From Alexandre Amalric, Fox example

From Robert Osfield, CMake build support for FOX example
This commit is contained in:
Robert Osfield 2007-07-24 14:02:53 +00:00
parent fee5bc9f8c
commit 6b4e2fbdf2
13 changed files with 768 additions and 3 deletions

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@ -141,6 +141,7 @@ FIND_PACKAGE(FreeType)
FIND_PACKAGE(FLTK) FIND_PACKAGE(FLTK)
FIND_PACKAGE(GLUT) FIND_PACKAGE(GLUT)
FIND_PACKAGE(SDL) FIND_PACKAGE(SDL)
FIND_PACKAGE(FOX)
FIND_PACKAGE(Inventor) FIND_PACKAGE(Inventor)
FIND_PACKAGE(Jasper) FIND_PACKAGE(Jasper)
FIND_PACKAGE(COLLADA) FIND_PACKAGE(COLLADA)

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@ -0,0 +1,74 @@
# Locate gdal
# This module defines
# FOX_LIBRARY
# FOX_FOUND, if false, do not try to link to gdal
# FOX_INCLUDE_DIR, where to find the headers
#
# $FOX_DIR is an environment variable that would
# correspond to the ./configure --prefix=$FOX_DIR
#
# Created by Robert Osfield.
FIND_PATH(FOX_INCLUDE_DIR fx.h
$ENV{FOX_DIR}/include/fox-1.6
$ENV{FOX_DIR}/fox-1.6
$ENV{OSGDIR}/include/fox-1.6
$ENV{OSGDIR}/fox-1.6
$ENV{OSG_ROOT}/include/fox-1.6
~/Library/Frameworks/fox-1.6
/Library/Frameworks/fox-1.6
/usr/local/include/fox-1.6
/usr/include/fox-1.6
/sw/include/fox-1.6 # Fink
/opt/local/include/fox-1.6 # DarwinPorts
/opt/csw/include/fox-1.6 # Blastwave
/opt/include/fox-1.6
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include/fox-1.6
/usr/freeware/include/fox-1.6
$ENV{FOX_DIR}/include
$ENV{FOX_DIR}
$ENV{OSGDIR}/include
$ENV{OSGDIR}
$ENV{OSG_ROOT}/include
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
/usr/freeware/include
)
MACRO(FIND_FOX_LIBRARY MYLIBRARY MYLIBRARYNAME)
FIND_LIBRARY(${MYLIBRARY}
NAMES ${MYLIBRARYNAME}
PATHS
$ENV{FOX_DIR}/lib
$ENV{FOX_DIR}
$ENV{OSGDIR}/lib
$ENV{OSGDIR}
$ENV{OSG_ROOT}/lib
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
/usr/freeware/lib64
)
ENDMACRO(FIND_FOX_LIBRARY LIBRARY LIBRARYNAME)
FIND_FOX_LIBRARY(FOX_LIBRARY FOX-1.6)
SET(FOX_FOUND "NO")
IF(FOX_LIBRARY AND FOX_INCLUDE_DIR)
SET(FOX_FOUND "YES")
ENDIF(FOX_LIBRARY AND FOX_INCLUDE_DIR)

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@ -105,6 +105,10 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgviewerSDL) ADD_SUBDIRECTORY(osgviewerSDL)
ENDIF(SDL_FOUND) ENDIF(SDL_FOUND)
IF (FOX_FOUND)
ADD_SUBDIRECTORY(osgviewerFOX)
ENDIF(FOX_FOUND)
IF (wxWidgets_FOUND) IF (wxWidgets_FOUND)
ADD_SUBDIRECTORY(osgviewerWX) ADD_SUBDIRECTORY(osgviewerWX)
ENDIF(wxWidgets_FOUND) ENDIF(wxWidgets_FOUND)

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@ -0,0 +1,9 @@
SET(TARGET_SRC FOX_OSG.cpp FOX_OSG_MDIView.cpp osgviewerFOX.cpp )
SET(TARGET_H FOX_OSG_MDIView.h osgviewerFOX.cpp osgviewerFOX.h)
INCLUDE_DIRECTORIES( ${FOX_INCLUDE_DIR} )
SET(TARGET_EXTERNAL_LIBRARIES ${FOX_LIBRARY} )
#### end var setup ###
SETUP_EXAMPLE(osgviewerFOX)

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@ -0,0 +1,193 @@
#include <iostream>
#include "FOX_OSG.h"
// Map
FXDEFMAP(GraphicsWindowFOX) GraphicsWindowFOX_Map[] = {
//________Message_Type_________ ___ID___ ________Message_Handler________
FXMAPFUNC(SEL_CONFIGURE, 0, GraphicsWindowFOX::onConfigure),
FXMAPFUNC(SEL_KEYPRESS, 0, GraphicsWindowFOX::onKeyPress),
FXMAPFUNC(SEL_KEYRELEASE, 0, GraphicsWindowFOX::onKeyRelease),
FXMAPFUNC(SEL_LEFTBUTTONPRESS, 0, GraphicsWindowFOX::onLeftBtnPress),
FXMAPFUNC(SEL_LEFTBUTTONRELEASE, 0, GraphicsWindowFOX::onLeftBtnRelease),
FXMAPFUNC(SEL_MIDDLEBUTTONPRESS, 0, GraphicsWindowFOX::onMiddleBtnPress),
FXMAPFUNC(SEL_MIDDLEBUTTONRELEASE, 0, GraphicsWindowFOX::onMiddleBtnRelease),
FXMAPFUNC(SEL_RIGHTBUTTONPRESS, 0, GraphicsWindowFOX::onRightBtnPress),
FXMAPFUNC(SEL_RIGHTBUTTONRELEASE, 0, GraphicsWindowFOX::onRightBtnRelease),
FXMAPFUNC(SEL_MOTION, 0, GraphicsWindowFOX::onMotion)
};
FXIMPLEMENT(GraphicsWindowFOX, FXGLCanvas, GraphicsWindowFOX_Map, ARRAYNUMBER(GraphicsWindowFOX_Map))
GraphicsWindowFOX::GraphicsWindowFOX(FXComposite *parent, FXGLVisual *vis,
FXObject *tgt, FXSelector sel,
FXuint opts, FXint x, FXint y,
FXint w, FXint h)
: FXGLCanvas(parent, vis, tgt, sel, opts, x, y, w, h)
{
// default cursor to standard
_oldCursor = new FXCursor(parent->getApp(),CURSOR_CROSS);
_traits = new GraphicsContext::Traits;
_traits->x = x;
_traits->y = y;
_traits->width = w;
_traits->height = h;
_traits->windowDecoration = false;
_traits->doubleBuffer = true;
_traits->sharedContext = 0;
init();
}
void GraphicsWindowFOX::init()
{
if (valid())
{
setState( new osg::State );
getState()->setGraphicsContext(this);
if (_traits.valid() && _traits->sharedContext)
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
}
else
{
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
}
}
}
GraphicsWindowFOX::~GraphicsWindowFOX()
{
}
void GraphicsWindowFOX::grabFocus()
{
// focus this window
setFocus();
}
void GraphicsWindowFOX::grabFocusIfPointerInWindow()
{
// do nothing
}
void GraphicsWindowFOX::useCursor(bool cursorOn)
{
if (cursorOn) {
// show the old cursor
setDefaultCursor(_oldCursor);
}
else {
setDefaultCursor(NULL);
}
}
bool GraphicsWindowFOX::makeCurrentImplementation()
{
FXGLCanvas::makeCurrent();
return true;
}
bool GraphicsWindowFOX::releaseContext()
{
FXGLCanvas::makeNonCurrent();
return true;
}
void GraphicsWindowFOX::swapBuffersImplementation()
{
FXGLCanvas::swapBuffers();
}
long GraphicsWindowFOX::onConfigure(FXObject *sender, FXSelector sel, void* ptr)
{
// set GL viewport (not called by FXGLCanvas::onConfigure on all platforms...)
// update the window dimensions, in case the window has been resized.
getEventQueue()->windowResize(0, 0, getWidth(), getHeight());
resized(0, 0, getWidth(), getHeight());
return FXGLCanvas::onConfigure(sender, sel, ptr);
}
long GraphicsWindowFOX::onKeyPress(FXObject *sender, FXSelector sel, void* ptr)
{
int key = ((FXEvent*)ptr)->code;
getEventQueue()->keyPress(key);
return FXGLCanvas::onKeyPress(sender, sel, ptr);
}
long GraphicsWindowFOX::onKeyRelease(FXObject *sender, FXSelector sel, void* ptr)
{
int key = ((FXEvent*)ptr)->code;
getEventQueue()->keyRelease(key);
return FXGLCanvas::onKeyRelease(sender, sel, ptr);
}
long GraphicsWindowFOX::onLeftBtnPress(FXObject *sender, FXSelector sel, void* ptr)
{
handle(this,FXSEL(SEL_FOCUS_SELF,0),ptr);
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonPress(event->click_x, event->click_y, 1);
return FXGLCanvas::onLeftBtnPress(sender, sel, ptr);
}
long GraphicsWindowFOX::onLeftBtnRelease(FXObject *sender, FXSelector sel, void* ptr)
{
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonRelease(event->click_x, event->click_y, 1);
return FXGLCanvas::onLeftBtnRelease(sender, sel, ptr);
}
long GraphicsWindowFOX::onMiddleBtnPress(FXObject *sender, FXSelector sel, void* ptr)
{
handle(this,FXSEL(SEL_FOCUS_SELF,0),ptr);
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonPress(event->click_x, event->click_y, 2);
return FXGLCanvas::onMiddleBtnPress(sender, sel, ptr);
}
long GraphicsWindowFOX::onMiddleBtnRelease(FXObject *sender, FXSelector sel, void* ptr)
{
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonRelease(event->click_x, event->click_y, 2);
return FXGLCanvas::onMiddleBtnRelease(sender, sel, ptr);
}
long GraphicsWindowFOX::onRightBtnPress(FXObject *sender, FXSelector sel, void* ptr)
{
handle(this,FXSEL(SEL_FOCUS_SELF,0),ptr);
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonPress(event->click_x, event->click_y, 3);
return FXGLCanvas::onRightBtnPress(sender, sel, ptr);
}
long GraphicsWindowFOX::onRightBtnRelease(FXObject *sender, FXSelector sel, void* ptr)
{
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseButtonRelease(event->click_x, event->click_y, 3);
return FXGLCanvas::onRightBtnRelease(sender, sel, ptr);
}
long GraphicsWindowFOX::onMotion(FXObject *sender, FXSelector sel, void* ptr)
{
FXEvent* event=(FXEvent*)ptr;
getEventQueue()->mouseMotion(event->win_x, event->win_y);
return FXGLCanvas::onMotion(sender, sel, ptr);
}

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@ -0,0 +1,63 @@
#ifndef _FOXOSG_H_
#define _FOXOSG_H_
#include <osgViewer/Viewer>
#include <string>
#include <fx.h>
#include <fx3d.h>
using namespace FX;
class GraphicsWindowFOX: public FXGLCanvas, public osgViewer::GraphicsWindow{
FXDECLARE(GraphicsWindowFOX);
public:
GraphicsWindowFOX(FXComposite *parent, FXGLVisual *vis,
FXObject *tgt=NULL, FXSelector sel=0,
FXuint opts=0, FXint x=0, FXint y=0,
FXint w=0, FXint h=0);
virtual ~GraphicsWindowFOX();
// callback
long onConfigure(FXObject*, FXSelector, void*);
long onKeyPress(FXObject*, FXSelector, void*);
long onKeyRelease(FXObject*, FXSelector, void*);
long onLeftBtnPress(FXObject*, FXSelector, void*);
long onLeftBtnRelease(FXObject*, FXSelector, void*);
long onMiddleBtnPress(FXObject*, FXSelector, void*);
long onMiddleBtnRelease(FXObject*, FXSelector, void*);
long onRightBtnPress(FXObject*, FXSelector, void*);
long onRightBtnRelease(FXObject*, FXSelector, void*);
long onMotion(FXObject*, FXSelector, void*);
void init();
//
// GraphicsWindow interface
//
void grabFocus();
void grabFocusIfPointerInWindow();
void useCursor(bool cursorOn);
bool makeCurrentImplementation();
bool releaseContext();
void swapBuffersImplementation();
// note implemented yet...just use dummy implementation to get working.
virtual bool valid() const { return true; }
virtual bool realizeImplementation() { return true; }
virtual bool isRealizedImplementation() const { return true; }
virtual void closeImplementation() {}
virtual bool releaseContextImplementation() { return true; }
protected:
GraphicsWindowFOX(){};
private:
FXCursor* _oldCursor;
};
#endif // _FOXOSG_H_

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@ -0,0 +1,72 @@
#include "FOX_OSG_MDIView.h"
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
// Map
FXDEFMAP(FOX_OSG_MDIView) FOX_OSG_MDIView_Map[] = {
//________Message_Type_________ ___ID___ ________Message_Handler________
FXMAPFUNC(SEL_CHORE, FOX_OSG_MDIView::ID_CHORE, FOX_OSG_MDIView::OnIdle)
};
FXIMPLEMENT(FOX_OSG_MDIView, FXMDIChild, FOX_OSG_MDIView_Map, ARRAYNUMBER(FOX_OSG_MDIView_Map))
FOX_OSG_MDIView::FOX_OSG_MDIView(FXMDIClient *p, const FXString &name,
FXIcon *ic, FXPopup *pup, FXuint opt,
FXint x, FXint y, FXint w, FXint h)
: FXMDIChild(p, name, ic, pup, opt, x, y, w, h)
{
// A visual to drag OpenGL in double-buffered mode; note the glvisual is
// shared between all windows which need the same depths and numbers of buffers
// Thus, while the first visual may take some time to initialize, each subsequent
// window can be created very quickly; we need to determine grpaphics hardware
// characteristics only once.
FXGLVisual* glVisual=new FXGLVisual(getApp(),VISUAL_DOUBLEBUFFER|VISUAL_STEREO);
m_gwFox = new GraphicsWindowFOX(this, glVisual, NULL, NULL, LAYOUT_FILL_X|LAYOUT_FILL_Y, x, y, w, h );
osgViewer::Viewer *viewer = new osgViewer::Viewer;
viewer->getCamera()->setGraphicsContext(m_gwFox);
viewer->getCamera()->setViewport(0,0,w,h);
viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile("cow.osg");
if (!loadedModel)
{
return ;
}
// add the stats handler
viewer->addEventHandler(new osgViewer::StatsHandler);
viewer->setSceneData(loadedModel.get());
viewer->setCameraManipulator(new osgGA::TrackballManipulator);
SetViewer(viewer);
getApp()->addChore(this,ID_CHORE);
}
FOX_OSG_MDIView::~FOX_OSG_MDIView()
{
}
long FOX_OSG_MDIView::OnIdle(FXObject *sender, FXSelector sel, void* ptr)
{
m_osgViewer->frame();
getApp()->addChore(this, ID_CHORE);
return 1;
}
void FOX_OSG_MDIView::SetViewer(osgViewer::Viewer* viewer)
{
m_osgViewer = viewer;
}

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@ -0,0 +1,41 @@
#ifndef _FOXOSGMDIVIEW_H_
#define _FOXOSGMDIVIEW_H_
#include "FOX_OSG.h"
#include <fx.h>
#include <osgViewer/Viewer>
using namespace FX;
class FOX_OSG_MDIView : public FXMDIChild{
FXDECLARE(FOX_OSG_MDIView);
public:
FOX_OSG_MDIView(FXMDIClient *p, const FXString &name,
FXIcon *ic=NULL, FXPopup *pup=NULL, FXuint opts=0,
FXint x=0, FXint y=0, FXint w=0, FXint h=0);
virtual ~FOX_OSG_MDIView();
enum{
ID_CHORE=FXMDIChild::ID_LAST,
ID_LAST
};
// callback
long OnIdle(FXObject* , FXSelector, void*);
void SetViewer(osgViewer::Viewer *viewer);
protected:
FOX_OSG_MDIView(){};
private:
osg::ref_ptr<osgViewer::Viewer> m_osgViewer;
GraphicsWindowFOX* m_gwFox;
};
#endif // _FOXOSGMDIVIEW_H_

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#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "osgviewerFOX.h"
#include "FOX_OSG_MDIView.h"
/* My frame constructor */
MainFrame::MainFrame(FXApp *app, const FXString &name, FXIcon *ic, FXIcon *mi, FXuint opts, FXint x, FXint y, FXint w, FXint h, FXint pl, FXint pr, FXint pt, FXint pb, FXint hs, FXint vs) : FXMainWindow(app, name, ic, mi, opts, x, y, w, h, pl, pr, pt, pb, hs, vs)
{
// Site where to dock
FXDockSite* topdock=new FXDockSite(this,DOCKSITE_NO_WRAP|LAYOUT_SIDE_TOP|LAYOUT_FILL_X);
// Menubar 1
m_fxToolbarShell1=new FXToolBarShell(this,FRAME_RAISED);
FXMenuBar* menubar=new FXMenuBar(topdock,m_fxToolbarShell1,LAYOUT_DOCK_SAME|LAYOUT_SIDE_TOP|LAYOUT_FILL_X|FRAME_RAISED);
new FXToolBarGrip(menubar,menubar,FXMenuBar::ID_TOOLBARGRIP,TOOLBARGRIP_DOUBLE);
// Contents
FXHorizontalFrame *frame=new FXHorizontalFrame(this,LAYOUT_SIDE_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y, 0,0,0,0, 0,0,0,0, 4,4);
// Nice sunken box around GL viewer
FXVerticalFrame *box=new FXVerticalFrame(frame,FRAME_SUNKEN|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_FILL_Y,0,0,0,0, 0,0,0,0);
// MDI Client
FXMDIClient* mdiclient=new FXMDIClient(box,LAYOUT_FILL_X|LAYOUT_FILL_Y);
// Make MDI Window Menu
FXMDIMenu* mdimenu=new FXMDIMenu(this,mdiclient);
// MDI buttons in menu:- note the message ID's!!!!!
// Normally, MDI commands are simply sensitized or desensitized;
// Under the menubar, however, they're hidden if the MDI Client is
// not maximized. To do this, they must have different ID's.
new FXMDIWindowButton(menubar,mdimenu,mdiclient,FXMDIClient::ID_MDI_MENUWINDOW,LAYOUT_LEFT|LAYOUT_CENTER_Y);
new FXMDIDeleteButton(menubar,mdiclient,FXMDIClient::ID_MDI_MENUCLOSE,FRAME_RAISED|LAYOUT_RIGHT|LAYOUT_CENTER_Y);
new FXMDIRestoreButton(menubar,mdiclient,FXMDIClient::ID_MDI_MENURESTORE,FRAME_RAISED|LAYOUT_RIGHT|LAYOUT_CENTER_Y);
new FXMDIMinimizeButton(menubar,mdiclient,FXMDIClient::ID_MDI_MENUMINIMIZE,FRAME_RAISED|LAYOUT_RIGHT|LAYOUT_CENTER_Y);
// Make an MDI Child
FOX_OSG_MDIView* mdichild=new FOX_OSG_MDIView(mdiclient,"FOX osgViewer", NULL, mdimenu,MDI_TRACKING|MDI_MAXIMIZED,30,30,300,200);
mdichild->setFocus();
// Make it active
mdiclient->setActiveChild(mdichild);
}
// Create and initialize
void MainFrame::create(){
FXMainWindow::create();
m_fxToolbarShell1->create();
show(PLACEMENT_SCREEN);
}
int main(int argc, char** argv){
// Make application
FXApp application("OSGViewer","FoxTest");
// Open the display
application.init(argc,argv);
// Make window
new MainFrame(&application, "Fox Toolkit OSG Sample", NULL, NULL, DECOR_ALL, 100, 100, 800, 600);
// Create the application's windows
application.create();
// Run the application
return application.run();
}

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@ -0,0 +1,32 @@
#ifndef _FOXSIMPLEVIEWERFOX_H_
#define _FOXSIMPLEVIEWERFOX_H_
#include <fx.h>
using namespace FX;
class MainFrame : public FXMainWindow{
public:
MainFrame(FXApp *a, const FXString &name,
FXIcon *ic=NULL, FXIcon *mi=NULL,
FXuint opts=DECOR_ALL,
FXint x=0, FXint y=0,
FXint w=0, FXint h=0,
FXint pl=0, FXint pr=0, FXint pt=0, FXint pb=0,
FXint hs=0, FXint vs=0);
// Initialize
virtual void create();
protected:
MainFrame(){};
private:
// GUI elements
FXToolBarShell* m_fxToolbarShell1;
};
#endif // _FOXSIMPLEVIEWERFOX_H_

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@ -97,8 +97,7 @@ class OSGTERRAIN_EXPORT CartesianLocator : public osgTerrain::Locator
{ {
public: public:
CartesianLocator(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = CartesianLocator(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = 1.0f);
1.0f);
void setExtents(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = 1.0f); void setExtents(double originX, double originY, double lengthX, double lengthY, double height = 0.0f, double heightScale = 1.0f);

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@ -134,7 +134,7 @@ bool EllipsoidLocator::convertModelToLocal(const osg::Vec3d& world, osg::Vec3d&
CartesianLocator::CartesianLocator(double originX, double originY, double lengthX, double lengthY, double height, double heightScale) CartesianLocator::CartesianLocator(double originX, double originY, double lengthX, double lengthY, double height, double heightScale)
{ {
setExtents(originX, originY, lengthY, lengthY, height, heightScale); setExtents(originX, originY, lengthX, lengthY, height, heightScale);
} }
void CartesianLocator::setExtents(double originX, double originY, double lengthX, double lengthY, double height, double heightScale) void CartesianLocator::setExtents(double originX, double originY, double lengthX, double lengthY, double height, double heightScale)