrees.
void setPenRotation(float rotation) { _tabletPen.rotation = rotation; }
/// get the tablet pen rotation around the Z-axis in degrees.
float getPenRotation() const { return _tabletPen.rotation; }
/// set the tablet pointer type.
void setTabletPointerType(TabletPointerType pt) { _tabletPen.tabletPointerType = pt; }
/// get the tablet pointer type.
TabletPointerType getTabletPointerType() const { return _tabletPen.tabletPointerType; }
/// set the orientation from a tablet input device as a matrix.
const osg::Matrix getPenOrientation() const;
protected: protected:
@ -444,16 +464,32 @@ public:
float _Ymin,_Ymax; float _Ymin,_Ymax;
float _mx; float _mx;
float _my; float _my;
float _pressure;
float _tiltX;
float _tiltY;
float _rotation;
unsigned int _buttonMask; unsigned int _buttonMask;
unsigned int _modKeyMask; unsigned int _modKeyMask;
ScrollingMotion _scrollingMotion;
float _scrollingDeltaX, _scrollingDeltaY;
MouseYOrientation _mouseYOrientation; MouseYOrientation _mouseYOrientation;
TabletPointerType _tabletPointerType;
struct Scrolling {
ScrollingMotion motion;
float deltaX;
float deltaY;
Scrolling() : motion(SCROLL_NONE), deltaX(0), deltaY(0) {}
Scrolling(const Scrolling& rhs) : motion(rhs.motion), deltaX(rhs.deltaX), deltaY(rhs.deltaY) {}
};
Scrolling _scrolling;
struct TabletPen {
float pressure;
float tiltX;
float tiltY;
float rotation;
TabletPointerType tabletPointerType;
TabletPen() : pressure(0), tiltX(0), tiltY(0), rotation(0), tabletPointerType(UNKNOWN) {}
TabletPen(const TabletPen& rhs) : pressure(rhs.pressure), tiltX(rhs.tiltX), tiltY(rhs.tiltY), rotation(rhs.rotation), tabletPointerType(rhs.tabletPointerType) {}
};
TabletPen _tabletPen;
}; };
} }

View File

@ -38,17 +38,11 @@ GUIEventAdapter::GUIEventAdapter():
_Ymax(1.0), _Ymax(1.0),
_mx(0.0), _mx(0.0),
_my(0.0), _my(0.0),
_pressure(0.0),
_tiltX(0.0),
_tiltY(0.0),
_rotation(0.0),
_buttonMask(0), _buttonMask(0),
_modKeyMask(0), _modKeyMask(0),
_scrollingMotion(SCROLL_NONE),
_scrollingDeltaX(0),
_scrollingDeltaY(0),
_mouseYOrientation(Y_INCREASING_DOWNWARDS), _mouseYOrientation(Y_INCREASING_DOWNWARDS),
_tabletPointerType(UNKNOWN) _scrolling(),
_tabletPen()
{} {}
GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs,const osg::CopyOp& copyop): GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs,const osg::CopyOp& copyop):
@ -69,17 +63,11 @@ GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs,const osg::CopyOp& c
_Ymax(rhs._Ymax), _Ymax(rhs._Ymax),
_mx(rhs._mx), _mx(rhs._mx),
_my(rhs._my), _my(rhs._my),
_pressure(rhs._pressure),
_tiltX(rhs._tiltX),
_tiltY(rhs._tiltY),
_rotation(rhs._rotation),
_buttonMask(rhs._buttonMask), _buttonMask(rhs._buttonMask),
_modKeyMask(rhs._modKeyMask), _modKeyMask(rhs._modKeyMask),
_scrollingMotion(rhs._scrollingMotion),
_scrollingDeltaX(rhs._scrollingDeltaX),
_scrollingDeltaY(rhs._scrollingDeltaY),
_mouseYOrientation(rhs._mouseYOrientation), _mouseYOrientation(rhs._mouseYOrientation),
_tabletPointerType(rhs._tabletPointerType) _scrolling(rhs._scrolling),
_tabletPen(rhs._tabletPen)
{} {}
GUIEventAdapter::~GUIEventAdapter() GUIEventAdapter::~GUIEventAdapter()