From Lukasz Izdebski,"added support for gl_SampleMaski."
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include/osg/SampleMaski
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95
include/osg/SampleMaski
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_SAMPLEMASKI
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#define OSG_SAMPLEMASKI 1
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#include <osg/StateAttribute>
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namespace osg {
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/**
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* osg::SampleMaski does nothing if OpenGL 3.2 or ARB_texture_multisample are not available.
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*/
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class OSG_EXPORT SampleMaski : public StateAttribute
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{
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public :
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SampleMaski();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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SampleMaski(const SampleMaski& sampleMaski,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_StateAttribute(osg, SampleMaski, SAMPLEMASKI)
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const;
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inline void setMask(unsigned int mask, unsigned int maskNumber = 0u ) { _sampleMask[maskNumber] = mask; }
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inline unsigned int getMask(unsigned int maskNumber = 0u) const { return _sampleMask[maskNumber]; }
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virtual void apply(State& state) const;
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public:
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/** Extensions class which encapsulates the querying of extensions and
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* associated function pointers, and provide convenience wrappers to
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* check for the extensions or use the associated functions.
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*/
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class OSG_EXPORT Extensions : public osg::Referenced
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{
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public:
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Extensions(unsigned int contextID);
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtensions(unsigned int contextID);
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bool isOpenGL32upported() const { return _isOpenGL32upported; }
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bool isTextureMultisampleSupported() const { return _isTextureMultisampleSupported; }
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bool isSampleMaskiSupported() const { return _isSampleMaskiSupported; }
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void glSampleMaski(GLuint maskNumber, GLbitfield mask) const;
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protected:
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~Extensions() {}
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bool _isOpenGL32upported;
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bool _isTextureMultisampleSupported;
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bool _isSampleMaskiSupported;
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typedef void (GL_APIENTRY * SampleMaski) ( GLuint maskNumber, GLbitfield mask );
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SampleMaski _glSampleMaski;
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};
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected:
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virtual ~SampleMaski();
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//For now support only up to 64 bit mask;
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unsigned int _sampleMask[2];
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};
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}
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#endif
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@ -164,6 +164,7 @@ class OSG_EXPORT StateAttribute : public Object
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PROGRAM,
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CLAMPCOLOR,
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HINT,
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SAMPLEMASKI,
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/// osgFX namespace
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VALIDATOR,
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@ -134,6 +134,7 @@ SET(TARGET_H
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${HEADER_PATH}/Referenced
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${HEADER_PATH}/ref_ptr
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${HEADER_PATH}/RenderInfo
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${HEADER_PATH}/SampleMaski
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${HEADER_PATH}/Scissor
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${HEADER_PATH}/Sequence
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${HEADER_PATH}/ShadeModel
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@ -305,6 +306,7 @@ SET(TARGET_SRC
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ProxyNode.cpp
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Quat.cpp
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Referenced.cpp
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SampleMaski.cpp
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Scissor.cpp
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Sequence.cpp
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ShadeModel.cpp
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143
src/osg/SampleMaski.cpp
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143
src/osg/SampleMaski.cpp
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@ -0,0 +1,143 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/SampleMaski>
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#include <osg/State>
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#include <osg/GLExtensions>
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#include <osg/Notify>
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using namespace osg;
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SampleMaski::SampleMaski()
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{
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_sampleMask[0u] = ~0u;
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_sampleMask[1u] = ~0u;
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}
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SampleMaski::SampleMaski(const SampleMaski& sampleMaski,const CopyOp& copyop):
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StateAttribute(sampleMaski,copyop)
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{
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_sampleMask[0u] = sampleMaski._sampleMask[0u];
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_sampleMask[1u] = sampleMaski._sampleMask[1u];
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}
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SampleMaski::~SampleMaski()
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{
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}
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int SampleMaski::compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Parameter macros below.
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COMPARE_StateAttribute_Types(SampleMaski,sa)
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COMPARE_StateAttribute_Parameter(_sampleMask[0u])
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COMPARE_StateAttribute_Parameter(_sampleMask[1u])
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return 0; // passed all the above comparison macros, must be equal.
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}
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void SampleMaski::apply(State& state) const
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{
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// get "per-context" extensions
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const unsigned int contextID = state.getContextID();
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const Extensions* extensions = getExtensions(contextID,true);
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if ( (extensions->isTextureMultisampleSupported()) || (extensions->isOpenGL32upported()) || (extensions->isSampleMaskiSupported()) )
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{
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extensions->glSampleMaski(0u, _sampleMask[0u]);
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//For now we use only 32-bit Sample mask
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// extensions->glSampleMaski(1u, _sampleMask[1u]);
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return;
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}
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OSG_WARN << "SampleMaski failed as the required graphics capabilities were\n"
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" not found (contextID " << contextID << "). OpenGL 3.2 or \n"
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" ARB_texture_multisample extension is required." << std::endl;
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}
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typedef buffered_value< ref_ptr<SampleMaski::Extensions> > BufferedExtensions;
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static BufferedExtensions s_extensions;
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SampleMaski::Extensions* SampleMaski::getExtensions(unsigned int contextID,bool createIfNotInitalized)
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{
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if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions(contextID);
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return s_extensions[contextID].get();
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}
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void SampleMaski::setExtensions(unsigned int contextID,Extensions* extensions)
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{
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s_extensions[contextID] = extensions;
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}
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SampleMaski::Extensions::Extensions(unsigned int contextID)
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{
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setupGLExtensions(contextID);
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}
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SampleMaski::Extensions::Extensions(const Extensions& rhs):
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Referenced()
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{
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_isTextureMultisampleSupported = rhs._isTextureMultisampleSupported;
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_isOpenGL32upported = rhs._isOpenGL32upported;
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_isSampleMaskiSupported = rhs._isSampleMaskiSupported;
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_glSampleMaski = rhs._glSampleMaski;
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}
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void SampleMaski::Extensions::lowestCommonDenominator(const Extensions& rhs)
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{
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if (!rhs._isTextureMultisampleSupported) _isTextureMultisampleSupported = false;
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if (!rhs._isOpenGL32upported) _isOpenGL32upported = false;
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if (!rhs._isSampleMaskiSupported) _isSampleMaskiSupported = false;
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if (!rhs._glSampleMaski) _glSampleMaski = NULL;
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}
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void SampleMaski::Extensions::setupGLExtensions(unsigned int contextID)
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{
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// extension support
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_isTextureMultisampleSupported = isGLExtensionSupported(contextID, "GL_ARB_texture_multisample");
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_isOpenGL32upported = getGLVersionNumber() >= 3.2;
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// function pointers
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setGLExtensionFuncPtr(_glSampleMaski, "glSampleMaski");
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// protect against buggy drivers (maybe not necessary)
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if (!_glSampleMaski) _isSampleMaskiSupported = false;
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// notify
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if( _isOpenGL32upported )
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{
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OSG_INFO << "SampleMaski is going to use OpenGL 3.2 API (contextID " << contextID << ")." << std::endl;
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}
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else if( _isTextureMultisampleSupported )
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{
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OSG_INFO << "SampleMaski is going to use GL_ARB_texture_multisample extension (contextID " << contextID << ")." << std::endl;
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}
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else
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{
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OSG_INFO << "SampleMaski did not found required graphics capabilities\n"
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" (contextID " << contextID << "). OpenGL 3.2 or \n"
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" GL_ARB_texture_multisample extension is required." << std::endl;
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}
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}
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void SampleMaski::Extensions::glSampleMaski(GLuint maskNumber, GLbitfield mask) const
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{
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_glSampleMaski(maskNumber, mask);
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}
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35
src/osgWrappers/serializers/osg/SampleMaski.cpp
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35
src/osgWrappers/serializers/osg/SampleMaski.cpp
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#include <osg/SampleMaski>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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static bool checkMasks( const osg::SampleMaski& )
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{
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return true;
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}
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static bool readMasks( osgDB::InputStream& is, osg::SampleMaski& attr )
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{
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if ( is.getFileVersion() > 96 )
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{
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unsigned int mask0, mask1;
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is >> mask0 >> mask1;
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attr.setMask( mask0, 0 );
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attr.setMask( mask1, 1 );
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}
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return true;
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}
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static bool writeMasks( osgDB::OutputStream& os, const osg::SampleMaski& attr )
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{
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os << attr.getMask( 0u ) << attr.getMask( 1u ) << std::endl;
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return true;
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}
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REGISTER_OBJECT_WRAPPER( SampleMaski,
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new osg::SampleMaski,
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osg::SampleMaski,
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"osg::Object osg::StateAttribute osg::SampleMaski" )
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{
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ADD_USER_SERIALIZER( Masks ); //
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}
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